Magic recharge/length times

pokemon_master

<font color=peach>Everybody wants to be a Munchlax
Joined
Oct 11, 2005
Messages
10,090
I am curious as to what effect (if any) combining pins has on the recharge time and the length of the magic pin. If anyone knows about what the recharge times are, then please tell me/post here so I can update the list.

Recharge times/length of pins

Fireworks
1) 1 minute 52 seconds
2)
3)
4)
5)

Bat magic
1) 1 minute 47 seconds
2)
3)
4)
5)

Snowman
1) 1 minute 1 second
2)
3)
4)
5) 13 seconds

Invisiblity
1) 1 minute 51 seconds
2)
3)
4)
5)

Teleportation
1) 57 seconds
2)
3)
4)
5)

Inferno

(I wish It were 5 star..)

1)
2)
3)
4)
5)

Cursed Storm

I know you can't get more than 1 and can't trade it, but some people do have upgraded ones from beta..

1)
2)
3)
4)
5)

Buried in Treasure

Same as above.. :)

1)
2)
3)
4)
5)

Pirate costume

1) 1 minute 53 seconds
2)
3)
4)
5)
 
i'd help you out because nanoer has a couple of different star pins
 
Recharge time

i wmight get how long they last later

1 star fireworks------------1 minute 52 seconds
1 star invisibility------------1 minute 51 seconds
1 star bat-----------------1 minute 47 seconds
5 star snowman------------ 13 seconds
1 star snowman------------1 minute 1 second
1 star beried in tresure ----- 1 minute 3 seconds
1 star cursed storm---------1 minute 49 seconds
1 star teleportation---------57 seconds
1 star pirate magic---------1 minute 53 seconds
 

Well one star teleport has more than 57 seconds.. I think the longest I saw it to was 60 seconds. 1 star bat is two minutes.
 












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