Tell me about Mission:Space Green side

allybabba98

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Joined
Aug 27, 2013
Messages
206
My kids are pretty tame when it comes to rides but I think they would love the green side of Mission Space with all the buttons and challenges. I am thinking more my 10 and 8 year old, perhaps not the 5 year old.

What would make you decide not to ride it? I have done the Orange side many years ago and loved it but I have never been on the green side.

Just looking at planning our Epcot day and with Living with the Land closed while we are there I thought we could add this ride in.

Thanks for the assistance.
 
My kids are pretty tame when it comes to rides but I think they would love the green side of Mission Space with all the buttons and challenges. I am thinking more my 10 and 8 year old, perhaps not the 5 year old.

Sounds fine to me.
 
The only thing I would warn any one about is if they are claustrophobic. The ride vehicle is very closed in. But the motion is very mild on the green side. I think even your 5 year old would enjoy it.
 
It's nice! We rode (me and DH) with a lady and her nervous daughter. We told her she didn't need to be scared, and talked her through the button thing... and when it came to their "turns" with the button, there was some dialogue about an "override" or something and they didn't get to press them... we did. Not sure what that was about though!
 

If they've ridden Star Tours at HS, the motion level is similar to that on the green side. However, as a PP said, the space is pretty small (although it might seem smaller to us than to kids lol), so you may want to consider that. If they're happy in the playground hamster mazes, they'll probably be fine -- there's no restraints in the hamster mazes (which may be a factor) but size-wise it's probably a similar experience.
 
when it came to their "turns" with the button, there was some dialogue about an "override" or something and they didn't get to press them... we did. Not sure what that was about though!

When guests are cued (told) to push their button, there is a certain short timeframe allowed for the guest to comply.
If the guest waits too long, the computer will "over-ride" and "push the button" automatically, and the computer voice will tell you that the button/function was taken care of via "over-ride."

There will be no mistaking when it's the guest's time to push his/her button(s.)

Gary Sinise (or "Lt. Dan," as I like to call him) will tell the guest/crew member what button to push. And, that button will FLASH on the panel.
Then, "Lt. Dan" will say, "NOW!"

Hey, when Lt. Dan tells you to push… you PUSH! ;)

Sinise.jpeg


Minor Spoiler:
Of course, in reality, there is no actual button-pushing required of an individual guest at all.
The ride will continue with no problems or changes if a button is not pushed.
It's just fun to become a part of the "crew" and participate in the ride.
 
Last edited:
We rode the GREEN side and found it to be fine. But as OP have said the space is pretty confined in case your oldest kids have any claustrphobia concerns.

Ride it and have a BLAST!!! :thumbsup2
 
Nothing to it...just a simulator.

I honestly didn't even ride it last time since i found it somewhat boring.

If they're ok with sitting in a confined space for a bit and being dark for a few seconds, no issues.
 
I was nervous about it on our recent trip. I have some mild issues with motion simulators and even have to close my eyes during a few moments of Soarin'. I found it totally and completely fine! My 10 year old daughter thought it was a little boring, but she's a thrill junkie.
 
I felt much sicker from Star Tours than Mission Space Green. I think even the 5 year old would have fun.
 
The only thing I would warn any one about is if they are claustrophobic. The ride vehicle is very closed in. But the motion is very mild on the green side. I think even your 5 year old would enjoy it.

Excellent! The more things my youngest can go on the better! And good thing to keep in mind about being claustrophobic. I will show them a video before we leave.
Thanks!
 
It's nice! We rode (me and DH) with a lady and her nervous daughter. We told her she didn't need to be scared, and talked her through the button thing... and when it came to their "turns" with the button, there was some dialogue about an "override" or something and they didn't get to press them... we did. Not sure what that was about though!

Good to know about the button. The last thing I need is a fight to start about who did and did not push their button!

Thanks for the help.
 
If they've ridden Star Tours at HS, the motion level is similar to that on the green side. However, as a PP said, the space is pretty small (although it might seem smaller to us than to kids lol), so you may want to consider that. If they're happy in the playground hamster mazes, they'll probably be fine -- there's no restraints in the hamster mazes (which may be a factor) but size-wise it's probably a similar experience.

My five year old will be tall enough to ride Star Tours this time! We head to Epcot first so I guess I will let him try Mission Space and see how he does.

Thanks.
 
There will be no mistaking when it's the guest's time to push his/her button(s.)

Gary Sinise (or "Lt. Dan," as I like to call him) will tell the guest/crew member what button to push. And, that button will FLASH on the panel.
Then, "Lt. Dan" will say, "NOW!"

Hey, when Lt. Dan tells you to push… you PUSH! ;)

View attachment 122104

How very true (re: Lt. Dan) Good idea to give them a bit of info on what to expect. I am getting more excited as there are so many rides and shows we have yet to experience.
Thanks for the tip.


Minor Spoiler:
Of course, in reality, there is no actual button-pushing required of an individual guest at all.
The ride will continue with no problems or changes if a button is not pushed.
It's just fun to become a part of the "crew" and participate in the ride.
[/QUOTE]
 
When guests are cued (told) to push their button, there is a certain short timeframe allowed for the guest to comply.
If the guest waits too long, the computer will "over-ride" and "push the button" automatically, and the computer voice will tell you that the button/function was taken care of via "over-ride."

There will be no mistaking when it's the guest's time to push his/her button(s.)

Gary Sinise (or "Lt. Dan," as I like to call him) will tell the guest/crew member what button to push. And, that button will FLASH on the panel.
Then, "Lt. Dan" will say, "NOW!"

Hey, when Lt. Dan tells you to push… you PUSH! ;)

View attachment 122104


Minor Spoiler:
Of course, in reality, there is no actual button-pushing required of an individual guest at all.
The ride will continue with no problems or changes if a button is not pushed.
It's just fun to become a part of the "crew" and participate in the ride.



I am still learning how to post and quote on the board (not sure what I did above and can't erase it). Sorry about that. Thanks Robo for your suggestions.
 
I found the Green Side to be very tame; almost to the point of being relatively boring. Basically, the ride car shakes a bit, but that's about it. If there are issues with small spaces, then Mission Space wouldn't be a good ride choice anyway, but if spinning motion is the problem, the Green Side should be fine (I get motion sick on Star Tours, Mad Tea Party, etc., but Mission Space Green was fine).
 
We thought it was still kind of rough and too closed in, felt somewhat queasy after. I think it's definitely worse than Star Tours (which we don't mind)
 


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