Mission Space Interior Photo

Also on Steve's site is info on random guest selection to give Mission:Space a test ride this week. Wonder how you get picked?
 
Hm... I was expecting something more visually immersive - that screen looks tiny!
 

Wow! This is better than what I expected. I thought I would be seeing something more like Body Wars/Star Tours. I'm just hoping that it might be open by August.
 
Well, I didn't want to be the first to say it, but, ouch, looks like an expensive video game to me. After experiencing the other space related attractions Mission to Mars/Moon, Space Mountain, and Star Tours, and seeing pictures of Horizons I'm quite disappointed. I was expecting something a bit more grand looking. Unfortunately, my excitement about this attraction is sinking the more we see of it.

-curtis
 
Well, now that I have my thoughts composed on this...

I am immensely dissapointed in the attraction, although I was already prepared for dissapointment just from getting the usual stuff that the rumor mill churns out. No matter how close you are to the monitor, it doesn't really the fact that you might as well be playing Jedi Starfighter, because the visual part of the experience would remain the same. Pop in a nice surround sound system and now the audio is just as immersive as in Mission Space.

The true joy of flying into outer space (at least how it was described to me) is seeing the Earth move away from you as the stars come into full view outside of your window (which is a hell of a lot bigger than a 19-inch monitor). It is a feeling that no one can take away from you, and it is a feeling that I am immensely dissapointed that Disney will not attempt to recreate in detail.

I really don't care how much G-force induced nausia I am forced to go through on this ride*, but if all the immersion I get from the ride is from motion sickness, a joystick, and a 19-inch monitor display that shows me computer readouts and maybe a few "simulated" images of what I am "supposed" to see outside if it were not a "training" mission, then Space Mountain would have done a better job of re-creating a truly immersive outer space experience than Mission Space**.

One good thing I can say is that at least the pod is ornately detailed, although it has more than a passing resemblence to the
simulators at Wild Arctic in Sea World (it wouldn't be the first time Disney stole an idea from their competition).

>>>Wow – such complete silence.

I thought we see a lot bigger response to this.<<<

I honestly wonder if Al Weiss will be uttering these words when Mission Space opens this August/September/October/whenever they have bought up enougy heavy duty pressure washers. Much like Test Track, this wide does not have any of the imagination or whimsy of it's predecessor, and does not invoke any feelings of inspiration within me like Horizons or World of Motion did. On the same token Test Track never actually did much for Epcot's attendance either, it just pulled everyone into one section of the park.

* Now before you say, "why do you like roller coasters then," I should add that on a roller coaster, you are able to see the world hundreds of feet below you as you crest a lift hill, get to hear the roar of a coaster as it travels 60+ mph on it's course, get to feel the wind against your face as you fly through the air, and get the holy hell scared out of you as you duck from "head chopper" elements.

If you're really lucky, a nice company may also build their ride inside of a gigantic building that is an architectural marvel in itself and use all of the senses to their fullest extent to make you think that you are flying in a rocket through outer space. Once you hop into a simulator you lose all of that, and if you don't believe me go ride Space Mountain at the Magic Kingdom and then go check out Cyber Space Mountain at Disneyquest. They are worlds apart.

** Yes, it is true that a real trip into outer space isn't going to
have a giant 30 ft view port out into space, but this is the difference between real life and a theme park attraction. I've always been a supporter of the philosophy that you should re-create the real thing until it gets in the way of fun. In that case, fun wins (any Imagineer that worked on Epcot Center would tell you that they felt the same way). With the attraction taking place 30 some odd years into the future, I think some creative license should have been used. Hell, the original plans for the attraction
called for just that (it also called for a "real" trip into an outpost on a distant moon rather than a simulated training mission here on earth).
 
I can sit at home and watch my 27 inch tv and not even get sick!
I am bumed, I think Disney could do much bettter!:mad:
 
hmmm... im looking forward to universals mummy attraction even more now.








why doesnt disney 'get it'? we need another golden age of disney not more of the disney dark age. :(
 
How about spiderman at Universal. When's a disney version of that level of immersion coming into being at reality? Disney's been trumped for a while with that innovative ride. Where are the imagineers?
 
The Imagineers are busy creating attractions that blow Spiderman away and then putting the scripts on a shelf until a management that gives a crap actually takes a look at them.
 
The negativity about this ride is absolutely astounding. From what little is shown in the picture, I think it looks pretty cool. It's obvious there's been a lot of attention paid to the design and authenticity of the vehicles, and if that level of work has gone into it, I can only imagine the ride as a whole is gonna be an incredible experience.

Meanwhile, on a Community Board thread about this same picture, the reaction has been extremely positive. Funny how that works.
 
Meowthew2 - - I couldn't agree more! I had no idea what to expect and by lokoing at the picture I've gotten more excited than I was before. We still don't know what this ride is all about, so let's not complain about something before we ride it. I'm not saying "I know Space will be great," but why complain when you don't know the whole story?

RyMickey
 
I'm puzzled at why some people look at this picture and go "Wow!!!" while others go "Yuck." I don't know if it's because of expectations, a generation gap, or other reason. One reason might be because we have nothing to compare it to.

Let's do a test.

Look at the images at this site: http://www.kevinmoffitt.com/spaceship/7.htm

This guy made this in his basement, using his own design at a cost of 5K. Compare that to 300 Mill for MS. Now which one makes you drool more and why?

-curtis
 
Im one who has never been known as a disney apologist, but i think we should wait till he have a chance to experience Mission Space before we condem it as a lousy ride /attraction. I dont think a picture can till all that you will feel once you are on the attraction so i will wait on my comments on the quality of the attraction till people have actually had a chance to ride it.
And the reality is even a "spinner"would have been a improvement over Horizons which outlived its usefulness!!!(only a slight exaggeration in regards to a spinner).
As for roller coasters, little can beat the rush of a great coaster, be it riding in the front and seeing nothing but ground before your eyes, or riding in the back and getting great air time. And while i enjoy Space Mountain and think it is a good coaster ride i have never thought it simulated space travel or did i feel like is was in outer space. And while it is nice to put a coaster in a building their is no indoor coaster that comes close to matching the experince of riding one of the great outdoor coasters!!! Now maybe if we had something of the quality of the Hulk/Ghostrider indoors things would be different.
Pheneix-While people can "claim"the imagineers are creating attractions to "blow" Spiderman away, its just cheap talk until its put into practice. The sad reality is that disney has nothing currently in construction that can match the overall quality of Spiderman which is the ride that disney used to build but havent done so since TOT. It may or may not be the imagineers fault that this is the case but disney has been either been unable or unwilling to match it.
 
>>>While people can "claim"the imagineers are creating attractions to "blow" Spiderman away, its just cheap talk until its put into practice.<<<

Which was entirely my point...
 
Sorry if i missed your point!!
 
There's really nothing wrong with the pod itself, it is very accurate and ornately detailed. I'm dissapointed because that it is the final confirmation that Disney set the bar so low for this attraction compared with what was initially set forth for this project.

A "training mission" where I get to interact with "simulations." Hey, I can do that at Kennedy Space Center.
 











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