Liberty: She heard the announcement and went inside to do the activity.OOC: Okay, telepathic communication happens in italics
Elizabeth: Okay everyone, so the start of every semester has an afternoon activity for the group before the feast. It's pretty snowy outside, so unless you want to have a snowball fight or something, let's stay in. We could play a game of soccer in the gym, or have a music jam session in the music hall and recording studios, or we could watch a movie i the movie theater. What do you all want to do?
OOC: I thought of doing B already, I know that. I just need to think of a power and I think I just thought of one. Now I just need the other information which I can think of on my own.OOC: Okay, so there's only one vote so far. I don't particularly care what they do, but I am trying to to create interaction, so work with me here.
Also, Silv, make another if you want, but don't feel obliged to have more than one character. That being said, if you still really want one, and want it to be different from Carrie, you could do one or more of these: A- make this character a boy, B- make this character likable, C- have a different kind of power (like fire is a control type, Carrie manipulates and controls fire. maybe do a body type, like super strength or flight or another super power that deals with movement, or you could do a mind type, like sensing emotions or seeing the future or another super power that deals with the mind)
OOC: Ok, maybe I'll make a chaacter in that age bracket and then another character in high school.OOC: Another thing you might want to consider Silv is age. People can technically make characters that are 11, 12, or 13, but the only one to do that is Pearl, and I said on the signups that the second campus for the younger kids isn't going to happen unless I get multiple people. And I'm not halfheartedly making characters for it just to appease one person, no offense Pearl. so since no one else is really signing up, unless your next character is between 11 and 13, I'll probably end up shutting that idea down until it actually becomes worth it.