Fairywings
Perry/Perrin
- Joined
- Apr 27, 2010
- Messages
- 31,515
OOC: When Nova was at private school some years ago, she became best friends with Samantha (Sammie) Hoskins. But she caused too much trouble with her newfound partner in crime that her mom took her out of school, and Sammie stayed there, so they lost contact up until Sammie shows up in New York. The only problem is that Sammie is working for HYDRA, and her assignment is to take out the YA, starting with Nova because Nova is the "weakest link."
OOC: LOL if you only knew, it gets so much worse.
On a general timeline the plan was-
1. Nova and Sammie run into each other after Nova gets into a fight with a team member.
2. Sammie gains Nova's trust and they become friends again.
3. Nova introduces Sammie to the team, and they either love or hate her.
4. Sammie continues to manipulate Nova until she drives a wedge between Nova and the team.
5. Nova leaves the tower after finding out Sammie is leaving again, ends up getting kidnapped.
6. Nova is taken to a HYDRA base somewhere, smashes her phone so no one can find her.
7. The team arrives to the HYDRA base, likely with Maria Hill and Director Coulson, where there's a huge confrontation and Nova nearly dies.
8. Sammie survives.
9. Nova becomes haunted by the experience.
10. Nova starts to see Sammie everywhere she turns.
11. Sammie taunts Nova from the shadows.
12. Sammie corners Nova in an alleyway somewhere, causing Nova to fight with her, resulting in Nova axing off Sammie for real.
13. Afer Nova tells the team what happened, whether they witness it or not, she is forced to confront her emotional issues that she keeps buried.
And that, my friends, is how complicated this plot was.
OOC: That is very complicated.
Okay, so here's my thought: we've talked vaguely about the future, on what happens after the time skip, but what we really need to do is sit down and talk about/plan what we really need to do. We need to have goals about where we want our characters to be. We need to have a timeline. And we need a timeline in which we know where everything fits. So we decide what has to happen and anything else that we want that might be fun can be fit in if possible.