Historical Race Weekend Sell Out Timing

2027 MW update!

Goofy: 42 min
10k: 47 min
Dopey: 64 min
Half (30th anniversary): 72 min
Full: 75 min
5k (increased spots): 81 min

VERY clear sign that they've significantly increased 5k spots, and definitely looks an increase in demand for the half due to the anniversary but doesn't seem too crazy.
 

When I did my one Dopey 4 years ago, I recall going into the bib building and there were the rows of booths for all the races and challenges. Multiple booths for each. And one booth for Dopey by my recollection. So has the Goofy/Dopey ratio always been as lopsided as it is now, or did Goofy used to be bigger and the Dopey smaller? Or is my memory that faulty? I'm beginning to suspect the latter....
 
When I did my one Dopey 4 years ago, I recall going into the bib building and there were the rows of booths for all the races and challenges. Multiple booths for each. And one booth for Dopey by my recollection. So has the Goofy/Dopey ratio always been as lopsided as it is now, or did Goofy used to be bigger and the Dopey smaller? Or is my memory that faulty? I'm beginning to suspect the latter....

OK I'll bite. I got the challenge results going back to 2016. I've counted the number of PAGES of finishers, and the number of finishers on the second page (first page has fewer due to larger header.) This assumes the last page is full. It's not. It misses anyone who had their names removed from the results (influencers do this sometimes). Finally, it misses DNFs.
So if (DNFs + influencers) > ~45, I undercounted bibs.

It does appear that Goofy is becoming less popular relative to Dopey, but it's mostly driven by spikes in people doing Dopey. Exclusive Goofy appears to be on a slow decline for several years. Because people who do Dopey definitionally do Goofy, this ratio can't go below 1. Note my Y axis not starting at 0 in the ratio plot.

1773995670766.png


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I blame silly errors on inability to sleep. If you want to poke around for yourself, the link formulas are:
https://www.trackshackresults.com/disneysports/results/wdw/wdwYY/
where YY is the last to digits of the year you want results to. Works as far back as 2013.

EDIT: removed table. Formatting was awful.
 
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Another observation about the historical numbers is I can see why the 5k would typically sell out fast - if we assume the 5k race (until the new expanded format) has the smallest runner total (less than the 10K) and the Dopey Challenge accounts for 8,000 - 8,200 of the 5k runners, then it doesn't leave a large number of individual 5k bibs for sale. This also explains to me why the 5k isn't included in the challenges for the other race weekends - to allow for them all to be on sale as an individual race.
 
Nice work @FlyingDonut and @rick1zoo2 . [nods at graphs]

Looks like the 8:1 ratio of Dopey to Goofy has been in place for a while and I was oblivious to it until recently, incorrectly assuming the Dopey was the more exclusive challenge.

All I can figure is that 2022 was when my car broke down and I showed up 15 minutes before the Expo closed, and in (literally) running around the bib building, I saw only the one remaining manned Dopey booth, fixated on that booth, and wasn't really seeing the empty ones I was running past. (I had run around the bottom floor, saw the seemingly endless rows of booths for the other races, couldn't find Dopey, and was told Dopey booths were back upstairs. I was rather winded by the time I got to the booth).

Thanks for helping me suss this out. Good to know I'm not losing my mind, at least on this....
 
Does anyone know in 2025 & 2026, how many queues were opened compared to 2024 and before? Or is it the one that got in registered friends/family?
 
Does anyone know in 2025 & 2026, how many queues were opened compared to 2024 and before? Or is it the one that got in registered friends/family?
I'm not sure what you're referring to about registered friends or family but nobody would know about how many queue spots were opened. I've seen screencaps from somewhere about how many people are trying to register that appear to be from AI, and I think that's based on someone's guess, probably from here or reddit. I would guess though that people are using more queue spots in general though. You start out with maybe a laptop and a phone and find out that someone's got 8 windows and then you realize you also need 8 windows.
 
Does anyone know in 2025 & 2026, how many queues were opened compared to 2024 and before? Or is it the one that got in registered friends/family?
I don't understand your question. If you're asking how many spots in the queue existed, we have no idea. runDisney and/or queue-it (queue provider) would have some idea based traffic but they don't share that info.

Personally, when I registered for MW 2025, I had 10-12 sessions open. I was extra nervous for MW 2027 due to a perceived increase in popularity for W&D 2026. This lead to me opening ~20 different queue sessions a couple of weeks ago. I didn't keep records, but none of my queues were short enough for the 10K or goofy. Only 4-5ish would have been quick enough for the marathon.
 
I don't understand your question. If you're asking how many spots in the queue existed, we have no idea. runDisney and/or queue-it (queue provider) would have some idea based traffic but they don't share that info.

Personally, when I registered for MW 2025, I had 10-12 sessions open. I was extra nervous for MW 2027 due to a perceived increase in popularity for W&D 2026. This lead to me opening ~20 different queue sessions a couple of weeks ago. I didn't keep records, but none of my queues were short enough for the 10K or goofy. Only 4-5ish would have been quick enough for the marathon.
I did the same with the number of browsers, devices this year for 2027 MW. I am trying to understand how the same number of entries sells out faster than 2 years ago. I am probably overthinking.
 
I did the same with the number of browsers, devices this year for 2027 MW. I am trying to understand how the same number of entries sells out faster than 2 years ago. I am probably overthinking.
It all depends on how many they allow in to register at a single time. If they have upped their ability to handle more people registering in the system than having them wait in the queue a little longer, things would sell out faster. I don’t know if that is the case, but could be.
And since it is harder to share queues more queues will expire before being used, but would that actually slow things down because the system has to wait for them to time out???
 
@MissLiss279 is correct. The speed of race sell out all depends on how many queue spots they let in at a time. None of the races are lasting long enough to skip the queue which would be the only way to determine if races are selling faster or slower.

Comparing MWv2026 to 2027, the timing is very similar. There's a few changes in order, but no significant changes in times.

2026
Start (link)
5k sold out in 43 min (link)
Goofy sold out in 52 min (link)
10k sold out in 52 min (link)
Dopey sold out in 60 min (link)
M sold out in 69 min (link)
HM sold out in 79 min (link)

2027 MW update!

Goofy: 42 min
10k: 47 min
Dopey: 64 min
Half (30th anniversary): 72 min
Full: 75 min
5k (increased spots): 81 min
 


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