There's also the mathematical addition of time for families/groups and how legacy FP was handled vs. FP+ at the queue. Assuming the interaction is equal for FP- and FP+ at 15 seconds (time for guest to hand CM the FP and CM to wave them through, or time for guest to line up magic band and CM to wave them through, this is a high estimate but gives the idea). With FP- one guest could hold up the FP stack for their entire family at once with the same 15 second transaction time at check point one (assume a family of 5 for this example), and the entire family was waved through within the 15 second window and again at the second checkpoint (handing them over for all 5, same 15 second window). Total transaction time for CM interaction (line notwithstandin) for a party of five = 15+15 = 30 seconds.
With FP+ each guest must scan their own band, so checkpoint one goes from 15 seconds to 15 X guests so in this example, 1 minute, 15 seconds. Checkpoint two the same. So the FP- time was 30 seconds total interaction time, FP+ time is now 2 minutes 30 seconds interaction time for one family of five. And this adds up with each family/group. While single riders don't add to the burden, they won't necessarily alleviate it by going faster than they would have with FP- so they are a wash and there is nothing to counterbalance the additional time.
Now interaction time is unlikely to take as long as 15 seconds but even 3 seconds has a cumulative effect over the course of a day (much like traffic) because there are just flat out more interactions as it is now one-to-one guest-to-CM not group-to-CM.
Not a complaint, just an additional observation to be factored into the math
<-- fellow nerd.