Nemo Ride :

syko said:
Wide base is the angle of the camber that the wheels are at, ie. the bigger the camber,the less you have to push so therefore less shoulder injury. My chair is 36" from push rim to push rim.

I hadn't heard about the shoulder relief before. I keep my wheels as close to straight up and down as possible. This lets me squeeze into alot of tight places and also alows me to fold my wheelchair up and slide it into the back of my 2 door car. I've been doing this for 30 years and don't have shoulder problems. I do know that the camber is good for widening the base so you don't tip to the sides as easily. But I've only tipped over to the sides a few times and it's not worth the extra width to prevent this rare occurance.

On doing some research it looks like the camber bringing the top of the wheels in closer makes it easier on your shoulder because the top of the wheel is lined up with your shoulder. I keep my wheels in very close but verticle, if the top were any closer they'd be rubbing the side of my seat, they do rub the sides if I take a tight turn now. So cambering wouldn't get the top of my wheels any closer on the side. Right now I've got about a 23 inch wheelbase.
 
BillSears said:
On doing some research it looks like the camber bringing the top of the wheels in closer makes it easier on your shoulder because the top of the wheel is lined up with your shoulder.
::yes::
Besides that, we were told it is more ergonomic to have some camber (it's a more natural motion to push down and outward) and DD would be able to get more power with each push. i don't remember what angle her wheels are at, but it is enough to notice if you look at her chair from the back. Since she has only a 14 inch wide seat, she can afford to make her wheelchair a bit wider and still fit into small places.
 
Does this ride begin and end at the same place? If ECV riders walk on is there ECV available at the end of the ride?

Thanks
 
The ECV riders have to park them at the exit(once you get to the front of the queue), then they walk back to the ride, that is what they where doing yesterday.
 

syko said:
The ECV riders have to park them at the exit(once you get to the front of the queue), then they walk back to the ride, that is what they where doing yesterday.

Thanks,

Was that a long walk??
 
No, about 15ft. I'm sure that if this was a problem one of the CM's would take it around for you.
 
Long time no see! Haven't posted here in a while, as I was really busy at work and kind of got out of the habit of stopping by over lunch. I hope everyone's well!

We rode on this during the passholder preview, when we were lucky to be at WDW (my husband had a conference!). I was using an ECV and transferred. The queue is entirely accessible and is nice and roomy, although it is kind of dark if that is challenging for anyone. It is very nicely themed with lots of detail, and it feels like you are underwater. Although it is not brightly lit, there is enough lighting and stuff to look at that it is not at all intimidating for those who get spooked by dark rides.

I exited the queue as I was about to board and parked my EVC nearby under a stair, and then walked back. It is a short walk, about 14 feet or so total. The clamshells face out, a la the Horizons vehicles. The opening for the regular shells, which I used, is in the center and is narrow to get through if you are not pretty nimble. The walkway is rather short; the first time, I recommend having them slow it to see how you do (it is far easier to get out, as you can use the entire walkway to ease yourself out of the clamshell, as opposed to getting in when you have to make your way to your shell and get in).

What's especially nice about the attraction is that unlike any other attractions that come to mind, the sound for each scene is longer than the time it takes to traverse that scene. So it's different when you see it again, and if they slow or stop the walkway, it does not repeat right away. Nice.

Overall, the ride is extremely cute! It captures the feel good parts of Nemo, and is not scary (the movie IMO has some quite scary sequences). It is largely scenery with movie screens integrated in. To try and describe it in case it helps anyone, there is a scene with the shark but it doesn't come at you or anything-- it is a "fish are friends" type of scene. There's a cool part where you are in a tube with images projected on top and in front of you so it feels like you're in the current. Might be a bit challenging if you don't do well in a setting where you feel like you are moving. The last third is the aquarium with the Nemo characters seemingly in there! There's a very, very brief dark scene with white lights like stars. The end song is catchy and upbeat. Overall, the one word description is CUTE!

The walk at the end back to the EVC is about the same length as at the beginning. Like I said before, I thought it was far easier to get out than in, bc the whole walkway can be used to exit. I felt that I needed the walkway slowed at the beginning but not the end.

We rode several times over the course of the preview and really enjoyed it. Also saw Turtle Talk with Crush for the first time!

The other info of interest that I learned is that there are quite a few additional places to see Illuminations other than those on the map. I asked a castmember and she directed me to one that I had never tried, and it was great. I have not been a big fan of Illuminations before, but my husband and I really enjoyed it, and the excellent vantage point and lack of people blocking me really helped.

Used my GAC with no problems at Food & Wine events, although I still ended up with a touch of sun poisoning despite everyone's best efforts. :sad1: They now have a more formal way of handling my situation which worked out well and is, I think, an improvement because they are more consistent so it is easier to know what to do and what to expect.

For MK, a castmember directed me to a good spot for the new Castle forecourt show-- facing the castle, a few feet up on the path leading to the castle right up against the guiderail. I needed to "excuse me" a few times to people moving in front of me in the center area who totally blocked me, but this was a huge improvement over Cinderellabration, where I got totally and hopelessly blocked when everyone stood up.

That's about it! I hope that the accessible shell works out well for everyone who needs it. Just wanted to pop by and say how much we liked the new Nemo ride!!!

:wave: Cupcake
 
Thanks for dropping by and giving such a good description.
 
My chair is narrow but long and it does fit on the Pooh ride but not JIYI, Buzz Lightyear, or Aladdin. I tried to get in the designated "wheelchair vehicles" and could not. I know of others who've had the same issues. ---Kathy
 
dclfun said:
My chair is narrow but long and it does fit on the Pooh ride but not JIYI, Buzz Lightyear, or Aladdin. I tried to get in the designated "wheelchair vehicles" and could not. I know of others who've had the same issues. ---Kathy
The thing I have noticed is that DD's wheelchair seems to have a lot of room on each side in some of the 'wheelchair accessible' cars. But, even though I don't think her wheelchair is all that long, some of the ride cars are a kind of tight fit for her wheelchair.
The ADA guidelines for wheelchair accessible ride spaces are too small (at least IMHO). They seem to be based on outdated wheelchair sizes and probably are (at least I think, are used more as 'this is the size we need' than as minimums). They seem pretty small for power wheelchairs and I think are based more for manual wheelchairs, and what I call 'plain vanilla' wheelchairs - ones without any attachments or special features.
Here's what the ADA Guidelines require:
15.1.7.2.1 Width and Length. Wheelchair spaces shall provide a clear width of 30 inches (760 mm) minimum and a clear length of 48 inches (1220 mm) minimum measured to 9 inches (230 mm) minimum above the floor surface.
 
No wonder hardly anyone's chair can fit! :confused3 That's quite a small space!
 
Is there a way around the dark portion of the line of this ride.

For example in MK at the Haunted Mansion you can enter and go directly onto the moving sidewalk. You miss the stretching room but if there is a vision problem in the darkness you can help avoid the problem a bit.
 
I'm wondering about my service dog getting bumped into in a dark area. I have yet to find out about this attraction- I was in Epcot last week and stopped by several times but the attraction was experiencing technical difficulties and was shut down all day. Hopefully soon I can report back as to whether this is doable or not for someone with a chair like mine and/or a service dog. ---Kathy
 





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