Cpt.JackSpearow
When Desperate Times Call For Desperate Measures A
- Joined
- Feb 11, 2006
- Messages
- 2,464
Since playing runescape, VMK, and getting more into medievil stuff, Im completely changing friendly town.
Im planning on it being
- Roleplaying, adventure, yet still something girls would play.
- Possibly weapons and monsters
- Maybe a major change in the clothing, (ex. barbarian clothes, medieval clothes)
- Probably a definate new change on the title
This may bring more people, it may lose more. I was thinking of the role or objective in this game is..
1. (trying not to copy from phil of the future)
New players will be started in a new town, go to a place, a problem will accure*(sp?) and they will be sent back in time, players must be able to get used to living in the past, get used to everything, start working, (choice of anything you wish to do, ex. mining, planting, gardening, building etc.) Players will battle to build up there strength, by battling or working out, helping mine, or anything having to do with exercising or working out. Make money buy selling items, robbing the CPU's or (possibly, probably not) other players. Kingdoms, castles, caves, etc. will be homes, major places or anything like that. (may update more)
2. Players will start off at a place. They must choose which they wish to do, (warrior, worker, gardener, etc.) They can have side jobs also. You must live, defend and protect yourself, (which means making money, eating or builiding houses) Possibly players could get enough abilities or something like that to become the next king or queen of the game. (I might add more to this)
I might add some more if I think more.
I need opinions and if you have any ideas for a name or items post it here. This is the new offical thread.
Im planning on it being
- Roleplaying, adventure, yet still something girls would play.
- Possibly weapons and monsters
- Maybe a major change in the clothing, (ex. barbarian clothes, medieval clothes)
- Probably a definate new change on the title
This may bring more people, it may lose more. I was thinking of the role or objective in this game is..
1. (trying not to copy from phil of the future)
New players will be started in a new town, go to a place, a problem will accure*(sp?) and they will be sent back in time, players must be able to get used to living in the past, get used to everything, start working, (choice of anything you wish to do, ex. mining, planting, gardening, building etc.) Players will battle to build up there strength, by battling or working out, helping mine, or anything having to do with exercising or working out. Make money buy selling items, robbing the CPU's or (possibly, probably not) other players. Kingdoms, castles, caves, etc. will be homes, major places or anything like that. (may update more)
2. Players will start off at a place. They must choose which they wish to do, (warrior, worker, gardener, etc.) They can have side jobs also. You must live, defend and protect yourself, (which means making money, eating or builiding houses) Possibly players could get enough abilities or something like that to become the next king or queen of the game. (I might add more to this)
I might add some more if I think more.
I need opinions and if you have any ideas for a name or items post it here. This is the new offical thread.