SoCalKDG
<a href="http://www.wdwinfo.com/dis-sponsor/" targ
- Joined
- Jul 13, 2004
- Messages
- 1,177
You should be happy with the following sign that was photographed at Expedition Everest then:SnackyStacky said:One of the things I've noticed is that the story of a ride no longer seems to be of the utmost importance. When I think of Mission: Space, I think of a simulator. When I think of Test Track, I think of a car.
When I think of Spalsh Mountain, I think of the briar patch and the laughing place. When I think of Tower of Terror, I think of seeing a decrepit hotel. When I think of Pirates of the Caribbean, I think of floating through a pirate battle, and a ransacked town.
See what I mean? All of those rides pre-95: it's seemingly the story that endures. The stuff post-95: it's the ride mechanism. The stuff that I look at lovingly transports through the story. The others transport through the use of a vehicle.
And while we're at it - MOST of the stuff that's out there now, I like too! But I don't see it as living up to the same standard that the older rides lived up to.
"Its not a ride, its a story."
See the actual photo here.
http://allearsnet.com/tp/ak/ak_ee1.htm
I disagree with MS and TT though. I think of TT as a car testing facility with me in a ride along. MS I do feel like a prospective astronaut about to do some initial tests/trials/practice runs.