Originally posted by curtisl
Well, I didn't want to be the first to say it, but, ouch, looks like an expensive video game to me. After experiencing the other space related attractions Mission to Mars/Moon, Space Mountain, and Star Tours, and seeing pictures of Horizons I'm quite disappointed. I was expecting something a bit more grand looking. Unfortunately, my excitement about this attraction is sinking the more we see of it.
Originally posted by raidermatt
But I was hoping/expecting for more in the way of a 'view'. Maybe a window the size of that screen really is all that the real astronauts get to see, but if that's the case, realism should have taken a hit in exchange for more 'show'. At the very least I was hoping to be able to look around more once the ship got into space and the g's subsided, but it appears that just ain't going to happen.
My first thought upon seeing that picture was that I was looking at an overgrown videogame simulator; sort of a cross between the Star Tours simulator and something found in any WDW resort arcade. That's a bit harsh, I know, but that is indeed what it looks like. It's what we are not seeing that makes me wonder a bit. Wasn't there an image (pulled off the web) at one point supposedly showing the outside of these pods? That could help explain a few things, such as the presence and size of any windows (or if those really are just monitors). What's the point of going into space if you can't see anything once you get there!
Originally posted by pheneix No matter how close you are to the monitor, it doesn't really the fact that you might as well be playing Jedi Starfighter, because the visual part of the experience would remain the same.
I really don't care how much G-force induced nausia I am forced to go through on this ride*, but if all the immersion I get from the ride is from motion sickness, a joystick, and a 19-inch monitor display that shows me computer readouts and maybe a few "simulated" images of what I am "supposed" to see outside if it were not a "training" mission, then Space Mountain would have done a better job of re-creating a truly immersive outer space experience than Mission Space
Originally posted by raidermatt Honestly, it really does look like an expensive video game.
Even worse, if this experience does eventually suggest nothing more than a sophisticated videogame simulator (with "g" forces) then Disney has wasted something on the order of $120 million. A simulator ride could have been had for a fraction of M:S's cost (something like Star Tours); if all Mission Space adds to this simulator experience are greater physical sensations of space travel (weightlessness) then it clearly wasn't worth all that extra expense. All this is, of course, conjecture at this point, and for the sake of Future World I sincerely hope I'm wrong.
The attraction obviously cannot compare to the grandeur that was Horizons. Ironically, Horizons (with its two decade-old technology) did give us a breathtaking, awe-inspiring view of space - not a peep through a porthole. In fact, it was by far the best such experience WDW had given us up to that time - a tremendous leap forward over Mission to Mars (in the MK). Sadly, it doesn't look like M:S will make a similar advance. In 2003 Disney should be able to do better.
Originally posted by Bob O
And the reality is even a "spinner"would have been a improvement over Horizons which outlived its usefulness!!!(only a slight exaggeration in regards to a spinner).
By the same token, it's only a slight exaggeration to say that
Michael Eisner is only
slightly less creative and innovative than
Walt Disney was. There is no comparison!!! As noted previously, it now looks like Horizons may have had a more breathtaking
view of "space" than Mission Space will, and that is a sad situation. I've said time and time again, it's unfair to compare a new attraction with one twenty years old. So, isn't it really ironic that the twenty year old still beats the newcomer in some small way? I know you're exaggerating Bob, but why pick on Horizons all the time? You didn't care for it - I get that, but a
lot of people did. Here we are several years after the attractions untimely demise, and Horizons still comes up periodically as a discussion topic. As has been discussed before, never mistake a wait-free attraction for an unpopular (or unpopulated) one.
Ok, off the soapbox.

Back to the topic at hand...
Originally posted by Bob O
While people can "claim"the imagineers are creating attractions to "blow" Spiderman away, its just cheap talk until its put into practice. The sad reality is that disney has nothing currently in construction that can match the overall quality of Spiderman which is the ride that disney used to build but havent done so since TOT.
I agree. I haven't seen Spidey, but from what I hear it's most impressive, and I haven't seen much in the past few years from Disney I can say that about. Also, it's not only that Disney has nothing under construction to trump SpiderMan, after M:S there is nothing (confirmed or reliably rumored, at least) under construction period. M:S had better exceed it's lofty expectations, because its apparently going to have to carry Epcot (and WDW) for a while.
What exactly will WDW have for 2004 (those new "shows" not withstanding)? Even if construction starts tommorrow (and I doubt much could happen without hearing about it on this board first - thanks!) what can be built for next year other than off-the-shelf or shopping-mall rides? Maybe a Bugs land or Dinorama, perhaps a movie or B-C ticket attraction, but certianly not another true (immersive, tells a story, etc) E-ticket. Of course, should all the "technical delay" rumors on M:S pan out, there just might be something new for next year after all...
Originally posted by pheneix
There's really nothing wrong with the pod itself, it is very accurate and ornately detailed. I'm dissapointed because that it is the final confirmation that Disney set the bar so low for this attraction compared with what was initially set forth for this project.
Which flies in the face of all the hype surrounding Mission Space. Specifically, that is was to be an experience like nothing seen before. Now we know much more was envisioned for the pavilion at one time (archived articles over at
http://www.jimhillmedia.com), but for $150 million I would have expected the "hype" to be justified. If the bar is set so low - and expectations so high - it shouldn't be such a suprise so many people here have expressed disappointment over what we've seen so far. Really, it doesn't matter how impressive an attraction is, if it fails to meet our lofty expectations for something Disney, we come away disappointed. Again, the expectations here are so high that many people, when they finally get to ride, may not be quite so impressed with the finished product (to an extent, Test Track had a similar problem).
Originally posted by Another Voice
Fiddling with a plastic joy stick for three minutes doesnt come close to the REAL experience. What you get on Mission: Space isnt any more real than Body Wars. Spin, twirl, puke, on to the shop, what times the next FastPass. Just like Test Track, its cheap thrills dressed up in a fancy wrapper*. Theres no point to it. Theres no magic.
What Disney had a chance to do and what Disney had intended to do was to step beyond, to touch peoples imagination, their wonderment and their joy. Theres no better place to do that than space. You want to flip switches; I want to walk on the sands of Mars. You want to hang upside down in zero-G, I want to see the rings of Saturn up close. You want to be entertained, I want to explore
Thank You! This effectively sums up what is so disappointing about M:S. "Cheap thrills dressed up in a fancy wrapper" isn't what Disney is supposed to be about. Epcot just isn't the same with the magic removed, either.