raidermatt
Be water, my friend.
- Joined
- Sep 26, 2000
- Messages
- 6,848
This is one of those arguments that cannot be absolutely proven either way.
There's examples of technologies that faded away, and there's examples of techniques that endured.
Its true nobody else is picking up the 2D ball, but then again, nobody else ever really did, even while Disney got rich off of it. Using that logic means Disney never should have made animated movies in the first place, and definitely should have stopped when they had a few failures.
In an attempt to impersonate a reasonable person, I have to admit that its possible the majority of animated films will be more successful as 3d, all else being equal. There's not definite proof of that, mind you, but there are certainly some indications that is the case.
But, all else is never equal.
I happen to believe that 2D is still the best choice for some stories, and therefore killing it is a mistake.
However, that aside, the bigger problem I have is the reasons why Eisner is ditching it.
Disney has quite simply made a string of largely sub-par animated features. THAT is the primary reason why they have stuggled.
Making them in 3d may or may not have had an impact on their box office take, but there's no way is the primary cause of the issues.
Yet he presents it as a problem with the medium rather than a problem with creative process as it stands at Disney these days.
There's a bigger picture here, as is usually the case.
Yes, there are other reasons why Disney animated films have been struggling, and why nobody else is picking up the ball on 2d. That's what I was discussing.
Its a decision made with flawed reasoning and it comes from a flawed regime. Can't help it if you don't want to hear that.
There's examples of technologies that faded away, and there's examples of techniques that endured.
Its true nobody else is picking up the 2D ball, but then again, nobody else ever really did, even while Disney got rich off of it. Using that logic means Disney never should have made animated movies in the first place, and definitely should have stopped when they had a few failures.
In an attempt to impersonate a reasonable person, I have to admit that its possible the majority of animated films will be more successful as 3d, all else being equal. There's not definite proof of that, mind you, but there are certainly some indications that is the case.
But, all else is never equal.
I happen to believe that 2D is still the best choice for some stories, and therefore killing it is a mistake.
However, that aside, the bigger problem I have is the reasons why Eisner is ditching it.
Disney has quite simply made a string of largely sub-par animated features. THAT is the primary reason why they have stuggled.
Making them in 3d may or may not have had an impact on their box office take, but there's no way is the primary cause of the issues.
Yet he presents it as a problem with the medium rather than a problem with creative process as it stands at Disney these days.
Sorry, but I'm not going to get into one of your 5 page debates on why Snacky's original statement is flawed logically (sorry, Snacky, but it is)."FURTHER"? What about this is "further"? If you want points for figuring out how to re-direct every conversation toward an indictment of the current Disney regime, then I happily award you 12 or more bonus points. Then again, I'm not sure of the relevant utility in bringing out that trick pony on every thread...In other words, "Hey Raidermatt...I'm not trying to sneak an Eisner is God point past your Eisner is Anti-Christ super-filter." 'Kay?
There's a bigger picture here, as is usually the case.
Yes, there are other reasons why Disney animated films have been struggling, and why nobody else is picking up the ball on 2d. That's what I was discussing.
Its a decision made with flawed reasoning and it comes from a flawed regime. Can't help it if you don't want to hear that.