caribear said:
I think it is doable if you are in commando mode....considering the following: Innoventions and Universe of Energy are only open until 7pm. If Test track is open when you are going then you can get a FP. Soarin' does not have FP for EMH hours and it will have the longest line. Other attractions open in FW on EMH hours are Circle of Life, Honey I shrunk the Audience, Imagination, The Living Seas, Living with the Land, M:S and SSE.
The closing at 7 is crucial, but honestly if I were you I would totally skip Innoventions. It's really not that great. (i'm way in the minority here, but I feel that it's basically the least Disney thing in all of the Disney parks. It's a big commercial basically for home theatre systems, video games, etc.)
I'd go commando right in and ride Universe of Energy before it closes. Grab a FP for either Soarin' or Test Track if you have time, BEFORE you get on Universe of Energy. That's at LEAST your first 60 minutes, getting in the park, then getting a Fp, then waiting for UOE, then riding it.
So then either go use your FP or go grab the other one first. (ALternatively, if you have enough time, you could hop on the singles line for TT or the singles line for Soarin' if its open, I've heard rumors that they haven't been using the singles line for Soarin'. And this is if you dont mind being split up.)
Then you can hop around the pavilions until about 30 minutes before you need to leave. At that time, you should head over to Spaceship Earth. Now, someone can corect me here if need be, but I've never seen Spaceship Earth closed. Even late at ngiht at Epcot, so many people want to ride it on the way out that they really don't close. And it's one of the "easier" rides to operate. You get on, you ride, you get off. No real reason to shut it down. So I'd bet that even if you're there until after IllumiNatinos (but staying in FW), you'll still be able to ride SE on your way out.