Non-Disney Online Games (Wizard 101) Quest Tips & Help Thread!

Help! I can not find the beetle in the Emporer's Retreat area! I thought I looked everywhere, but obviously not, as I can't find it. If anyone remembers, please help.

It's not hidden but it's on a dark surface.

Good luck!
 
Thank you so much!! I thought that ice area was the most logical, but I just couldn't find it. I still can't see it, but I found where it is because the message came up. Even knowing where it is, it doesn't show, lol.
 
You know my best guess is that the launch will be sometime in mid August.

Right now I am in Marleybone. Same stuff as last time. I've got to choose whether I go through the CHelsea, Ironwork, Scotland Yard etc. routine

OR

tyr out a new wizard combination and make sure wht I want for the
launch. I'm thinking the ultimate combination is Myth - Balance.

Any other suggestions?
 
tyr out a new wizard combination and make sure wht I want for the
launch. I'm thinking the ultimate combination is Myth - Balance.

Any other suggestions?

My main wizard is Death - Fire and it works well aside from the Fire School fizzle rate. (I only use fire spells against Death resistant opponent)

I have two other Wizards:

A (Balance - Life) she litterally cruised to level 10.

and a (Death - Life) that works well too, but i used Mr Advancer to get him to Kroktopia.

For sure Life will be my second school if I need to start all over.
 

could someone point me in the direction of the Smith on Colosous blvd ? thats the only one i haven't found yet, i made a complete circle an couldn't find him. i did find a leprechaun [ guess thats another quest]. Thanks
 
could someone point me in the direction of the Smith on Colosous blvd ? thats the only one i haven't found yet, i made a complete circle an couldn't find him. i did find a leprechaun [ guess thats another quest]. Thanks



i can help search, I am there too!
 
could someone point me in the direction of the Smith on Colosous blvd ? thats the only one i haven't found yet, i made a complete circle an couldn't find him. i did find a leprechaun [ guess thats another quest]. Thanks

The smiths are now leprechauns :)
 
tyr out a new wizard combination and make sure wht I want for the
launch. I'm thinking the ultimate combination is Myth - Balance.

Any other suggestions?

I am myth / death

now as the hero of unicorn way let me tell you why i like it @_@

the minions from myth are an obvious advantage

the level 2 death card being ghoul has been a savior to me. At least when your low level like me its a great advantage to hit and heal in the same turn.

I'm sure you have better reasons than I for liking balance over death but I have really enjoyed this myth / death combo.
 
I am myth / death

the level 2 death card being ghoul has been a savior to me. At least when your low level like me its a great advantage to hit and heal in the same turn.

If you like the ghoul, you'll love Dracula.... :love:
 
I am myth / death

now as the hero of unicorn way let me tell you why i like it @_@

the minions from myth are an obvious advantage

the level 2 death card being ghoul has been a savior to me. At least when your low level like me its a great advantage to hit and heal in the same turn.

I'm sure you have better reasons than I for liking balance over death but I have really enjoyed this myth / death combo.

Actually, that's not a bad suggestion. The next time I get on I have to run over to Ravenswood and see how long it is before you can get the best death goodies. Think I have only used one training point on my new guy. And it is a secondary school, so I can easily change at this point. I hope the minion I eventually get (from Myth school) is stronger than the Wooden Man myth. He is pretty useless.

I'm pretty commited to trying stuff out in the next few weeks before launch.
Since it take a couple of weeks to get through Krokotopia, I figure I'll save some of the Marleybone stuff yo be a surpise when I get there for real.

DEFINITELY NEED A DIS FRIENDS MEETING AFTER THE CLOSE OF BETA.
 
I am from Death school, and I find my minion quite awesome. :cheer2: (twice he casted the Kraken!! :wizard:)

Since some school seem to find their minion rather weak. I was wondering if they worked the same as mine.

If i cast my minion with less than three pips, then, it is pretty much useless. Low health, and casts almost only taunt spells.

But with every pip over three, wow, what a friend! He gets a higher rank and more health. The best i got was a rank 6 with 800 health

I thought it was the same with other schools minions, but i am not sure anymore from what i hear. :confused3

How is it for you?
 
My storm wizard has what I call my 'target minion' (water elemental). He only has one cost, three pips, only comes in rank one but at least has 700 health. His spells that I've seen so far are mainly taunt (his personal favorite), also elemental shields, absorb shield and the rare ghoul.

My balance wizard has a 'helpful mander'. He also only comes with a single cost/level/health, but I haven't been working with him that long.
 
My storm wizard has what I call my 'target minion' (water elemental). He only has one cost, three pips, only comes in rank one but at least has 700 health. His spells that I've seen so far are mainly taunt (his personal favorite), also elemental shields, absorb shield and the rare ghoul.

My balance wizard has a 'helpful mander'. He also only comes with a single cost/level/health, but I haven't been working with him that long.

Thanks, i did not know that. My death Minion takes all the pips i have. It has a rank of X. But I had to wait until level 26 or 27 to get it.
 
Thanks, i did not know that. My death Minion takes all the pips i have. It has a rank of X. But I had to wait until level 26 or 27 to get it.

All of the X rank minions will use all of your pips. The longer you wait to summon it, the stronger it will be. Some schools will cast different minions depending on the number of pips used.

IMO then Myth Cyclops minion is the best! The more pips the better but all of them cast great spells. They do not just stand by. They heal me, give me power pips, cast Myth spealls and even Storm Shark. He rocks!:thumbsup2
 
i was browsing through the wizard101 forums earlier but there is a lot of posts, and i found these forums here, which seem to be a collection of really good information, i must have read like 20 pages of posts before deciding to to join and chat about this game

1. what is the little four leaf clover looking icon on some cards?
2. what is the little brown shield looking icon on some cards?
3. so what exzactly is the "fist" icon, is it physical damage? i know if i put a "tough" card onto a monster it boosts it

My main problem atm is choosing a 2nd school i am level 7 and storm wizard, i was thinking of choosing ice as my 2nd, but life looks good too

i want to make a good choice so when i get to a higher level its easier, i am more of the wizard who focuses on high damage, but i dont want to be weak without any defenses when i need them

i have the faerie card, so i can heal for 400, i'm doing well for gear, i have the storm dagger etc.

Also when i buy a card from the library, say i bought a life faerie, does that card go into your main deck? or your side deck (i call it the side deck) the deck that has the cards that you draw after discarding a card.

So if i wanted the tough spell, could i buy 3 of those for my main deck? to boost my monsters, or if i wanted a shield spell

if someone can explain the little icons next to monsters, it wasnt explained anywhere, like the dark faries have a little purple dagger next to them, and rattlebones has a red thingy, what do they mean? weakness?

basically i want storm for all the big damage, and then have all the life/shield spells i need to get through fights, just not sure how to go about it

and 1 last question, whats a good way to get gold, i grow tired of the mini-games, and the only one i have found good results from is the block game, i can make it to level 7 or 8 consistently, for 25-28 gold, but its time consuming

i can farm bosses, is this a good strategy for gold? sell the guranteed loot?

thanks
 
i was browsing through the wizard101 forums earlier but there is a lot of posts, and i found these forums here, which seem to be a collection of really good information, i must have read like 20 pages of posts before deciding to to join and chat about this game

1. what is the little four leaf clover looking icon on some cards?
2. what is the little brown shield looking icon on some cards?
3. so what exzactly is the "fist" icon, is it physical damage? i know if i put a "tough" card onto a monster it boosts it

My main problem atm is choosing a 2nd school i am level 7 and storm wizard, i was thinking of choosing ice as my 2nd, but life looks good too

i want to make a good choice so when i get to a higher level its easier, i am more of the wizard who focuses on high damage, but i dont want to be weak without any defenses when i need them

i have the faerie card, so i can heal for 400, i'm doing well for gear, i have the storm dagger etc.

Also when i buy a card from the library, say i bought a life faerie, does that card go into your main deck? or your side deck (i call it the side deck) the deck that has the cards that you draw after discarding a card.

So if i wanted the tough spell, could i buy 3 of those for my main deck? to boost my monsters, or if i wanted a shield spell

if someone can explain the little icons next to monsters, it wasnt explained anywhere, like the dark faries have a little purple dagger next to them, and rattlebones has a red thingy, what do they mean? weakness?

basically i want storm for all the big damage, and then have all the life/shield spells i need to get through fights, just not sure how to go about it

and 1 last question, whats a good way to get gold, i grow tired of the mini-games, and the only one i have found good results from is the block game, i can make it to level 7 or 8 consistently, for 25-28 gold, but its time consuming

i can farm bosses, is this a good strategy for gold? sell the guranteed loot?

thanks

Welcome :thumbsup2

But I will let the pro's answer these questions :rotfl:

I thought I knew a couple of the answers and then started to second guess myself so rather than say the wrong thing I will stick with...

Welcome :)
 
Can anyone give me a hint to where the Kids are being held on Cyclops Lane?

Hmmm.... I remember I had to fight one of the bosses to set them free.... just not sure which one. Do you have a quest to free the kids? Doesn't it say who you need to fight?
 



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