Help With Pirate Ship Battle

VirtuallyUnknown

ô_ô .:Blue Inferno:. ô_ô Thanks For the Avatar Coo
Joined
Oct 22, 2006
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I know a lot of you have trouble with Pirate Ship Battle, so because im to lazy to play games and think of other projects.. Ive decided to make a Mini Pirate Guide since my Magic Chart guide was kind of a success :) so here it is:

Lag Problems:
If you want to join a safe game, look for 2 on 2 games, 3 on 3 is good, but 4 on 4 is super lag. There have been many problems with level 3 games which result in a lag for the player.

Pirate Ship Battle
There are 3 levels of Pirate Ship Battle.
You can access each 1 by winning 10 times of the level before it. Example: 1 -> 2 requires : 10 W (wins) on level 1. Same goes for 2 and 3.
Ship Differences:
2it6bli.jpg

There are 3 ships to choose from, to change ships, simply click on the mini - ship next to your name and select, and click Ok.
Black Pearl: Great for Capture the Flag, but not good for ship battle (unless your a very very experienced Pirate gamer)
Stats:
Health: 3 Bars
Speed: 5 Max Speed
Fire: Holds up to 5 ammo, but shoots 3 at a time (use of 1 ammo = 3 cannonballs shot)
Cannon Pattern:
2mpig61.jpg


Flying Dutchman: The Balanced Ship of the game, it is well used in both Capture and Battle since it has equal health and cannon fire.
Health: 4 Bars
Speed: 3 Medium Speed
Fire: Holds up to 5 ammo, but shoots 4 at a time (use of 1 ammo = 4 cannonballs shot)
Cannon Pattern:
3zgdrmr.jpg

Wicked Winch: My personal favorite ship, this ship shoots a large quantity of cannonballs at once, but is weak on health and speed. Great for Guarding in capture.
Health: 3 Bars
Speed: 3 Medium Speed
Fire: Holds up to 5 ammo, but shoots 5 at a time (use of 1 ammo = 5 cannonballs shot)
Cannon Pattern:
4hjof29.jpg


Now for some tips and advice:

When shooting many of you might want to try and use a spread shot:
4518hw5.jpg

When doing a curved motion, the cannonballs come out in a spread shot. Which can cover a lot of distance around you, possibly damaging 1 or more opponents.

The Golden Bait:

Also, I notice this many times but..If you see a golden ammo lying there do not go to it and get it, But try and show that you are not getting it and use circular patterns close to the ammo. This will attract the enemy ship and when they get close enough to the golden ammo, FIRE! and most likely they will get hit by the shot :laughing:

Terrain Advantage:
4523rxx.jpg

Many levels have terrain that let you SHOOT through them. The most commonly used 1 is the second round of the 3rd level. It is where the Port Royal team is.

Split-Second Shot:
2mydv7r.jpg

This shot is used by myself many times, and it has helped to defeat many opponents. It is usually the secret of winning. When turning a corner, fire at the second, the exact second your ship turns. If you shoot it at the right time it will go in a straigh fire. If the opponent shoots back, use the curve and curve AWAY from the cannonball fire.

Dodging Fire:
33jr2hx.jpg

When you see cannonballs coming torwards you, run away from the cannonballs straight. It will make a better advantage for not getting hit by the cannonballs.

Multiple Shot:
2z5j5ab.jpg

When using an S motion you get to shoot your opponent repeatedly. You can do this many times, it just shoots Many MANY cannonballs.

Capture The Flag
When capturing the flag there should be a Guard and a Capturer. The best combination would be:
Capturer: Black Pearl and Guard: Wicked Winch

The guard uses her/his shooting skills to protect the flag from being taken by the other team.
The capturer uses his/her speed skill to capture the enemy's team flag and brings it back to the base.

If you are the capturer and you come to a moment where you and the enemy capturer meet in an equal direction (when the enemy has your flag and is heading to their base and you have their flag and is heading back to your home base) you should fire the capturer at that split second and run off to your base with the flag. The effect of this causes the opponent to drop his flag giving you more time to get back to the base.

Many players ' SIT ' on their flags to prevent it from being stolen. Do not do this as it proves worthless for doing it at all. If you sit on the flag, the enemy capturer must shoot you to get the flag, and at the same time your capturer might be shot by the enemy guard. This leaves you with no points and the other team wins.

If someone does sit on the flag, You do not always need to shoot them to get it. A 50% chance of getting it would be go NEAR the enemy and trying to grab the little flag. If you shoot it, you have a 75% chance of getting away, the person might explode on you.

Explosion:
3ypi4d3.jpg

When you have been shot, Double - Click anywhere and you will explode.

That is all for now I need some more pics to continue this project. Please keep this bumped up and leave comments :)
 
Nice guide!

Do you have some more pointers for flag runners? How would you advise them to handle flag sitters? I have found that shooting at them often slows me down just enough for their partner to make it to base first. What is the best strategy if you end up having to handle it alone?
 
Nice guide!

Do you have some more pointers for flag runners? How would you advise them to handle flag sitters? I have found that shooting at them often slows me down just enough for their partner to make it to base first. What is the best strategy if you end up having to handle it alone?

Here's a good way to take care of Flag Sitters.. Blast Them Out Of The Water!!! :thumbsup2
 

Thanks for the comments everyone, I was not sure if this was a good guide but thanks to you, I have confidence in working on it :)

Edit: If you have lost your guard, and you shot the person sitting on the flag. Get the flag and wait for the other team to come back to base. When they do, shoot them
 
Yes, and if you have problems for lag, I'd suggest waiting a while. I know I've had some days that literally, I can barely move in a 2 on 2. As for the flag sitters, my best suggestion would be to shoot them while you're moving, and grab the flag when they least expect it. About 3/4 of the time you can get the flag, even if they're sitting on it, which not many people realize.

Hope some of that helped,
Lion
 
I fear that in making this guide I have made too many great players. Now I need to go practice to get credits from you :thumbsup2

Alionette said:
Yes, and if you have problems for lag, I'd suggest waiting a while. I know I've had some days that literally, I can barely move in a 2 on 2. As for the flag sitters, my best suggestion would be to shoot them while you're moving, and grab the flag when they least expect it. About 3/4 of the time you can get the flag, even if they're sitting on it, which not many people realize.

Hope some of that helped,
Lion

I have put the info of that on top yesterday, just a reminder, and I have uploaded Split-Second Shot and Dodging Fire. And How to take care of FLAG-SITTERS
 
Sorry, was just thinking about it and noticed there are sometimes in all levels that I have lag, and I almost never get it.

Lion
 
In capture, I reccommend at least three players on your team. A capturer with the black pearl, a guard, and a back up capturer in case the other one dies. Another guard would be great as well so you have two guards for the flag. So that would make four, but I recommend at least three.

Whenever I am in a lag with three or more players on each team, I stay away from the battle until there are less people and it settles down. Then I go in and play.

Hope these help.:thumbsup2
 
There is a thread somewhere with some pirate tips. If I could just find it. .
 
Nicely done guide. If you have the ability, I'd love to see video of the split second fire and doging fire. Thanks!!
 
There is a thread somewhere with some pirate tips. If I could just find it. .
 
I dont know how to use video sadly, the split second shot is very hard to master and it is not very easy. I am not as good using it either since you have to use precise timing.
 
The other tip I would as if you are the flag guarder, do keep an eye on your flag getter. If they are dead, you have to go get that flag!
 
That was so weird! I was reading this guide and had VMK up at the same time, decided to play pirates, and none other than VirtuallyUnknown joined my team! (he's good too)
 





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