Two questions for that I'm hoping someone can help me with:
- I don't currently have an active annual pass. I have a two day,
Epic focused trip at the beginning of September. However, I will probably activate my new annual pass during this trip for the hotel discount. If I have regular one-day Epic tickets, can I get a refund or credit or whatever on the difference between that price and the AP price once my AP is active? (It's $20 per day that I would rather spend on a meal if possible)
I don’t have any firsthand experience with this one, but I think it’s worth asking when you get there! They seem to be trying hard to do what they can for guests.
- Are there any queues (either regular or single rider) at Epic that are tight like Hagrids? I cannot do the Hagrids line due to being claustrophobic (the low ceiling and tight walls and not being able to move is just a no go for me) and was wondering if there was anything that might cause a similar problem.
Okay, this one I have experience with, though I haven’t done every ride at Epic yet, so there are a few holes. But I have serious issues with feeling “trapped” in a queue full of people - it’s not really claustrophobia for me, but the same types of spaces are problematic.
I only walked through BatM, but could see a few spots in it that would be challenging if I were to be stuck there more than 5-10 minutes. But they were spaced between more open spaces, so, as long as the queue is moving, I think they’d be okay, A major issue if things were to halt entirely for a prolonged time, though.
Wing Gliders’ queue is outdoors but got tight within its space about halfway through a 60-min wait. It’s shaded but the ceiling (canopy?) is quite high, so while you get pretty penned in by switchbacks full of people, you don’t have the added pressure of no space above. I was struggling by the time I got on the ride, tbh.
Stardust has a short bit of semi-confined space, and some tight switchbacks on the loading platform - like Wing Gliders, though, a high ceiling with lots of space above: the penning in is from the queue full of people. I was able to position myself toward the outside of most of the queue, with plenty of free air and space just by looking away from the queue.
I did SR on Mario, so I only saw a small bit of the queue - that one looked like it could be problematic. Nowhere near as confined as Hagrid’s, but indoors and tight in some spots. I watched a video walkthrough of the full queue and could see potential for difficulty. SR skipped a LOT but was a good trade-off for my needs.
Monsters was a non-issue, despite being indoors. There are two pre-show rooms that were a little dicey, but positioning myself at the outside of the crowd, against a wall did the trick. Think conditions like the room before the elevators at Gringott’s, and about the same amount of time - maybe a few minutes.
Cirque was questionable once inside the tent. I wasn’t prepared for that one. It felt TIGHT in there, very loud, and difficult to exit if needed. I was stuck in place for maybe 15 minutes before we started moving at a good clip into the pre-show room, and that was about my limit. The pre-show room is HUGE and holds a ton of people: get yourself to one side or the other of the mass of people and you’ll have some breathing room and an emergency exit close by.
I had no issues with Werewolf or Untrainable Dragon. I hanve’ done Mine Cart, so no info there.
Hope this helps!