MouseQuest

We just got back and did Mousequest on the 24th. It was a great time. Myself, DW, and DD age 11. We were able to ride both Pirates and Splash Mountain during the game. It was loads of fun and allows you to view the park in a very different manner. We did not win, but did score 69 points. The winning team scored 88. I would recommend it to others. It really creates a new sense of the Disney experience, forcing you to "work" and have fun. If anyone else has done it can you share your point total??

Enjoy

Thanks for the info! Did you need park admission to the MK? I've read one place on Disney's official website that it is required and another place that it isn't.

I'm really thinking we would enjoy it. Any other experiences?

Thanks!

Donna
 
Two person teams should work well. It is not demanding, they actually tell you not to run. It lasted the full three hours. I am not sure about park admission, our group all used their passes. I will give you a little info on prizes (don't want to ruin anything), everyone in our group won something!!
 
3-MER, it sounds like they may have made some of the questions tougher. We scored something like 91 or 93 (can't remember now!) and the winning team scored 99 tokens.
 
Wow! Nobody in our group got anywhere close to 90 tokens, including the winners. They must have changed a few things, or omitted questions.

I have to chime in here now that we are back. DH and I had fun, but we are definitely sending feedback about the experience.

The idea is wonderful. It had tons of potential, and was actually set up pretty well. When we arrived, though, 2 adult couples met outside GR, combined to form one group, and then split to "divide and conquer". Each group then of course did half the work, and won without contest. The guide also had a few ground rules set up, which were quickly broken by at least this "one" group, if not more. It was really disheartening, even to us 2 adults. I felt terrible for the children in the group, one of which quickly pointed out on his own that he and his mom "couldn't really win anyway"! :(

Like I said, we had a good time, I actually really like our "consolation" prize, but the experience certainly has a few kinks to be worked out! I don't know that it's worth anywhere near $60 per person just yet. JMHO :goodvibes
 

We're signed up for MouseQuest for a week from Tuesday! (And that means we leave for WDW one week from tomorrow....excitement is building!!!!)...

"We" are a team of two adults--middle-aged mom and college-aged son...will let you know Tuesday afternoon/evening what we think...but I must say I'm really looking forward to it! (We even bought one of those "WDW Trivia" books to read on the plane...maybe that will help? My S is pretty competitive; I"m not...it'll be interesting!
 
DW and I did Mouse Quest the same day as tink2020 and her DH (great to meet you!) and we noticed the same things. DW and I are both 30something, love puzzles, and we hauled butt around MK for two and a half hours and I really thought we were doing well. But the winning "team" of four adults who split up the clues beat us by 13 tokens. It's not for kids if you actually want to win. I will say that we'll certainly pay more attention to the details in the park now. A couple observations:
1) There are definitely more clues to find than you have time. 1/2 hour of the three hours is taken away by administrative stuff on the front and back end.
2) The organization of the clues is just fine...if you're sitting at a desk! Try managing 20+ envelopes, a folder, pens (which they failed to supply in our package!), and the clue sheets themselves while speed walking through the park!
3) With the crowds we had, there was no way we could have rode Pirates or Splash Mountain. A set of fastpasses for all the required rides would have been great. That, or make the game longer just to get in the rides.
4) If you have kids, this is not for you. They probably should have made a "family-only" event. The adult teams will generally dominate the game.
5) One of the consolation prizes is unique (you get a choice), but not at all worth $60. The game may have cost them $10 per team.
6) Ignore their "rules" (they're more like guidelines really);) , and they'll only cost you more time you don't have. You can definitely get your solutions scored at the end of the game, and since you can't re-do anything you get wrong anyway, there's no point to get scored early in the game.
7) Some questions were wrongly phrased and other answers were no longer in the park at all. They tell you not to ask cast members because they don't know what the Disney Institute is doing, but sometimes that was the only way to get a clue. Some offered to help anyway.
8) The "grand prize" isn't all that grand. It's probably worth $100-150 total. There really should be a second and third place prize though.
9) Overall, it's a really good concept poorly executed. Not like the Disney quality entertainment expected. I'm going to catch fire for this comment but... If this is the way Disney Institute was run in the past, it's not surprising that you don't see them much nowadays.

Anyone who has already done this, PM me if you want to discuss "wrong" questions or what some of the answers were. Some clues were downright impossible!
 
DW and I did Mouse Quest the same day as tink2020 and her DH (great to meet you!) and we noticed the same things. DW and I are both 30something, love puzzles, and we hauled butt around MK for two and a half hours and I really thought we were doing well. But the winning "team" of four adults who split up the clues beat us by 13 tokens. It's not for kids if you actually want to win. I will say that we'll certainly pay more attention to the details in the park now. A couple observations:
1) There are definitely more clues to find than you have time. 1/2 hour of the three hours is taken away by administrative stuff on the front and back end.
2) The organization of the clues is just fine...if you're sitting at a desk! Try managing 20+ envelopes, a folder, pens (which they failed to supply in our package!), and the clue sheets themselves while speed walking through the park!
3) With the crowds we had, there was no way we could have rode Pirates or Splash Mountain. A set of fastpasses for all the required rides would have been great. That, or make the game longer just to get in the rides.
4) If you have kids, this is not for you. They probably should have made a "family-only" event. The adult teams will generally dominate the game.
5) One of the consolation prizes is unique (you get a choice), but not at all worth $60. The game may have cost them $10 per team.
6) Ignore their "rules" (they're more like guidelines really);) , and they'll only cost you more time you don't have. You can definitely get your solutions scored at the end of the game, and since you can't re-do anything you get wrong anyway, there's no point to get scored early in the game.
7) Some questions were wrongly phrased and other answers were no longer in the park at all. They tell you not to ask cast members because they don't know what the Disney Institute is doing, but sometimes that was the only way to get a clue. Some offered to help anyway.
8) The "grand prize" isn't all that grand. It's probably worth $100-150 total. There really should be a second and third place prize though.
9) Overall, it's a really good concept poorly executed. Not like the Disney quality entertainment expected. I'm going to catch fire for this comment but... If this is the way Disney Institute was run in the past, it's not surprising that you don't see them much nowadays.

Anyone who has already done this, PM me if you want to discuss "wrong" questions or what some of the answers were. Some clues were downright impossible!

I can't disagree with any thing you wrote! (I hope you guys had a good rest of your trip, it was great meeting you!) I will add though, that some of the answers given had NO other possible answers, and the CMs did not give credit. When asked what their answer key said, and compared with the answer in the park (after the fact), it was just plan wrong! :confused3

Definitely poorly executed. Buy Passporter Treasure Hunts instead, and have fun on your own! :thumbsup2
 
Good report, RSquare! You did a better job than I did as far as informing without giving away any spoilers. I will send you a PM...
 
We did MouseQuest today (5/22) and had a total blast...whether the MouseQuest folks responded to the input from the people who posted above, or whether we were just lucky I don't know, but we had no problems and a LOT of fun!

First, we're a two-person team: my 19-year-old son and his middle aged mom...we split up...did Main Street together (to get a feel for how the game was played) and then he did half and I did the other half (I'm proud to say I "beat" him by about 5 tokens!)...there were no rules or prohibitions against teams splitting the clues..and it seems like all 6 teams who played our game did "divide and conquer."

Our winner was a family of five--3 smallish kids (8-12?) and their parents...they won in a walk, too...beat the second place team by a good 15 tokens!

DS and I came in dead last...but we felt like winners...we had SOOOOO much fun! And some of the clues gave each of us a real sense of satisfaction when we tracked them down and got them right!

The game is a blast...you do get to ride rides...lots of them! But you don't "have to" ride the rides, at least all of them for all the clues...you don't get fast passes; you take your chances with wait times...all part of the strategy, I suspect...I can think of at least 10 tokens I "lost" by not planning my ride/wait time with a little bit of care...I just careened around, having fun and not thinking too much about strategy! (Today was EMH at MK, so the park opened at 8...game started at 9...early-on, the wait times were minimal; of course they grew as the morning progressed...but our crowds were moderate to low...the game could be a much greater challenge on days that are busier/have bigger crowds!)

It's hard to describe the game w/out giving things away...I will say the organizers collected all our materials (which were indeed a bit of a challenge to "manage" as we played the game) "so no one would post secrets on the internet!" (We chuckled over that, knowing we were coming back to report on the DIS...but hopefully we won't give anything away)...

We did run out of time...could easily have used another hour (maybe more)...but never has 3 hours flown by so fast...

Did I say it was SOOOOO much fun!!!!

Kudos to the organizers...in our opinions it was worth every penny...just a ton and a half of fun!

And no, you don't need park admission...they'll take you in and out just to play the game if you're not going to use your AP or park pass...yes, everyone wins something and while there is a BIG difference between the prize won by the winners and the prize won by everyone else, all the prizes are "good"...

SO SO SO SOOOOO much fun! And yes, kids can play and enjoy it (our winners were kids! ... they beat the pants off us...their family earned 98 tokens; we felt like the smartest people on the planet by earning 57 tokens! And even when we found out that we were 6 of 6, we continued to feel smart and accomplished and like we learned a WHOLE LOT about MK that we didn't know before, despite our 15 or so previous visits to MK!)

OK...enough babbling from me...we loved it; hope anyone else who does it has as much fun as we did!
 
DMKEDM inspired me to report on our MouseQuest on May 15th. I've been meaning to do so but have had waaaaay to much to do since getting home late Friday night.

First off, let me say that we had a WONDERFUL time! We all thought it was so much fun and would love to do a MouseQuest 2 or one at a different theme park. So Disney, if you're listening, do this again for us DVCers!!!!!!

Anyway, back to our MouseQuest experience. There were 14 teams and the winning team had 80 points. Actually two teams tied for first place and they used a tiebreaker to announce a winner. There were a lot of people on the winning team but the second place team was a super nice family from Belgium with 3 kids, the youngest about 2 whom we met at the BCV bus stop that morning. (Hi Jerry, Mary Jane and kids!) Our team of DH, DD, age 22, and myself had 72 points. We mostly stayed together but did ride a couple of rides separately. Some of the questions were much harder than I expected and at least one you couldn't find the answer in the park. We are so glad we decided to do this! It was a fun experience.

Donna
 
Did anyone else do this? Anyone know if they are planning to do any more of them? I love, love scavenger hunts and we've already done Family Magic, so I am really hoping this comes back.
 



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