maxx25 said:
First....Star Wars...(How about a indoor roller cooster that simulates the bike sceens in Return of the Jedi) Indiana Jones ( How about a indoor ride that simulates the Temple of Doom....the mining cart sceen.) Is that to much to ask for, go ride the Mummy and you will see how its done the right way.
OK ... you need to re-read my note. When both Star Tours and the Indy stunt show were developed, the technology for the Mummy ride was years away. So to say that Mummy "did it the right way" isn't fair. If Mummy had come out in 1987, then yeah -- compare them. But Indy and Star Tours were late 1980s. Mummy was 2004. Big difference.
FYI ... a roller coaster based on the bike scenes from Jedi was proposed, but was deemed impractical from the standpoint of the video technology required. (Remember, the ride opened in 1987, which means it was being developed in the mid-80s. Big technological differences between then and now.) The simulator ride was a compromise that put film with technology in a way that could be done with the best "wow factor" of the time. And it was done at Lucas' urging. He wanted something that would put the guest "in the middle of the action." That's what he got.
As far as Indy goes, an indoor ride that simulated the Temple of Doom would have been too much like Star Tours and Body Wars and would have been nixed for being "just another dark ride." Not to mention that Indy was always looked at as a stunt show -- a way to show guests how the big stunts of the movie were done. That was where the fun was. MGM opened as a "working studio," remember -- a place where guests could see inside the movies and get a look at how things worked behind the cameras. Hence the backlot tour and the big water effects tank and Superstar TV and all of the other things that were there in the beginning. The park wasn't just about roller coasters and dark rides.
So ... as I said ... go back to the mid-1980s and think about the limitations that you have technically, and the fact that the park's backstory is to show the other side of the movies, not just plop a movie-based ride down. THEN tell me what would have been better. You're looking at it as though Disney was Six Flags or Cedar Point and was only interested in bigger, faster, higher and didn't care about theme or design. It's not. You have to think beyond that.
