Imagneer

So, chalk me up for wanting to be an imagineer too. How to get there? I am not entirely sure. Right now I'm finishing up my double bachlor degrees in civil engineering and art, and then I plan on going to get my Masters of Architecture. With all that, (Including my EIT (Called the FE nowadays) and my Architecture License) I would hope Disney would have a place for little ol me. I don't care if its designing turkey carts! lol.

As for R&D I think you definatly have to pay your dues and work your way up that ladder. Go in for an engineering they need alot of, like mechanical or electrical, because if you want to play with all the new things someday, they are probably going to be along the mechanical/electrical lines. That way, you know what you're doing! Just my thoughts though. Best of luck. :figment:
 
So, chalk me up for wanting to be an imagineer too. How to get there? I am not entirely sure. Right now I'm finishing up my double bachlor degrees in civil engineering and art, and then I plan on going to get my Masters of Architecture. With all that, (Including my EIT (Called the FE nowadays) and my Architecture License) I would hope Disney would have a place for little ol me. I don't care if its designing turkey carts! lol.

As for R&D I think you definatly have to pay your dues and work your way up that ladder. Go in for an engineering they need alot of, like mechanical or electrical, because if you want to play with all the new things someday, they are probably going to be along the mechanical/electrical lines. That way, you know what you're doing! Just my thoughts though. Best of luck. :figment:

Your double major undergrad. and architecture grad. plan sounds perfect to me. Architecture is a tough major, but it really pays off! Also, Civil is a versatile engineering field. You can't really go wrong there.

I didn't know that they changed the name of the EIT to the FE exam. I must have sounded a little outdated:laughing: My apologies!
 
So, chalk me up for wanting to be an imagineer too. How to get there? I am not entirely sure. Right now I'm finishing up my double bachlor degrees in civil engineering and art, and then I plan on going to get my Masters of Architecture. With all that, (Including my EIT (Called the FE nowadays) and my Architecture License) I would hope Disney would have a place for little ol me. I don't care if its designing turkey carts! lol.

As for R&D I think you definatly have to pay your dues and work your way up that ladder. Go in for an engineering they need alot of, like mechanical or electrical, because if you want to play with all the new things someday, they are probably going to be along the mechanical/electrical lines. That way, you know what you're doing! Just my thoughts though. Best of luck. :figment:

Just make sure the Masters program you get into is NAAB acredited. Other wise your degree means nothing. Plus having a acredited degree means less time interning before you get you license. see you there!:thumbsup2
 
Don't worry, you arent that outdated. I think they just changed it recently. I got really confused my first two years when people would talk about the EIT then the FE and PE. Turns out that they changed it over from Engineer in Training to Fundamentals of Engineering.

But thanks for the words of encouragement. Now I just gotta make my dreams come true. hehe. ;)
 

If research and design is what you want to do, you may think about being a design major. Imagineering involves all sorts of disciplines, so if engineering is not your thing and you seem to want to think up and design stuff, well that's part of what the Design major does.
 
If research and design is what you want to do, you may think about being a design major. Imagineering involves all sorts of disciplines, so if engineering is not your thing and you seem to want to think up and design stuff, well that's part of what the Design major does.
discipline i have no problem with and i finally found what i need.... ok im going to an art school yes this will help to be an imagneer bc in the discription it says will help with fruniture, art and theme park creation. so that is wut im gonna do
 
As a former Imagineer, I can tell you that there are many, many different types of jobs within WDI, each and every one challenging and important to the development of Disney theme parks.

If I were to give you one piece of advice, it is this: do not plan your major around something you think would be cool to do at one company. Study something that you love, and that you have a passion and aptitude for. If you truly love what you're doing, then you will be set for the rest of your life.

If you were to beg me for one more piece of advice, it would be to get lots of real-world experience before coming to WDI. The people in R&D are seasoned professionals with tons of experience & education under their belt - they didn't just get the job to play with cool toys. They could have gone to work at Sharper Image if that was their goal.

WDI can be a great place to work, but it is very volatile when it comes to job security (note the "X" in my name!). The focus of WDI has changed over the years, and some might say its only a shell of what it used to be. I was fortunate to work with Marty Sklar, John Hench, Marc Davis, and many many more veterans who's lives were devoted to Disney and its mission. Today, there are very, very few in the company who share that passion, and it's beginning to show in the work. My hope is that John Lasseter will turn it around, but my last advice to you, or anyone looking to get into WDI, is to please have a solid back-up plan in case he can't.
 













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