Toy Story Midway Mania - Easter Eggs

Sawx04

Yankee Fans Tell No Tales
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Apr 3, 2008
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For those who have had a chance to ride Toy Story Midway Mania. In EACH game there is supposed to be at least one "Easter Egg" -- targets that can trigger the appearance of bonus high-value targets and other changes in the scene. Has anyone discovered these gems?
 
I searched and searched for the darned eggs to no avail. :sad2: None of us found them and all four of us were scouring the screens in hopes we could score one and beat the other's scores. lol

I had the highest score of my group though. :banana: My hubby was none too happy about that. lol
 
In the second round, Bo Peeps balloon popping round, there are two clouds on the top of the screen with 5 balloons each attached to them. If you pop all 5 on either cloud, it causes a rain of balloons worth 500 each to drop. However if all 10 (both clouds) are popped at the same time, a shower of balloons worth 2000 each fall. :teacher:

The second Easter egg that I noticed is on Buzz's ring tossing game. In the center of the screen, where the little green men continuously pop up, is a small status bar with red dots. Continuously hitting the green men with rings will cause the red bar to slowly turn green. At that point, the thing the little green men are on will turn into a giant rocket ship and launch. Underneath where that rocket ship was is now a giant robots head. The robot will open it's mouth, and every ring gotten into it's mouth will be worth 1000 each. I know this sound's weird but it's the best I could do to explain it. :sad2:

I found two out of the five possible after one day of riding. I'm sure once this ride opens to the public, they all will be found very quickly.
 

The WDW Podcast interviewed a bunch of people at the Toy Story media event and one of them said to hit some of the lower scoring targets in order to reveal larger scoring targets.

The podcast was posted last week.
 
Bumpity-bump. I had found the rainbow 2000 point balloons but can't wait to try the ring toss trick! I currently hold the high score between DH and myself, and I want to keep it up! Anyone broken 200,000 yet want to share your strategy???
 
Very nice score! My personal best was somewhere in the 180,000's. Though by the end of the day on Monday while I was there a few people managed over 500,000. :worship: Must have found a few more easter eggs than I did.
 
/
We found all 5 easter eggs this weekend though we weren't 100% succesfull with the saloon/mine game strategy.

My highscore was the new monthly on Saturday.

tsmscorefx5.jpg
 
We found all 5 easter eggs this weekend though we weren't 100% succesfull with the saloon/mine game strategy.

My highscore was the new monthly on Saturday.

Great Job Amps - Now tell us where they all are!!!!
 
Another question...has anyone spotted hidden Mickey's?
 
I've only found a couple of Easter Eggs, as noted earlier this thread. But here's what I shoot at:

1. Barn Room (we shoot eggs): I shoot the goat in the top corner (2,000 pts?) and the fox on the henhouse (500). The fox, once shot, triggers a series of 1,000 point chickens. The rat near the house at the top is worth a lot of points, but he doesn't come around very often.

2. Balloon Room (we shoot darts): Aim for the corners. If you knock out the balloons on the cloud, you get a shower of 500-point balloons covering the screen. This is key: if your partner does the same thing on HIS cloud at the same time (more or less), then what you trigger is a shower of 2,000 point balloons, rainbow colored.

3. Green Army Men Plate Breaking Room (we shoot baseballs): There has got to be a trigger here somewhere for secondary targets that offer higher points. But I can't find it! So I'm stuck so far just shooting the 500 and 1000 point plates.

4. Alien Room (we shoot rings): This is key: put a ring around all the 100-point aliens in the rocketship in the middle. Do it before any of them pops back up, and you trigger the "hungry monster" who opens his mouth and lets you rapid fire in your rings for 500 pts, then 1,000 pts a shot. Get the monster to appear early to maximize your time with him; we find it effective to have me and my partner "split up" the spaceship to blanket it with rings very fast. Every so often, the monster keeps his mouth shut. Aim at 1,000 or 2,000 or the 5,000 point rocketships on the side during this quiet time, but come back to the monster when he's ready.

5. Western Room (we shoot suction-cup arrows): All the targets here splay open additional 500 and 1,000-point targets. Just keep shooting fast. Is there a hidden trick here?

6. Transition to next screen: keep shooting as your vehicle moves to the next screen. Some 2,000 point targets appear near the middle.

7. Mine Cart Finale (we still shoot suction cup arrows): Kill the bat at the top as soon as you see it. It flips around to reveal a 5,000 point target. Then, the mine cars start saying 1,000 or 2,000 points. This is key: the very instant a giant target fills your screen, start rapid firing and don't stop until it's all over. As you hit the target, lights around the outside of the target illuminate in order. After you make it all the way around, the target starts being worth 1,000 points and your lights start over. I can make it almost to halfway around the 2,000 points. But you have to be very quick.

To REALLY get the high scores for the day or for the month, what you need is a partner who is willing to work with you to open up all the bonus targets, but then let you gather all those points.
 
Any tips for firing rapidly. we leave on tues am excited to check out the new ride.

TIA
 
4. Alien Room (we shoot rings): This is key: put a ring around all the 100-point aliens in the rocketship in the middle. Do it before any of them pops back up, and you trigger the "hungry monster" who opens his mouth and lets you rapid fire in your rings for 500 pts, then 1,000 pts a shot. Get the monster to appear early to maximize your time with him; we find it effective to have me and my partner "split up" the spaceship to blanket it with rings very fast. Every so often, the monster keeps his mouth shut. Aim at 1,000 or 2,000 or the 5,000 point rocketships on the side during this quiet time, but come back to the monster when he's ready.

Maybe I'm not remembering this correctly, but I think that if you get the "monster" to appear very soon, you can get 2,000 points per shot the third time he opens his mouth.

The key, as Kevin said, seems to be working with your partner to cover the aliens in the rocketship quickly. I was able to do this when I rode with someone I knew and we had the same goal. It didn't work out so well when I went single rider and my "shooting partner" was just shooting at random targets.
 
just subbing in to show DH later...he loves this kind of stuff.

Thanks

let you know if we are successful upon our return in 3 weeks
 
We did TSM a bunch of times a few weeks ago. What a great attraction. We had so much fun playing the games over and over.
 
My DH found one somewhere worth 5000 points...I will ask him when he gets home.
 














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