TinkerBelle2992 said:
...listing of the other Magic pins and their powers could be helpful, too...
I was very surprised that I could not easily find your answer in a sticky here, so will give it my best shot. Before I get into the actual list, it would be helpful to say that a sample of what all the Magic pins do can be found in either the Spell Room (Fantasyland) or Discovery Island (Adventureland)
Key:
name of magic pin -
what it does -
where it originally comes from
Buried In Treasure - you get surrounded by falling gold coins - Kellogg's code (can not be traded)
Cursed Storm - a whirlwind forms around you - Kellogg's code (can not be traded)
Pirate Costume - you change into a pirate costume - Kellogg's code (can not be traded now)
Invisibility - you become invisible (actually more like translucent or a halo around your whole body) - either winning all levels of the Pirate's of the Caribbean Game (awarded in game) or getting on the high scores for the day board (awarded by a PDF coupon)
Fireworks - fireworks go off over you - getting over 240,000 at Castle Fireworks game
AND not winning (this is a bug that is supposed to be corrected at some point)
* Teleport - you teleport from one place in a room to another - correctly completing questions 7-9 on the Tomorrowland Quest at either
Disneyland or the Magic Kingdom (Walt Disney World)
* Dancing Inferno - you dance with a fire ring surrounding you - only given out at special events
* Flying Carpet - you fly from place to place on a carpet (I think) - not released yet and it is rumored that it will be sold