Renpener
I'm Penny, The Cheese and "Dude.all" King!<br><fon
- Joined
- Nov 12, 2005
- Messages
- 1,563
VMK is so much different than it used to be when you think about it. Does anyone miss all those old things that used to be a pain? A lot of you probably know all the explanations, but I know there's lots of considerably new players that have never heard of some of this stuff. This is what I missed:
- Teleporter ' Rides '. These were made usually with Jungle Cruise teleporters and stoped when the teleport section of it was moved back a space. However it was continued with teacups until the teleporting spot on the teacup teleporter was moved back. Big thunder mountain teleporters were also used at that time, yet very rare to see a ride use them. Closest thing you see to rides like these nowadays are seat and teleporter rides (the way Ranch's Virtual Haunted Mansion is set up).
- Hippo Rugs and Tiki Fountains being used for water. We barely had any water objects back then. Having a lake in your room also meant having a hippo party or a water garden included! I found it very funny back then, and never see that idea used anymore.
-No Frontierland and Tomorrowland (and no New Orleans Square either). May sound weird, but does anyone remember how eager we all were for it to come out? I LOVED coming on each day hoping it would be there. Now I come online and open up the tomorrowland tab on the map and just think ' been there done that '.
- Life before the VMK pass. You know, know that we can walk around and still be in a line, for some of us it just makes us sit down longer at our computer. Before that, I was able to maybe go outside and get some fresh air, maybe watch a little TV (not the best thing, but heh), eat a snack, or make a few phonecalls without having to tell my friends to hold on for a moment while I sink a pirate ship.
- VMK Staff before green ears existed. At least they could express themselves with their hats and hair.
- When actually owning a hat (besides the pink VMK trucker hat, goofy hat, fishing hat, and explorer hat) made a person ' rich '. I'm not exactly sure what I miss about this, but I remember how when the hats came out, a lot of people didn't feel so special that they had the hat before. I think those hats were the sorcerer hat, gold ears, black ears, and mission space hat.
- Easy access to the Star Trader (now known as Inner-Space Shop). I really don't like how I have to walk about a minute and a half in the game just to buy something in the special's section of the store.
- The old monorail. We could travel ' in style ' (according to VMK), and not crash!
- Being able to go online and think ' Hey! I might be able to get inferno today if I make it online for the staff game, and get in there before the room closes! '. Back then, the staff game usually ended when all the players were gone and happy. At least we could go in line and know we had a chance to play. And we also had the chance to win inferno once a week.
- The Spell Room and Discovery Island. Those rooms made me feel like I had magic I didn't when I first started. So sad to see them leave
- No HOST staff members. Before hosts, a staff member would just put up a game because they felt like it, and would give out some awesome pin prizes sometimes! I like the hosts thing now, but does anyone miss when there weren't games planned in advance so that we all knew?
- Staff members with us no longer. Remember HOST_Annie, Fusco, VMK_Zev, HOST_Bella, and VMK_Flight? (of course, there are newer staff members that are now gone too, but these are from a while back...)
---
What I dont miss:
- The hairs that you could only get when you made your VMK character. This was the curly girl hair and the front spiked boy hair. I'm not sure if that's their names, though. I am SO glad that we have the choice to wear them whenever we want now, even if I never use that hairstyle
- The dc monster. Good ridance!
- How we never had that trading sign above our heads when we traded. People would yell at me for not paying attention to them while I was in trade!
- When winning a prize in a ride competition meant getting an item 2 weeks before it came out to the public. This points directly at the Everest Ride competition.
---
Anything you miss or don't from early or ' year old ' VMK?
~Ren
- Teleporter ' Rides '. These were made usually with Jungle Cruise teleporters and stoped when the teleport section of it was moved back a space. However it was continued with teacups until the teleporting spot on the teacup teleporter was moved back. Big thunder mountain teleporters were also used at that time, yet very rare to see a ride use them. Closest thing you see to rides like these nowadays are seat and teleporter rides (the way Ranch's Virtual Haunted Mansion is set up).
- Hippo Rugs and Tiki Fountains being used for water. We barely had any water objects back then. Having a lake in your room also meant having a hippo party or a water garden included! I found it very funny back then, and never see that idea used anymore.
-No Frontierland and Tomorrowland (and no New Orleans Square either). May sound weird, but does anyone remember how eager we all were for it to come out? I LOVED coming on each day hoping it would be there. Now I come online and open up the tomorrowland tab on the map and just think ' been there done that '.
- Life before the VMK pass. You know, know that we can walk around and still be in a line, for some of us it just makes us sit down longer at our computer. Before that, I was able to maybe go outside and get some fresh air, maybe watch a little TV (not the best thing, but heh), eat a snack, or make a few phonecalls without having to tell my friends to hold on for a moment while I sink a pirate ship.
- VMK Staff before green ears existed. At least they could express themselves with their hats and hair.
- When actually owning a hat (besides the pink VMK trucker hat, goofy hat, fishing hat, and explorer hat) made a person ' rich '. I'm not exactly sure what I miss about this, but I remember how when the hats came out, a lot of people didn't feel so special that they had the hat before. I think those hats were the sorcerer hat, gold ears, black ears, and mission space hat.
- Easy access to the Star Trader (now known as Inner-Space Shop). I really don't like how I have to walk about a minute and a half in the game just to buy something in the special's section of the store.
- The old monorail. We could travel ' in style ' (according to VMK), and not crash!
- Being able to go online and think ' Hey! I might be able to get inferno today if I make it online for the staff game, and get in there before the room closes! '. Back then, the staff game usually ended when all the players were gone and happy. At least we could go in line and know we had a chance to play. And we also had the chance to win inferno once a week.
- The Spell Room and Discovery Island. Those rooms made me feel like I had magic I didn't when I first started. So sad to see them leave

- No HOST staff members. Before hosts, a staff member would just put up a game because they felt like it, and would give out some awesome pin prizes sometimes! I like the hosts thing now, but does anyone miss when there weren't games planned in advance so that we all knew?
- Staff members with us no longer. Remember HOST_Annie, Fusco, VMK_Zev, HOST_Bella, and VMK_Flight? (of course, there are newer staff members that are now gone too, but these are from a while back...)
---
What I dont miss:
- The hairs that you could only get when you made your VMK character. This was the curly girl hair and the front spiked boy hair. I'm not sure if that's their names, though. I am SO glad that we have the choice to wear them whenever we want now, even if I never use that hairstyle

- The dc monster. Good ridance!
- How we never had that trading sign above our heads when we traded. People would yell at me for not paying attention to them while I was in trade!

- When winning a prize in a ride competition meant getting an item 2 weeks before it came out to the public. This points directly at the Everest Ride competition.
---
Anything you miss or don't from early or ' year old ' VMK?
~Ren