Went Saturday, there 10 hours.
I'll die on the hill that PREVIEWS are not to test rides, that should be done and issues fixed. Previews are for testing operations: Queue management, Food production efficiency, Restaurant seating processes, testing Food & Drink kiosks inventory ... OPERATIONS. If majority of rides are not working properly it is not ready for prime time. This park is not ready to open and I wouldn't buy a stand alone ticket for it for some time to come. I am SO glad we went and saw it fairly empty, enjoyed all the attention to detail BUT we decided that we aren't even looking at returning until maybe a year from now. The theme is glitchy and broken attractions. None of the TM had smiles, you could tell they were trying to avoid any interactions.
DS#2 took notes on our ride home, he is doing a vlog/pod (I don't know) with a group to talk about it.
The success was Dark Universe and Monsters Unchained. The ride was almost perfect but mostly wouldn't notice the few components that were glitching. The ride is in our opinion the best ride in the park. The land details are incredible. It needs more immersion and will be best at night but otherwise job well done. Oh forgot Werewolf Coaster looked cool, but was closed. I'm not even sure it was a technical issue.
Harry Potter, I mean the ride doesn't work with the land and I understand why but that is a HUGE land for just one ride. Hoping another is in the plans for the empty space behind some fake facades. Ride wait was anywhere from 210 - 325. DS#1 has an AAP so we waited 3.5 hours outside the line and 1 hour inside the line. It was constantly going down. We were VERY lucky that our line moved fairly steady until the final hallway and it went down again. Luckily we were next to load so DS could sit and face the empty hallway to stay composed. Once on the ride it broke down. So we are facing only darkness and a hanging prop. It started back in a few minutes but overall we lost 2 scenes. It is a good ride, but I was a bit disappointed. I kept hearing it was Universal Rise so I expected variation of ride components but it was just Gringotts and FJ combined. The improved operation in regards to the screens was appreciated. I liked the increased 3D of sets around and addition of animatronics. Would I wait hours for it again ~ NO. Lots of dining here is a plus. Oh and show we couldn't make work and heard at one point they shut it down so they could use the queue for HP. As usual explore every nook we found the hidden restaurant with 7 rooms full of seating. Was a great spot to get a nibble, drinks and cool off. DS#1 even took a power nap.
Berk is a work of art! Details everywhere, you truly entered a new world. The Hiccups coaster is great! We were lucky in making it through the line with no "hiccups". We ran out of time for the boat ride. End of day we went to the show .... was cute and then the dragon flew out and the mechanism to get him to fly all over the audience was great until it wasn't. Dragon stopped in middle of room, lights came up and show cancelled. So Berk was great design wise but we have glitches.
Celestial ........... miles of concrete, hot concrete. Didn't need multiple "fountain" ponds. Rather had a couple more small attractions. DS#2 rode one Starduster? Coaster. Said it was too intense for DS#1 and maybe me (who loves coasters). It did have technical issues while he waited and maybe later. We rode the carousel, it had issues while in line and then as we watched they would have to run empty between full. It was best described as BLAH. Huge but not many animals, we sat on a bench as I didn't want to climb up on a double creature. Plus is one vehicle allows for wheelchair to enter from back. Overall a pretty but boring attractions.
Nintendo. DS#1 LOVES Donkey Kong and that was his goal. It was shut down. We had to take him there to see it closed to which he said (he's fairly non-verbal) he wanted to go home. We did ride Yoshi and that is time we will never get back. Probably the worse ride I have ever been on. I felt so ripped off. We also rode Mario Kart thing (I don't know the new names) and it was fun but was broken very much all day long. DS#2 said it is like MF - your score is determined by your ride mates which drops the fun. Note: DS#1 and I did not hold up our end. Nintendo World is high theme, you are legit in a video game. Lots of fun gaming spots
IF you buy a "bracelet". Found them in store but no price shown. Issue with this land is absolutely unacceptable number of steps. It is hard when in the ride because you aren't prepared, next time we know to ask for accommodation. It was terrifying for DS#1 because of openness. We ate in this area while waiting to get on a ride and DS#1 needed to eat. Even mobile order took over 20 minutes for food to come out. OVERPRICED for what you get. Did have several character meets.
This park is HOT HOT HOT, so much concrete and so little shade. Only 3 rides inside so if storms come you are in trouble. No connections between lands, you always have to return to the celestial concrete hub. We did 27,000 steps!!! even with a dude who walks S L O W. There are stairs everywhere, they even warned us at Guest Services and added that accommodation. So many menus outside restaurant and inside on wall - but no prices. Universal has never wowed me with their limited food and higher prices but .... there are tons of restaurants here but they don't stand out. STUDY up where food is. The Celestial hub needs more energy, more cohesiveness. DS#2 said the lands are so well designed and on point with theme but the whole park as a whole has issues. Hoping they are working on additions and realizing the heat could make or break. We kept drinking but couldn't drink enough and were wiped out at end of day.
Have plenty of pics but this is one of the stairways in Mario ride. INSANE! We are standing half way down this section of stair and look down ~ terrifying for us.
