And get some people from here to help you set the game up so you will get enough ghosts. We're getting really good at it! The first thing is to figure out who is going to play. Once that is settled, have someone start a game in an empty lobby. Wait for the chosen players to join but boot any players who are not part of the set up.
A few tips for cooperative playing for the person being helped. Your job is to catch as many genuine ghosts as you can while avoiding these pitfalls:
Do not turn the other team back from ghosts unless you absolutely can't avoid it. Turning the other team back doesn't count as points for the quests so you are wasting your time and losing the opportunity to catch some genuine ghosts.
Do not run away from the other team if you get turned into a ghost. Either run toward the nearest player or stand still so they can turn you back as soon as possible. You need to maximize your ghost catching time.
Do not try to get a single ghost if it is surrounded by the other team's ghosts. Allow the other team to clear their ghosts out of the way before going after your ghosts. It keeps you from being turned into a ghost which takes time away from your ability to catch more of your ghosts.
Do not win both of the first two rounds unless you have enough ghosts for your quest task. If you do this, you have blown an opportunity to complete the task for the quest. You may have to beg and bribe others to help you again.
A few tips for cooperative playing for the helpers. Your job is to play the game to allow the helpee to get the required number of ghosts:
Do not get allow the helpee to turn you back from a ghost. Run away from the helpee if you are turned into a ghost. Use this opportunity to shake some coffins or type something witty or encouraging in the game.
Do not run away from the helpee if they are turned into a ghost. Run toward them and turn them back as soon as possible to maximize their ghost capturing time.
Do not allow your ghosts to block the helpee's path to their ghosts. Get to your ghosts first and capture them to prevent the helpee from being turned into a ghost and losing precious ghost catching time.
Do not win both of the first two rounds unless the helpee has enough ghosts to complete their task for the quest. If you do this, the helpee will be disappointed that you didn't fulfill your promise and you will feel like a big Dumbo.

Pick someone on your team to be a leader and watch the ghost counts to make sure the correct team wins the second round. Even if you aren't the team leader, keep track of the ghost counts just in case.
It doesn't matter who wins the third round. Everyone can go for as many ghosts as they can catch but the helpers still have to work toward achieving the helpees goal.
The great thing is, everyone benefits from this set up. The helpee completes their task plus earns some ghost credits. The helpers earn ghost credits and feel the satisfaction from helping someone complete their task.
qruthie (the 'q' is silent but ruthie isn't)