cabanafrau
DIS Legend
- Joined
- May 10, 2006
- Messages
- 15,762
I'm not sure you are understanding the link you posted. They are using AI agents in a simulator environment to determine how physical changes to design will affect aggregate crowd decisions BEFORE designing and implementing in the real environment. Think Sim City. Nothing is being tested on the guests. Where I see guests coming into the picture (which is not discussed in the linked white paper) is the collection of real movement data via detection of magic bands. This data would lead to changes in the agents' decision tree to help them better equate to real guests when facing new obstacles and crowd flow devices that the real guests aren't experiencing.
Engineering crowd flow is a good thing, not something I see as intrusive or smacking of a conspiracy. In the hotel industry, we strategically placed people counters to come up with flow patterns through the casino and other public areas. I would have killed to get my hands on the kind of movement data magic bands can give. Two main reasons for wanting to know this information are the ability to strategically place revenue generators in the most lucrative path, and to provide guests a better, less stressful experience when moving through space.
Your comments bring to mind a couple thoughts. First, once upon a time Disney was known for, and prided themselves loudly, as being the home of imagineering. Now the focus is crowd engineering. Second, data for said crowd engineering is being gathered via the magic bands, the very same magic bands a current Disney survey is inquiring about guest willingness to pay an extra fee to subsidize.
Sounds like the formula for success, happiness and magic to me.


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