Okay, I can see your points here. If you're used to being at Disney, where almost ALL of their roller coasters are hidden by theming, then I can see where you'd feel like the magic didn't exist.We just came back from our visit to WWOHP and after all that hype, I was disappointed.
They had a huge chance and missed it.
Sure the themeing of Hogsmeade and Hogwards are nice. But thats it.
The Shops are far to small. No fitting room to try the clothes you like to buy.
Right behind Hogsmeade, the first thing you see is the bare steel of RollerCoaster Number one. Direction to Hogwards you see the bare steel of Coaster Number two.
And "worlds best themepark attraction" FJ is nothing new. Its the same they already did at the spiderman ride. Just another theme.
Far not innovative.
And the most disappointing thing. From the moment you stand in front of Hogwards, you see the big buildings that normally should be hidden.
Things, that Disney would have done better
Before the Hogsmeade transformation, Dueling Dragon's was much more visible in the area. Now, when walking through Hogsmeade, you can't see it, UNLESS you're looking for it, such as at the entrance, or in line at Hippogriff. However, if you GO looking for track and supports (when you're not in line for it) then you can't say how "you see it everywhere" when you went looking for it.
Hippogriff is stil as visible as Flying Unicorn was, but it is designed as a small attraction. Barnstormer is almost the same layout, and it is out in the open as well. In my opinion, Primevil Whirl is uglier than both Dragons and Hippogriff.
The shops are small, yes. I feel that this is a downfall in the area because it increases the motive to shoplift and people do not want to buy things because they do not want to wait in line. I know Universal's reasoning was because Rowling wanted to keep in authentic. I also think it's because they were pressed with space. It's probably a mixture of both, but I don't know.
However, your report on FJ not being innovative at all? I truly think that even the most die-hard Disney fan, who breaths, eats, and says only Disney would find that ride impressive. Not for the storyline (which I agree is all over the place and does not flow) but for the ride technology.
When you say "the ride is nothing, not innovative at all", I wonder what the programmers would say if he overheard that. You know, the team who actually programmed the ride vehicles. Some of their responsibilities included (but are not limited to):
spent months on that ride,
riding it 1,000's of times,
working 1000's of hours
program the ride movements of the arms into the computer
make sure the arms don't get too close to objects
make sure it is timed with the animation inside the building
make sure it is timed with the domed carousels
make sure the ride stops quickly if there is a Emergency Stop initiated
make sure the arms can be reached via ladder and/or platform in case of an emergency
program the audio into the vehicles
program the lighting that triggers at certain points
program the ADA platform into the vehicles so that they know where to go.
program the track switches to move in and out of position within 7 seconds between vehicles.
Be sure that sprinklers are installed in the building
build fire evacuation routes in case of an emergency
Programming the release and lock mechanisms for the harnesses on almost 50 ride vehicles
This ride is the only type of ride in the entire world. The technology seen in that ride had to be introduced for the first time, and other parks and engineers for theme park rides are looking at that ride and are very impressed with it. That's just the ride. Then the queue had to be designed, the actors had to be filmed and effects timed with them, such as the snow and storm, and the moving book in Dumbledore's Office.
So, point is, a LOT of hard work went into that ride. I wonder how the people responsible for building that ride would feel if they were awaiting your response afterwards, and you pointed up your nose and said "not innovative. Disney would have done it better."