Tell me about Jimmy Neutron

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Yep, a newbie question. I've seen a post about this in the past. Can't find it now (and search engine is disabled)...SO....
Tell me what the JN ride is like!!! Thanks.:D
 
It's a motion simulator, kinda like BTTF, but not as rough. Bascially, Jimmy has developed a new rocket, which gets stolen by his arch nemesis. He gets in his old rocket and you get in his first rocket and chase after the enemy, going through Nicktoon Studios.

It's lots of fun.
 
... better than its neighbor, Shrek, I thought. If you have NickToons fans in the family as I do you must not miss this ride. Angelica runs from you, you splash into bikini bottom and have a funny encounter with Spongebob and friends. Very cool.
 
Here's my review, which I'm working on for the next edition of my Universal guidebook. (So it's something of a work in progress.)

Jimmy Neutron’s Nicktoon Blast
Rating: * * *
Type: Simulator ride
Time: 5 minutes
Kelly says: For younger thrill seekers

If you’ve logged any time at all in front of the television screen with your kids, you are familiar with James Isaac “Jimmy” Neutron, the pre-pubescent whiz kid whose popular Nickelodeon TV show inspired the full-length animated film, Jimmy Neutron, Boy Genius. Jimmy Neutron was Nick’s first CGI (computer-generated) cartoon and, as the film and this attraction attest, the animators are very good indeed at what they do.

Despite the kiddie-orientation of Jimmy Neutron, this ride is not kid’s stuff — at least in terms of the wallop it packs. It is second only to Back To The Future in its bone-jarring, inner-ear-discombobulating effects. If you were shaken up or made queasy by Back To The Future, approach this one with care. On the other hand, if you are uncertain about your susceptibility to motion sickness, you may want to try this one before hazarding the more violent lurches of Back To The Future.

Tip: There is a row of stationary benches in the front for little ones and those who wish to forego the thrill ride aspect of the show. This section has a separate entrance with virtually no line, even at busy times. You are very close to the screen here making for somewhat distorted viewing, which might induce the queasiness you are trying to avoid. If you choose this option, try to sit as close to the center aisle as possible.

As you are ushered into the antechamber to this ride, Jimmy and and his nerdy buddy Carl appear on overhead screens to show off Jimmy’s new Mark IV rocket, the fastest ever built, along with earlier versions including the “slightly unpredictable” Mark I. But before Jimmy can get very far into his presentation, Ooblar the Yolkian, Jimmy’s nemesis in the film, appears to steal the Mark IV, with the ultimate goal of copying it and using it to enslave the earth. Obviously, Jimmy must give chase and, just as obviously, we must tag along in that unpredictable Mark I.

The hangar containing our vehicles is actually a movie theater divided into twelve eight-seat sections. Each section is a simulator car, very much like those in Back To The Future. When the show begins, the screen in front of us becomes the door to the hangar and when it opens we are off on a light-speed chase to overtake Ooblar and retrieve the stolen spacecraft. After a discombobulating tour of Nicktoons Studios, we crash through some sort of space warp to the Yolkian Planet and the throne room of King Goobot, who in a Yolkian gesture of welcome tries to feed us to Pultra, a cross between a chicken and a fire-breathing dragon. After a hair’s-breadth escape, we make it back to earth, splashing into Bikini Bottom, home to Squarebob Spongepants. Eventually, Ooblar is vanquished, the Mark IV is retrieved, and the planet is saved.

It’s all great fun, but don’t be too surprised if you find the action hard to follow, especially if you are unfamiliar with the Nick lineup of shows and the Jimmy Neutron film. The sound track is loud, multi-layered, and muddy and much of the dialog is impossible to understand. Kids, it must be noted, don’t seem to mind this minor narrative glitch.

The best seats in the house. As the line approaches the entrance to the antechamber, it divides in two. By choosing the left lane, you will wind up towards the back or middle of the theater. If you position yourself in the middle of the group in the antechamber, you stand a good chance of ending up in the middle of the theater. In my opinion, the best seats are in the middle of the house in the last, or next-to-last row. From there, you get the best, least distorted view of the screen.

After the show, the audience files out through an “interactive area,” a large open space with a number of “stations” where kids can email an ecard to a friend, try their hands at being the director or sound effects wizard on a cartoon show, or play games based on Nicktoon trivia.

Photo Op: The first stop to your left as you exit the theater is set aside for photo ops with Spongebob Squarepants, who appears on a schedule printed in the Attraction & Show Times insert.

Tip: The interactive area can be entered at any time through the Nickstuff Store. So, if you are on a tight schedule, you might want to skip this feature. You can always come back later in the day after you have visited your must-see attractions.
 

Now Kelly....
you know you can't choose your row!!
You're 'sposed to go where the attendant sends you!
(was that you that held up our ride this past Spring?!?)
"least distorted view" - ya been in Finnegans too long again laddie!
Jim
 
In Finnegan's too long?? An impossibility!

Besides, I never said you can choose your row. I do say that you can improve your chances of getting in the right area of the theater, which I believe to be true.

Also, once in a row, you often have some leeway in positioning yourself. For example, you can let people go ahead of you so you can stay in roughly the middle of the row you're in.

Another possibility: Once you've ridden a ride a few times and know the lay of the land, you can tell a ride attendant that you'd like to wind up in such and such a place and, if they're in a good mood, they can sometimes help you do that.
 
Also, once in a row, you often have some leeway in positioning yourself. For example, you can let people go ahead of you so you can stay in roughly the middle of the row you're in.

We do that! I like being in the middle on quite a few attractions. Sitting on the ends is distracting to me and I dont get that fully immersed feeling.
 
The new Jimmy Nuetron is not good...the jetsons were better.

If you were on the previous ride...not much has changed, except the movie.

Shrek 4D on the other hand...outstanding...now we can't wait to see Shrek 2
 
Originally posted by webray
The new Jimmy Nuetron is not good...the jetsons were better.

If you were on the previous ride...not much has changed, except the movie.

Shrek 4D on the other hand...outstanding...now we can't wait to see Shrek 2

Wow, are you serious? Shrek was a snoozer! Jimmy Neutron was not fantastic, but was fun after sitting through that Shrek nonsense in that warehouse they chuted (as in cattle) us through, that looked like it was thrown together the night before. Seriously, I felt like I was in detention and some kid was shaking my chair.
 
Per KellyMonaghan:
"Jimmy and and his nerdy buddy Carl appear on overhead screens..."

I like Carl! He's not nerdy!

...Thanks to all for the inside scoop on Jimmy N. I DO have Nick Toon fans in my HH, so...we'll be there!
 
Kelly,

Loved your books! In fact the latest edition led me to these boards. Thanks for the preview of the Jimmy Neutron ride you'll be using in your next edition. Any chance you'd like to give us an advance low down on the Shrek ride?
 




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