Part VIA Soarin We Will Go, Or: You Want Me To Wait HOW LONG??
After crossing the Sahara-like vastness of the concrete walkway through Innoventions East and West, we arrived at one of the best (and only) places to eat in all of Epcots Future World. The Land. I always loved how this pavilion lookedyou walk up a ramp alongside what looks like a mini-rainforest, into a covered area adorned on both sides by a futuristic (now 70s-retro) mosaic on sloping walls that funnel you towards the entrance. Once inside, you are bombarded by all forms of activity, from the slowly rotating Garden Grill, to the people at the tables moving around like little ants, to the antagonized guests waiting in line for Living with the Land. On our way to the counter-service tables, we stop off at the Soarin entrance to pick up Fast Passes for later in the afternoon.
Now, as a means of understanding the circumstances, we are visiting the hallowed World in late July of 2005. Soarin had just opened a few months prior, so I figured the lines would be a bit longer than most. However, I was not at all ready for what I was about to see. The first inkling of weirdness that I got was the FastPass return timeit was only very early afternoon, and already the return time was approaching the Future World closing time of 7PM. Then, I saw the standby line. The posted wait time was 2 ½ hours. I breathed a sigh of relief as the Fast Passes shot out of the ticket-issuing kiosk, thankful that they even had any left and we would not be subjected to the 8th ring of hell known as a standby line. However, as we made our way to the food, I thought about the absurdity of that line. Only in a place like this could you convince hundreds of people to VOLUNTARILY stand for over two hours. In any other circumstances, that would be seen as some form of torture. You are made to stand still, but to keep you on your toes, (and from getting comfortable) every two minutes, you have to move 22 forward. Not only would it be torture, it would be self-inflicted tortureits not as if Mickeys evil twin (lets call him Yekcim) was hiding in the rafters with a high-powered rifle ready to pick off anyone that literally steps out of line. If this behavior was witnessed out of context, it would no doubt be judged as mass hysteria, because not only are the people all acting crazy, they are all acting the same kind of crazy in unison.
As I chuckled to myself about people acting crazy (do they not understand the concept of the FastPass?), I shortly found myself in another form of craziness, and this time, I myself was taking part. The thing I love about eating at the Land is the sheer variety of food. Im not at all a picky eater, and I often like to vary my food choices, just to make life a little bit more interesting. So, I always look forward to eating at the Land, because I can decide on a whim what I will be eating. Whatever I feel like at that particular time is what I get to eat. Its like eating at the Hoss buffet, but with actual good food. The downsidewhich I always forget about because it is overshadowed by the giddy anticipationis the seating situation in the Land. Like most counter-service restaurants in the World, there are clearly not enough tables to correspond with the numerous food choices offered.
So, we have to play the Hover Game. If some of you are not familiar with the Hover Game, it works like this: You split your party up into teams. In this case, there are only two teams, because we are only two people. I dub my team The A-Team, and make believe I am the perfect mixture of Hannibal, B.A., Face, and of course Murdock. My DF refuses to create a name for her team, so I am forced to call her Team DoesntKnowHowToHaveAnyFun. Now, the objective of the Hover Game is to move out into the sea of filled tables, and find a spot that is about to become available. You might think that this is an easy task, but by thinking that, you are obviously showing that you have not played the Hover Game in a real-World cutthroat situation.
First, you have to find a family that appears to be wrapping up with their meal, then (and this is the important part) you have to judge how soon they will be cleaning up and leaving their table. There are a few cues by which this can be judged. First off, if you see the group director pull out any form of park map, move along. This is a group that will be spending the next 10 to 15 minutes deciding what they want to do next. Along those lines, if you see any groups that finish up their meals and proceed to recline back in their seats, keep movingthis is the classic body language (usually made by a prominent male in the group) that he/she is in need of some relaxing time, and will not move from that seat until he/she is darn well ready. No, what you need to look for are the groups that are being lead by a Commandousually the family is in matching T-shirts, and sometimes one or more of them are wearing an especially eye-searing lime-green. (seriously, who picked that awful color?) These are the people that will be finishing their meals in record time and head off for whatever is next on the most-assuredly handy Disney Trip Itinerary.
When said group is located, you need to take up a tactical position that is far enough away to allow them to finish their meal in peace, but close enough to swoop in and take the table as soon as their butts are exactly 1 off the stool. If, from your staked position, you notice others in the vicinity playing the Hover Game, you have to do one of two things to guarantee your success. You need to either stare them down with your best King of the Cafeteria I Was Here First and I WILL Be Getting This Table So Dont Even Try look; or, if the group at the table seems to be affable, approach the group leader (you will know which one is the leader by the aforementioned Disney Trip Itinerary), and ask kindly if you may have their seats when they are finished. Giving the other Hover Game player the stinkeye after asking is completely up to you and is legal, although looked-down upon in most circumstances.
After I secured us a table (because, of course, the A-Team always comes through), I reserved the table in the standard method of draping whatever you have on you over the surface, and flagged down DF from her strategic position on the other side of the room. We took turns guarding our golden table while the other person got their food. I dont particularly remember what I had on this occasion, but I do remember I left full and happy, especially due to the meal plans included dessert for CS meals. After we finished eating, I stopped the next person that was aimlessly walking by looking for an open table with a full tray of food (rookie mistake), and told them they could have ours, because, I know not everyone has the wherewithal to play the Hover Game, and I take pity on those who are clueless.
During lunch, we had discussed what we wanted to do in Future World before we moved on to the World Showcase, and we decided the only two attractions that were yet to be had were Living with the Land, and Journey into Imagination. DF has issues with Honey I Shrunk the Audience (I think the mouse part really freaks her out), and we had ADRs for supper at the Coral Reef, so we planned on touring The Living Seas after that. We considered moving right over to Living with the Land, but the standby time was showing well over 45 minutes. (which is my cutoff for waiting in ANY standby line, even ones with a catchy theme song...listen to the laaaaaand, listen to the land.) I figured it would thin out after the lunchtime rush, so we would hit it later when we came back for our Soarin Fast Pass return time.
We made our way next door to Journey into Imagination, which thankfully only had a 10 minute waitIm sure this is because of its unpopularity as compared to the other attractions surrounding it, but I cant imagine why some people (including the author of The Unofficial Guide) dont like this ride. I loved the ride back when it was narrated by the Dreamfinder, and the addition of the wickedly funny Eric Idle has only made it better. Not to mention the fact that this is one of the very few attractions in the Disney-verse that has spawned its own unique characterFigment! After enjoying the ride, we were dumped into the Imagination Station. In the past, this was a great place to spend a few minutes and play around with all the technology toys. I have noticed, however, that as I have gotten older, the dirty looks that I receive from parents whose kids I am playing alongside have exponentially increased. I guess being a kid at heart sometimes has its limitations. After spending far too many precious minutes waiting for one of the photo machines to come available, DF and I decided to head on into World Showcase and on with the rest of our day.