Brian Noble
Gratefully in Recovery
- Joined
- Mar 23, 2004
- Messages
- 18,941
Good for you for not buying the doll.
We solve the Souvenir Problem by giving each of the kids a handful of Disney Dollars at the beginning of a trip, and tell them that the last day of the trip will be "shopping day." They can spend their Disney Dollars on shopping day, but not before. That way, they can take the first part of the trip to see what they might be able to get and prioritize, so that they can blow the whole wad on the last day without too many of the "shoulda gotten that instead"s.
This worked even for my DS3, who I was concerned would be too young to get the whole Money Is Finite concept. Of course, they bought a lot of useless junk that they rarely play with only six months past the trip, but that's the way it goes.
We solve the Souvenir Problem by giving each of the kids a handful of Disney Dollars at the beginning of a trip, and tell them that the last day of the trip will be "shopping day." They can spend their Disney Dollars on shopping day, but not before. That way, they can take the first part of the trip to see what they might be able to get and prioritize, so that they can blow the whole wad on the last day without too many of the "shoulda gotten that instead"s.
This worked even for my DS3, who I was concerned would be too young to get the whole Money Is Finite concept. Of course, they bought a lot of useless junk that they rarely play with only six months past the trip, but that's the way it goes.
