Late getting in, I know. Yes, I can go tonight at 9:00 with my Life GM. I can also go tomorrow if that works better for everyone.
Did some more reading. Looks like a good strategy is for Life to keep hitting the final boss with Quench and the Cat with Entangle while the rest deal with the rats. I've got my Entangle stacked in my deck and picked up some Quench treasure cards.
It was pretty dreadful, wasn't it? Want to thank you too, Rosie, for helping us.
For those who still want to deal with it, for the final battle we discovered that Quench cast on the Boss is invaluable. Only trouble was I didn't buy enough treasure cards to carry through the entire battle (I'm Life so Quench was not one of my class spells). It is also a 2-pip spell so it might be helpful to have two wizards carrying/casting it while the other two focus on the Rats and then the Cat.
We did learn (thanks to the aforementioned Tavia), that you should not attack the Boss after the Cat dies right away. Need to get everyone healed up first. Briar Rosie had to cast the Tree twice and then I had to cast it once before we felt save enough to go.
This is a monstrous tower but definitely worth it from the challenge side of things.
We manage with Briar Rosie (GM Life), Gilroy (GM Death), myself (GM Life) and Tavia (GM Death) so it can be done without the heavy hitting damage schools of Storm or Fire.
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