Blue Sky Rumor: Ride coming to UK Pavilion?

It made the difference between an experience in a complete show and a show where the electric goes out at the end and you skip to the ending credits.

This is one of the rare times where the principle really does matter.

Why should I have to pay Twice the Cost to enter animal kingdom today as I did when Everest opened (I do) and have to participate in making not only excuses for the failure...but the lack of willingness to shut it down and fix it?(I shouldn't)
 
I haven't been around here all that long, but I'm kind of curious. Is it mandatory that every thread have a discussion of the yeti?

When it comes up, it comes up. It's not the only point here that can be seen as redundant..... actually almost all the points are...... I skip over the ones I am not interested in. I won't list them.
 

Except that is just a standard ride system with tshirt material slapped on it.

That can work well...it was done very well with rockinroller coaster and mine train is a good kiddie land attraction...

...but they have to stretch boundaries more than that as well. They've done nothing rivaling splash mountain since...well
Splash mountain.

I am excited for trackless systems in WDW. I thought luigi's at DCA was a perfect Disney blend of symplicity, technology, and fun with no strings attached.

It's a sin that Florida is the last to get this type of thing, honestly. We pay all the bills and rarely get to eat.

Genuinely asking, what makes Splash Mountain so great? I'm not saying it's not great, but what makes it strong enough to be something to be rivaled? It's pretty long, it has nice scenes, lots of animatronics, but at the end of the day it's a flume ride. Were flume rides not common back when it was built?
 
Genuinely asking, what makes Splash Mountain so great? I'm not saying it's not great, but what makes it strong enough to be something to be rivaled? It's pretty long, it has nice scenes, lots of animatronics, but at the end of the day it's a flume ride. Were flume rides not common back when it was built?

WDI/WED were at their best when they took existing concepts and expanded them in new ways with story elements.

Log flumes had been around since the 60's...but the concept to weave one with AA elements and in the fashion they did is still pure genius.

Drop towers were in every amusement parks around 1980...but the use of haunted mansion style scrims/tricks and the counterbalanced pulley system in TOT is still unrivaled...small tweaks but completely different results.
 
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WDI/WED were at their best when they took existing concepts and expanded them in new ways with story elements.

Log flumes had been around since the 60's...but the concept to weave one with AA elements and in the fashion they did is still pure genius.

Drop towers were in ever amusement parks around 1980...but the use of haunted mansion style scrims/tricks and the counterbalanced pulley system in TOT is still unrivaled...small tweaks but completely different results.
I'd argue WDI is still capable of such things however they are not given the chance to do such things.
 
Genuinely asking, what makes Splash Mountain so great? I'm not saying it's not great, but what makes it strong enough to be something to be rivaled? It's pretty long, it has nice scenes, lots of animatronics, but at the end of the day it's a flume ride. Were flume rides not common back when it was built?

I wrote something like this once before somewhere else. When Disney does a new ride I expect one of two things to be creative. Either the ride system, or the execution of the ride entertainment (story). In my opinion that is what they pay the Imagineers for, to make one of those two things different and special. The ride system for Splash Mountain isn't particularly creative. It's a flume ride as you said. For Splash, it is the execution of the ride entertainment. The story is beautifully told with the scenes and animatronics. The colors are wonderful. The music is spot on. The ride compliments the story, with the big hill coming at the climax of the story and the drop perfectly matching the danger of that point in the story. Truly, it is beautifully executed.

When you contrast it to Little Mermaid, where both the ride system, the ubiquitous omnimover, and the retelling of the story has no elegance or twist, you can see the difference between what I expect from Disney, and what they have sometimes provided. Another good example is Peter Pan. There it is the ride system. Yes it's an Omnimover, but the suspension from the ceiling immerses you in the flying experience, so strongly a part of the wistfulness of the underlying story, that it is a fabulous adjustment. I like 7DMT. I appreciate that they didn't simply re-tell the story, instead they borrowed 3 components of the story and executed them well. Do I wish it was longer? Less of a kiddie coaster? Yes I do. But I appreciate the concept of the swinging barrels, even if I wish they made the effect more elaborate, the beautifully rendered cavern, and the well executed House in the Forest. It doesn't simply retell the story or load you onto a moving car with music, it instead augments a ride with moments of scenic brilliance.

As for another one that is done all wrong in my opinion? Look no further than the money grabbing FEA, which was shoe horned over a much better ride. If you are going to overlay an IP into a genuinely good existing ride, don't puke it all out into a storyboard like FEA does. Overlay it with subtlety and creativity, like they did with Pirates.

In the end, I think Splash is the best from the Imagineers of any ride that wasn't part of a Park opening. I think there are some original Park rides, like Spaceship Earth, Pirates, Haunted Mansion, and AK Safari that are of the same class or better. But of the rides that have been added to the Parks since they opened, I think it is hard to top Splash Mountain for a ride that would have been approved by Walt himself.
 
I wrote something like this once before somewhere else. When Disney does a new ride I expect one of two things to be creative. Either the ride system, or the execution of the ride entertainment (story). In my opinion that is what they pay the Imagineers for, to make one of those two things different and special. The ride system for Splash Mountain isn't particularly creative. It's a flume ride as you said. For Splash, it is the execution of the ride entertainment. The story is beautifully told with the scenes and animatronics. The colors are wonderful. The music is spot on. The ride compliments the story, with the big hill coming at the climax of the story and the drop perfectly matching the danger of that point in the story. Truly, it is beautifully executed.

When you contrast it to Little Mermaid, where both the ride system, the ubiquitous omnimover, and the retelling of the story has no elegance or twist, you can see the difference between what I expect from Disney, and what they have sometimes provided. Another good example is Peter Pan. There it is the ride system. Yes it's an Omnimover, but the suspension from the ceiling immerses you in the flying experience, so strongly a part of the wistfulness of the underlying story, that it is a fabulous adjustment. I like 7DMT. I appreciate that they didn't simply re-tell the story, instead they borrowed 3 components of the story and executed them well. Do I wish it was longer? Less of a kiddie coaster? Yes I do. But I appreciate the concept of the swinging barrels, even if I wish they made the effect more elaborate, the beautifully rendered cavern, and the well executed House in the Forest. It doesn't simply retell the story or load you onto a moving car with music, it instead augments a ride with moments of scenic brilliance.

As for another one that is done all wrong in my opinion? Look no further than the money grabbing FEA, which was shoe horned over a much better ride. If you are going to overlay an IP into a genuinely good existing ride, don't puke it all out into a storyboard like FEA does. Overlay it with subtlety and creativity, like they did with Pirates.

In the end, I think Splash is the best from the Imagineers of any ride that wasn't part of a Park opening. I think there are some original Park rides, like Spaceship Earth, Pirates, Haunted Mansion, and AK Safari that are of the same class or better. But of the rides that have been added to the Parks since they opened, I think it is hard to top Splash Mountain for a ride that would have been approved by Walt himself.

+1
 
They destroyed much of the original ride space to build more queue for the awful replacement ride. One of the biggest miscalculations in WDI history...

The complete collapse of Kodak - one of their best sponsors - didn't help either.

Imagination from 1985-1995 was the best that Disney had to offer...now it's gone and I'd almost rather they close it than run nonsense films and rides and try to sell timeshares out of it.

Hey now, the 3D film is actually awesome. I'd say it's a don't miss.

I think the fact that Figment is on EVERYTHING for Festival of the Arts and F&G shows they're committed to the character. I really think that when they do the Epcot refurb they're going to redo that attraction right. That's my hope at least.

Although I do love the current Figment ride, believe it or not. I know it's bad and needs to be redone. I don't disagree with that. But I think it's still fun and well worth the 0 minute wait :)

They are committed to the character. He's one of their best selling merch offerings every year.

As for a ride in the UK, I'd hope it would be educational, like World Showcase should be, but bringing back an updated Mr. Toad.....well that would be pretty awesome!
 
I wrote something like this once before somewhere else. When Disney does a new ride I expect one of two things to be creative. Either the ride system, or the execution of the ride entertainment (story). In my opinion that is what they pay the Imagineers for, to make one of those two things different and special. The ride system for Splash Mountain isn't particularly creative. It's a flume ride as you said. For Splash, it is the execution of the ride entertainment. The story is beautifully told with the scenes and animatronics. The colors are wonderful. The music is spot on. The ride compliments the story, with the big hill coming at the climax of the story and the drop perfectly matching the danger of that point in the story. Truly, it is beautifully executed.

When you contrast it to Little Mermaid, where both the ride system, the ubiquitous omnimover, and the retelling of the story has no elegance or twist, you can see the difference between what I expect from Disney, and what they have sometimes provided. Another good example is Peter Pan. There it is the ride system. Yes it's an Omnimover, but the suspension from the ceiling immerses you in the flying experience, so strongly a part of the wistfulness of the underlying story, that it is a fabulous adjustment. I like 7DMT. I appreciate that they didn't simply re-tell the story, instead they borrowed 3 components of the story and executed them well. Do I wish it was longer? Less of a kiddie coaster? Yes I do. But I appreciate the concept of the swinging barrels, even if I wish they made the effect more elaborate, the beautifully rendered cavern, and the well executed House in the Forest. It doesn't simply retell the story or load you onto a moving car with music, it instead augments a ride with moments of scenic brilliance.

As for another one that is done all wrong in my opinion? Look no further than the money grabbing FEA, which was shoe horned over a much better ride. If you are going to overlay an IP into a genuinely good existing ride, don't puke it all out into a storyboard like FEA does. Overlay it with subtlety and creativity, like they did with Pirates.

In the end, I think Splash is the best from the Imagineers of any ride that wasn't part of a Park opening. I think there are some original Park rides, like Spaceship Earth, Pirates, Haunted Mansion, and AK Safari that are of the same class or better. But of the rides that have been added to the Parks since they opened, I think it is hard to top Splash Mountain for a ride that would have been approved by Walt himself.

This is hall of fame.

And yes...splash mountain is the very height of imagineering...along with haunted mansion
 
I'd argue ToT but it's all personal opinion.

Tower of terror is third in my list

See? We can be friends...


Which is why what they are doing in California is a sin. The Disney way is to preserve the attractions that work and then attempt to build a new one NEXT to them...not replace what isn't broken.
 
Tower of terror is third in my list

See? We can be friends...


Which is why what they are doing in California is a sin. The Disney way is to preserve the attractions that work and then attempt to build a new one NEXT to them...not replace what isn't broken.
I'd much rather them do it in CA than in WDW. The ToT in DHS is unique and has an incredible ride system. California just had an elevator shaft no horizontal movement. Otherwise yes I agree.
 
Tower of terror is third in my list

See? We can be friends...


Which is why what they are doing in California is a sin. The Disney way is to preserve the attractions that work and then attempt to build a new one NEXT to them...not replace what isn't broken.

Oh, I'm sorry, maybe you didn't get the memo...no friends allowed...this is the internet. :p
 
I always forget about TOT, primarily because I hate heights and so don't go on the ride, but it should have been listed. I also like R&R. Again to go with my fear of heights, I love the propulsion mechanism, so it's one of my favorite coasters anywhere. But I don't have R&R in the same tier as Splash, mainly because I'm not really sure why it was themed the way it was and it always seems a bit of an oddball for a Disney park to me. Personal opinion.
 
I wrote something like this once before somewhere else. When Disney does a new ride I expect one of two things to be creative. Either the ride system, or the execution of the ride entertainment (story). In my opinion that is what they pay the Imagineers for, to make one of those two things different and special. The ride system for Splash Mountain isn't particularly creative. It's a flume ride as you said. For Splash, it is the execution of the ride entertainment. The story is beautifully told with the scenes and animatronics. The colors are wonderful. The music is spot on. The ride compliments the story, with the big hill coming at the climax of the story and the drop perfectly matching the danger of that point in the story. Truly, it is beautifully executed.

When you contrast it to Little Mermaid, where both the ride system, the ubiquitous omnimover, and the retelling of the story has no elegance or twist, you can see the difference between what I expect from Disney, and what they have sometimes provided. Another good example is Peter Pan. There it is the ride system. Yes it's an Omnimover, but the suspension from the ceiling immerses you in the flying experience, so strongly a part of the wistfulness of the underlying story, that it is a fabulous adjustment. I like 7DMT. I appreciate that they didn't simply re-tell the story, instead they borrowed 3 components of the story and executed them well. Do I wish it was longer? Less of a kiddie coaster? Yes I do. But I appreciate the concept of the swinging barrels, even if I wish they made the effect more elaborate, the beautifully rendered cavern, and the well executed House in the Forest. It doesn't simply retell the story or load you onto a moving car with music, it instead augments a ride with moments of scenic brilliance.

As for another one that is done all wrong in my opinion? Look no further than the money grabbing FEA, which was shoe horned over a much better ride. If you are going to overlay an IP into a genuinely good existing ride, don't puke it all out into a storyboard like FEA does. Overlay it with subtlety and creativity, like they did with Pirates.

In the end, I think Splash is the best from the Imagineers of any ride that wasn't part of a Park opening. I think there are some original Park rides, like Spaceship Earth, Pirates, Haunted Mansion, and AK Safari that are of the same class or better. But of the rides that have been added to the Parks since they opened, I think it is hard to top Splash Mountain for a ride that would have been approved by Walt himself.

I didn't get a chance to ride FEA's predecessor. But I would argue that FEA is about the technology. I think the imagineers are like geeks everywhere and want to play with the newest thing.

Or it's about selling frozen merchandise. I mean, Frozen is cash cow. How much money did the previous ride bring in? The only think I ever hear about are the trolls!
 
I didn't get a chance to ride FEA's predecessor. But I would argue that FEA is about the technology. I think the imagineers are like geeks everywhere and want to play with the newest thing.

Or it's about selling frozen merchandise. I mean, Frozen is cash cow. How much money did the previous ride bring in? The only think I ever hear about are the trolls!

There is no doubt it is about the money... I think the best technology in FEA is the merchant house in the ride queue. The projections are certainly good, and the animatronics continue to evolve, as these are the latest finished I expect them to be the best, but basically it's still a storyboard ride crammed on top of an older ride structure. The drop and backwards section, plus the opening to the outside that you got with Maelstrom, worked with the story and enhanced the country and the cultural fable the ride was built to showcase. The drop and backwards section in FEA is just there because it was there before, and it gives you more time to hear the admittedly wonderful Frozen anthem. Closing it off to the outside simply allowed for a dark ride overlay while detracting from the fun of the original ride. Removing the post ride movie shows the direction I expect the WS to continue to go. More money grubbing, less cultural.

Fundamentally, Frozen deserved better for it's success and Norway deserved better than to be replaced by someplace that doesn't exist, but Disney went fast and cheap rather than good, original, and appropriate.
 
There is no doubt it is about the money... I think the best technology in FEA is the merchant house in the ride queue. The projections are certainly good, and the animatronics continue to evolve, as these are the latest finished I expect them to be the best, but basically it's still a storyboard ride crammed on top of an older ride structure. The drop and backwards section, plus the opening to the outside that you got with Maelstrom, worked with the story and enhanced the country and the cultural fable the ride was built to showcase. The drop and backwards section in FEA is just there because it was there before, and it gives you more time to hear the admittedly wonderful Frozen anthem. Closing it off to the outside simply allowed for a dark ride overlay while detracting from the fun of the original ride. Removing the post ride movie shows the direction I expect the WS to continue to go. More money grubbing, less cultural.

Fundamentally, Frozen deserved better for it's success and Norway deserved better than to be replaced by someplace that doesn't exist, but Disney went fast and cheap rather than good, original, and appropriate.

X2

Disney claims to be the Yoda of "mystic theme Parkism"...

So why blow the theme?
 





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