Captain_Oblivious
DIS Dad #257, Galactic Salad Dodger
- Joined
- Nov 10, 2008
- Messages
- 13,440
Chapter 6: Rolling Out the Red Carpet
I have never been one of the cool kids. As a result, I don’t really have any insight to offer on what it takes to actually be one of the most popular people on the block, so you can take whatever I say with many grains of salt. But from what I can tell, the best way to become popular is some combination of 3 factors:
At this point in the trip, we had finally arrived in Anaheim and awoke on Saturday, June 18 ready to conquer the Disneyland Resort. Many thanks to those of you who have stuck with this trip report thus far, even though you probably just wanted to read about Disneyland. We’re finally here! But I’m going to frustrate you a little longer with some necessary setup. If you don’t care about the background, you can skip down to the TL;DR summary.
Over the years, I have made some wonderful friends on the DISboards. Yes, there are certain sections where you should not dare to tread or (more importantly) share an opinion, but for the most part the people here have been extremely kind, generous, and helpful. I’ve been hanging around here for more than a decade now and I don’t think I ever dreamed I would have some of the relationships that have now been formed. One of those relationships that has grown over the years happens to be with one of those kind, generous people who happens to be a member of the prestigious Club 33.
This person shall remain anonymous for many reasons, but for the purposes of this trip report, we’ll refer to him as “Mr. Iger”. No, wait—that’s too obvious. Forget I said that. Let’s just call him “Bob”.
In the course of conversations over the years, Bob had told us to let him know if we were ever in Southern California, because he would (in his words) “hook us up”. As we began to plan this adventure, I made sure to let Bob know that we would be there and really wanted to learn what was meant by “hooking us up”. To my surprise, it did not involve Hollywood stars and cocaine, but instead something much better (and more family-friendly): Bob was graciously giving me and my family a VIP Tour for the day.
We were floored. Never in my wildest dreams did I think I would get a VIP Tour…of anywhere, really, seeing as I am not a VIP which would seem to be an important criterion. But especially not a Disney park. I have tried to express my gratitude to Bob on at least 50 separate occasions since then (if you’re reading this, have I thanked you enough yet, Bob? Because I honestly feel like I haven’t). Bob, you rock.
Armed with this knowledge, we had to plan our day in order to maximize the return on this huge, game-changing gift. We knew going in that we would be in Anaheim for four full days before leaving on Wednesday. We also knew that we had one more day with Sarah before she would be heading to the airport to get back to school on Sunday. I had originally hoped to avoid being in Disneyland on a weekend, figuring the parks would be more crowded then.
But, as I said—the VIP Tour is a game-changer. It’s pretty simple—you get your own personal tour guide for an 8-hour period during the day. That 8-hour clock can start whenever you wish, and during that time the guide basically acts as your own personal Fastpass (sorry, I haven’t gotten on board with Genie+ yet). You get on whatever rides you want, no wait. And you can hop between parks. If you want to stop for meals, fine. If you want to plow through and get on as many rides as you can, fine. For those magical 8 hours, you are the captain of the ship.
We ended up deciding that we didn’t want Sarah to miss out on this experience, so we’d use it on Saturday. And even if it was crowded, that meant Saturday was probably the best time to do the tour—theoretically, we’d waste even less time in lines that way.
Bob likes to spread pixie dust for his various DISboard friends, and it so happened that some others were going to be in town that weekend as well (ok, two of them live in the area). We got a message from Jill (@jedijill ), Alison (@franandaj ), and Jenny (@rentayenta ) asking if they would be able to join in on our tour. That was an easy yes. One, we had already met up with Jill and Alison over the years and enjoyed their company, and two, we figured it was Bob’s gift to give—who were we to decide whom he was allowed to give it to?
In order to maximize our day, the plan was to hit California Adventure at rope drop. We’d try and get some rides in and then start our tour in that park at 10:30 a.m. We’d use the 8 hours during the most crowded part of the day and then finish up right around 6:30 p.m. so we could peek inside Club—excuse me, so we could retire to the club for supper.
We let Sarah drive the bus in terms of deciding what rides to go on since she would just have the one day to enjoy the parks. Sarah is a) a thrill-ride junkie, and b) young, so the plan basically included trying to hit as many headliners as we could in a day.
So that was the setup and the plan. Got all that? Good.
TL;DR version: Bob gave us a VIP Tour of Disneyland! Thanks, Bob!
The walk from the Hyatt Place was fairly easy—2 blocks up Harbor Blvd. to the main entrance between the parks. It’s such a different experience from Disney World in Florida. There, you have to ride buses for miles just to get within spitting distance of the theme parks. In Anaheim, you walk down a city street with theme park icons tantalizingly out of reach just over a fence, across the street from the Denny’s. On the one hand, you miss the immense scale and epic adventure of Disney World. But it also feels more comfortable and approachable—less intimidating.
Is there any feeling quite like standing just outside the gates at rope drop with a valid admission ticket?
Disney’s California Adventure (DCA) opened at 9 a.m. We were inside the gates. The only question now was: what do you want to do first?
The general mood among the family was to try and see things that would be new to us. We hadn’t set foot in Disneyland since 2014. Sort of a lot has happened since then.
So with that in mind, we turned left off the main path into the Avengers Campus. That hadn’t been there in 2014. This particular area had once been home to an attraction based on A Bug’s Life, which for my money is one of the 5 worst Pixar movies, so I considered the Avengers attractions to be a major upgrade.
I am a pretty big fan of the Marvel Cinematic Universe. I’m not the ultimate super-nerd who can point out connections to the comic books, but I’ve kept up with the movies and TV shows and have generally really enjoyed them as great entertainment. I will admit to feeling some fatigue, especially since they concluded the Infinity saga with Thanos as the bad guy, as much of the shows/movies have felt a bit aimless since then. And there is so much content now that it often feels more like homework to keep up with all of them. But I’m mostly blown away that Marvel has been able to build such a huge franchise and movie universe that feels completely connected and part of a larger story. Do I wish there were more original, grown-up movies in the theaters and fewer franchises/sequels? Yes. But when you look at other studios and the franchises they’ve tried to build, the MCU is a real achievement.
We decided to jump in the standby line for WEB Slingers: A Spider-Man Adventure. I forget what the posted wait time was, but we figured it was the best it was going to be for the rest of the day.
This was a brand-new ride, having just opened in 2021. It’s basically the next-gen version of the shooting gallery games like Buzz Lightyear’s Space Ranger Spin and Toy Story Midway Mania. The idea is that you are brought into the headquarters of the Web Engineering Brigade (a young engineering program funded by Tony Stark), and Peter Parker, being Tony’s prize pupil, shows off his invention of a robotic Spider-Bot. Naturally, the first thing the robot does is malfunction and begin replicating itself and building a huge spider-bot army which you must then help Spider-Man defeat.
To do this, you are loaded into a vehicle that gives you the ability to sling webs just like Spider-Man. All you have to do is move your arms toward the target. You can shape your hands any way you want—you can make them into fists, spread your fingers in the classic Spider-Man pose, make finger guns, whatever you want. It’s a big improvement on the ball-and-string mechanism from Toy Story Mania which never ceases to make my wrist hurt.
I think we were in line about 40 minutes—this one did seem to move somewhat slowly. I did appreciate the theming along the way, however.
We finally made it through the pre-show, collected our 3-D glasses, and went to do battle with Spider-bots.
In case you were wondering, I went with the “finger guns” method, because why wouldn’t you?
Anyway, the game is a lot of fun. There wasn’t much strategy to it—you just shot at robots. If it was glowing, you tried to hit it because it was worth more points. Sometimes you could hit triggers or bombs or other parts of the scenery to cause chain reactions or explosions or other big moments of chaos, which is always great fun. Like I always say, pyrotechnics are the bacon of the entertainment world—they make everything better.
When all was settled and order restored, it was a clear victory for finger guns—I had the highest score in the family.
Naturally, I remained humble and let the rest of the family figure this out on their own. I’m not one to rub my successes in the face of others, especially not those who are related to me, 25 years younger, and spent countless more hours playing video games on the Xbox than I do. Ahem.
We checked the Disneyland app and saw that Guardians of the Galaxy: Mission: Breakout (yes, there are two colons in the title which is really awkward to type) only had a 15-minute standby wait. So the family decided to head that way.
I was out-voted.
Longtime readers will know that I will do almost anything on a theme park ride, but my Kryptonite is a huge drop. I HATE drops. That freefall sensation, where you feel like you’re going to come out of the ride vehicle and go splat on the pavement? Can’t stand it. Zero fun for me. Right up to this moment, I’d been debating whether or not to give Mission: Breakout a go.
On the pro side: I’d already been on Tower of Terror in Florida. I survived it once. And the ride only lasts a couple of minutes. You can do anything for a couple of minutes, right?
On the con side: I did not enjoy Tower of Terror. I had no desire to get back on. Like, ever.
When we approached the standby entrance of Mission: Breakout, I had to make my final decision. And what tipped the scales for me was not my previous experience with these types of rides. Instead, it was the Channel Islands boat trip I’d taken the day before. And I decided I really did not want to feel that way again, especially just before starting a magical VIP tour.
So I chickened out.
But that’s ok. The teens would go and enjoy it and then we could get on with our day. Julie always sits out these kinds of rides. She won’t even go on roller coasters more intense than Thunder Mountain. She could keep me company, and—
--I’m sorry, what? You’re what?
Apparently, in either a fit of crazed mania or an Invasion of the Body Snatchers moment, Julie had decided to give it a whirl.
Well, that’s all right. Drew and I can hang out and maybe try a kiddie ride togeth—
--I’m sorry, what? You’ve gotta be kidding me.
Drew went on Mission: Breakout as well.
Suddenly all of those Family Bragging Points I’d accumulated by winning Web Slingers had vanished, snapped out of existence by Thanos himself.
So I contented myself with wandering Avengers Campus. Oh, and Julie gave me the job of re-filling everyone’s water bottles, so I wasn’t totally useless. I did some pre-scouting for the inevitable souvenir shopping in the gift shops as well.
In the end, everybody LOVED the ride (of course they did). I think by the end of the trip at least 3 family members declared it their favorite ride. Maybe someday I’ll learn what’s so fun about feeling like you are plummeting to your death, but it still eludes me.
It was now getting close to 10:30, so we went for a potty break (can’t waste valuable tour time with bathroom stops) and then made our way to the front entrance of DCA. We were instructed to meet our tour guide at the Chamber of Commerce, just inside the gates.
We arrived and a dashing, handsome gentleman in a plaid vest and red necktie looked up and asked, “Are you Mark?”
This was our tour guide, Jeff.
Remember what I said at the beginning about cool people. Jeff is definitely one of the cool people.
He stood about six feet tall, looking perfectly athletic and fit in his uniform. Beard, perfectly trimmed. Hair, perfectly coiffed, not a single strand out of place. A friendly, soothing voice, warmth and intelligence in his eyes, and a firm handshake grip. We could have been twins.
I mean, I do have a beard.
We waited a few minutes for Jenny, Jill, and Alison to show up and exchanged hugs and greetings when they arrived. Jeff explained his role as our own personal Lightning Lane and asked what we’d like to do first. We explained our plan of trying to hit headliners for Sarah and end up in Disneyland later in the day. Jeff nodded as though he’d already considered this option and had an entire itinerary ready to go. He suggested we start at Soarin’ since it was close by and he liked to move efficiently through the parks so we don’t waste time between attractions. Being an engineer, I appreciated the nod to efficiency.
Also, Jeff is the kind of guy who can suggest anything and make it sound like a good idea. This is what the cool people do. He could have said we should all go throw ourselves off the top of Mission: Breakout, and we would have said, “You’re so right, Jeff. That’s such a great idea. Lead the way, pal.” And then we would have gone up there and jumped, except I would have stepped back because—well, I really hate big drops.
Jeff led the way to Soarin’. He walked in an unhurried manner, sort of like a gunslinger in an old Western. One might even say he sashayed. By my count, at least half of the cast members in Disneyland greeted Jeff or gave him a fist-bump.
We walked through the Lightning Lane entrance and Jeff moseyed up to the CM’s guarding the entrance and explained that these Very Important People needed to be let in right away. The CM’s nodded in agreement, yes Jeff, that’s a great idea, and on we went. As we moved up in line, he told us he could get us in the front row, but if we wanted to be directly in the center we’d probably have to wait one cycle.
Dude, you get spoiled in a hurry on a VIP tour.
Anyway, we decided not to waste time waiting but just to take the front row on one side (ugh). This was when Julie decided to skip out and wait for us at the exit (seriously? This is the one you skip out on?).
(She doesn’t like having her feet dangling out into space.)
(We’re all kind of weirdos in this family, you might as well get used to it now.)
(I use parentheses a lot.)
The ride was fun for what it is—I’ve explained in the past that I greatly prefer the original, Soarin’ over California, to the new version, Hoverin’ over Curvy Buildings and CGI Creatures. But still, a Disney ride beats most other activities you can partake in, so it’s all relative.
Jeff suggested we ride WEB Slingers next, and we agreed even though we’d already ridden it once that day because 1) it was a lot of fun and new to us, 2) my kids wanted revenge on me, and 3) it was Jeff who suggested it.
While we made our way through the queue, Jeff was a font of information about Imagineering tricks and behind-the-scenes factoids. For example, this whiteboard has some of the actual math/calculations used for the ride.
And this is basically a map of the ride layout.
Drew had mentioned that he loved looking for Hidden Mickeys in the parks, so Jeff made sure to point those out along the way for the rest of the day.
When we split up into our ride vehicles, I ended up in a row with Jeff, Scotty, and Random Dude.
In seat 1, Scotty was focused, anxious to start. He was disappointed in his first outing, and couldn’t let some middle-aged has-been show him up again.
In seat 2, Jeff was the picture of calm. Aware of his surroundings, but not betraying the slightest unease. Like John Wayne and Clint Eastwood rolled into one.
I felt relaxed and confident in seat 3. I’d racked up 291,000 points on my first go-round. Clearly this ride was in my comfort zone.
In seat 4, Random Dude was definitely there.
Spider-Man called for our help, and away we went. For the next few minutes, our car was a blur of web shooting, finger guns, and 3-D explosions. When the dust finally settled…Scotty had his revenge.
But none of us could hold a candle to Jeff, who was a machine. I knew he had that gunslinger look to him.
“I was just along for the ride,” said Random Dude. Yes you were, Random Dude. Yes you were.
More importantly, Scotty and I had teamed up with the Coolest Guy in the Park (are you sensing a theme here yet?) to bring home the best score of the hour on the ride. I like to think we all did our part.
We strolled on over to Radiator Springs Racers next, cut through the lines and piled into our vehicle. This was an old favorite from our previous DCA visit in 2014, when we used the old (far superior) paper Fastpass system to get 4 rides on this one in one day.
We had a great time riding this one, although only one of us was in midseason form when it came to posing for the ride photos. The rest of them were still rusty, I guess.
Finger guns for the win.
There was one last ride we absolutely needed to do in DCA, and that was the Incredicoaster. This was going to be a first for all of us, so we were looking forward to conquering it. Julie was a definite no—she had no interest in being flipped upside-down. Drew took a little coaxing, but so far he’d loved every single coaster he tried, so he decided to go for it. The kids all sat together and I took a seat next to Alison. We were in the back of the train, which meant we’d get maximum whiplash on this one. Come to think of it, I think Jeff suggested that we sit there.
Of all the coasters I’d tried to this point, I believe Rock ‘n Roller Coaster was the most intense one I’d ridden. And I’d loved it. That was the first time I’d ever been on a coaster that had a 0-60mph launch and/or gone upside-down, and it was a total blast. Incredicoaster would be the second.
What a great ride!
I would say this one is maybe a hair more intense than Rock ‘n Roller Coaster, just because it goes much higher and has bigger drops. The speed and intensity of the launch was awesome, and we carried that speed through almost the entire ride. If I have one complaint, it’s that the loop kind of made my head hurt. I had to close my eyes to get through it.
We had more people ready for the ride photo this time. Except me, I guess.
On the downside, Drew said he wasn’t a big fan of Incredicoaster. More specifically, he didn’t like the loop. He said that part made him feel bad. So we wouldn’t get him on that one again.
We told Jeff we were ready to head to Disneyland Park now. He nodded as if this was just what he had expected to hear and we began the walk while he high-fived cast members all along the way.
I gotta say, park hopping is so ridiculously easy in California. It’s wonderful just walking from one theme park to the other.
As we left DCA, Alison decided to head home to check on her wife, Fran, who has been going through some medical issues. Jenny and Jill went along with her to visit. We promised we’d all meet up later in the day.
Jeff led us on and soon we were seeing some very familiar sights…
…and entering a new world.
We walked down Main Street, trading jokes and Disney trivia with Jeff while he pointed out factoids and Hidden Mickeys along the way. From Main Street, we entered Frontierland. We rounded a few turns and headed for a railroad bridge set into some rock walls. Jeff told us to pay attention to how the theme transitioned from one side of the bridge to the other, as we left the Wild West and moved into…
Well, you might say it was a whole new galaxy.
Coming Up Next: I mean, duh.
I have never been one of the cool kids. As a result, I don’t really have any insight to offer on what it takes to actually be one of the most popular people on the block, so you can take whatever I say with many grains of salt. But from what I can tell, the best way to become popular is some combination of 3 factors:
- You are incredibly good-looking;
- You are incredibly talented and successful athletically;
- You are incredibly rich.
At this point in the trip, we had finally arrived in Anaheim and awoke on Saturday, June 18 ready to conquer the Disneyland Resort. Many thanks to those of you who have stuck with this trip report thus far, even though you probably just wanted to read about Disneyland. We’re finally here! But I’m going to frustrate you a little longer with some necessary setup. If you don’t care about the background, you can skip down to the TL;DR summary.
Over the years, I have made some wonderful friends on the DISboards. Yes, there are certain sections where you should not dare to tread or (more importantly) share an opinion, but for the most part the people here have been extremely kind, generous, and helpful. I’ve been hanging around here for more than a decade now and I don’t think I ever dreamed I would have some of the relationships that have now been formed. One of those relationships that has grown over the years happens to be with one of those kind, generous people who happens to be a member of the prestigious Club 33.
This person shall remain anonymous for many reasons, but for the purposes of this trip report, we’ll refer to him as “Mr. Iger”. No, wait—that’s too obvious. Forget I said that. Let’s just call him “Bob”.
In the course of conversations over the years, Bob had told us to let him know if we were ever in Southern California, because he would (in his words) “hook us up”. As we began to plan this adventure, I made sure to let Bob know that we would be there and really wanted to learn what was meant by “hooking us up”. To my surprise, it did not involve Hollywood stars and cocaine, but instead something much better (and more family-friendly): Bob was graciously giving me and my family a VIP Tour for the day.
We were floored. Never in my wildest dreams did I think I would get a VIP Tour…of anywhere, really, seeing as I am not a VIP which would seem to be an important criterion. But especially not a Disney park. I have tried to express my gratitude to Bob on at least 50 separate occasions since then (if you’re reading this, have I thanked you enough yet, Bob? Because I honestly feel like I haven’t). Bob, you rock.
Armed with this knowledge, we had to plan our day in order to maximize the return on this huge, game-changing gift. We knew going in that we would be in Anaheim for four full days before leaving on Wednesday. We also knew that we had one more day with Sarah before she would be heading to the airport to get back to school on Sunday. I had originally hoped to avoid being in Disneyland on a weekend, figuring the parks would be more crowded then.
But, as I said—the VIP Tour is a game-changer. It’s pretty simple—you get your own personal tour guide for an 8-hour period during the day. That 8-hour clock can start whenever you wish, and during that time the guide basically acts as your own personal Fastpass (sorry, I haven’t gotten on board with Genie+ yet). You get on whatever rides you want, no wait. And you can hop between parks. If you want to stop for meals, fine. If you want to plow through and get on as many rides as you can, fine. For those magical 8 hours, you are the captain of the ship.
We ended up deciding that we didn’t want Sarah to miss out on this experience, so we’d use it on Saturday. And even if it was crowded, that meant Saturday was probably the best time to do the tour—theoretically, we’d waste even less time in lines that way.
Bob likes to spread pixie dust for his various DISboard friends, and it so happened that some others were going to be in town that weekend as well (ok, two of them live in the area). We got a message from Jill (@jedijill ), Alison (@franandaj ), and Jenny (@rentayenta ) asking if they would be able to join in on our tour. That was an easy yes. One, we had already met up with Jill and Alison over the years and enjoyed their company, and two, we figured it was Bob’s gift to give—who were we to decide whom he was allowed to give it to?
In order to maximize our day, the plan was to hit California Adventure at rope drop. We’d try and get some rides in and then start our tour in that park at 10:30 a.m. We’d use the 8 hours during the most crowded part of the day and then finish up right around 6:30 p.m. so we could peek inside Club—excuse me, so we could retire to the club for supper.
We let Sarah drive the bus in terms of deciding what rides to go on since she would just have the one day to enjoy the parks. Sarah is a) a thrill-ride junkie, and b) young, so the plan basically included trying to hit as many headliners as we could in a day.
So that was the setup and the plan. Got all that? Good.
TL;DR version: Bob gave us a VIP Tour of Disneyland! Thanks, Bob!
The walk from the Hyatt Place was fairly easy—2 blocks up Harbor Blvd. to the main entrance between the parks. It’s such a different experience from Disney World in Florida. There, you have to ride buses for miles just to get within spitting distance of the theme parks. In Anaheim, you walk down a city street with theme park icons tantalizingly out of reach just over a fence, across the street from the Denny’s. On the one hand, you miss the immense scale and epic adventure of Disney World. But it also feels more comfortable and approachable—less intimidating.
Is there any feeling quite like standing just outside the gates at rope drop with a valid admission ticket?
Disney’s California Adventure (DCA) opened at 9 a.m. We were inside the gates. The only question now was: what do you want to do first?
The general mood among the family was to try and see things that would be new to us. We hadn’t set foot in Disneyland since 2014. Sort of a lot has happened since then.
So with that in mind, we turned left off the main path into the Avengers Campus. That hadn’t been there in 2014. This particular area had once been home to an attraction based on A Bug’s Life, which for my money is one of the 5 worst Pixar movies, so I considered the Avengers attractions to be a major upgrade.
I am a pretty big fan of the Marvel Cinematic Universe. I’m not the ultimate super-nerd who can point out connections to the comic books, but I’ve kept up with the movies and TV shows and have generally really enjoyed them as great entertainment. I will admit to feeling some fatigue, especially since they concluded the Infinity saga with Thanos as the bad guy, as much of the shows/movies have felt a bit aimless since then. And there is so much content now that it often feels more like homework to keep up with all of them. But I’m mostly blown away that Marvel has been able to build such a huge franchise and movie universe that feels completely connected and part of a larger story. Do I wish there were more original, grown-up movies in the theaters and fewer franchises/sequels? Yes. But when you look at other studios and the franchises they’ve tried to build, the MCU is a real achievement.
We decided to jump in the standby line for WEB Slingers: A Spider-Man Adventure. I forget what the posted wait time was, but we figured it was the best it was going to be for the rest of the day.
This was a brand-new ride, having just opened in 2021. It’s basically the next-gen version of the shooting gallery games like Buzz Lightyear’s Space Ranger Spin and Toy Story Midway Mania. The idea is that you are brought into the headquarters of the Web Engineering Brigade (a young engineering program funded by Tony Stark), and Peter Parker, being Tony’s prize pupil, shows off his invention of a robotic Spider-Bot. Naturally, the first thing the robot does is malfunction and begin replicating itself and building a huge spider-bot army which you must then help Spider-Man defeat.
To do this, you are loaded into a vehicle that gives you the ability to sling webs just like Spider-Man. All you have to do is move your arms toward the target. You can shape your hands any way you want—you can make them into fists, spread your fingers in the classic Spider-Man pose, make finger guns, whatever you want. It’s a big improvement on the ball-and-string mechanism from Toy Story Mania which never ceases to make my wrist hurt.
I think we were in line about 40 minutes—this one did seem to move somewhat slowly. I did appreciate the theming along the way, however.
We finally made it through the pre-show, collected our 3-D glasses, and went to do battle with Spider-bots.
In case you were wondering, I went with the “finger guns” method, because why wouldn’t you?
Anyway, the game is a lot of fun. There wasn’t much strategy to it—you just shot at robots. If it was glowing, you tried to hit it because it was worth more points. Sometimes you could hit triggers or bombs or other parts of the scenery to cause chain reactions or explosions or other big moments of chaos, which is always great fun. Like I always say, pyrotechnics are the bacon of the entertainment world—they make everything better.
When all was settled and order restored, it was a clear victory for finger guns—I had the highest score in the family.
Naturally, I remained humble and let the rest of the family figure this out on their own. I’m not one to rub my successes in the face of others, especially not those who are related to me, 25 years younger, and spent countless more hours playing video games on the Xbox than I do. Ahem.
We checked the Disneyland app and saw that Guardians of the Galaxy: Mission: Breakout (yes, there are two colons in the title which is really awkward to type) only had a 15-minute standby wait. So the family decided to head that way.
I was out-voted.
Longtime readers will know that I will do almost anything on a theme park ride, but my Kryptonite is a huge drop. I HATE drops. That freefall sensation, where you feel like you’re going to come out of the ride vehicle and go splat on the pavement? Can’t stand it. Zero fun for me. Right up to this moment, I’d been debating whether or not to give Mission: Breakout a go.
On the pro side: I’d already been on Tower of Terror in Florida. I survived it once. And the ride only lasts a couple of minutes. You can do anything for a couple of minutes, right?
On the con side: I did not enjoy Tower of Terror. I had no desire to get back on. Like, ever.
When we approached the standby entrance of Mission: Breakout, I had to make my final decision. And what tipped the scales for me was not my previous experience with these types of rides. Instead, it was the Channel Islands boat trip I’d taken the day before. And I decided I really did not want to feel that way again, especially just before starting a magical VIP tour.
So I chickened out.
But that’s ok. The teens would go and enjoy it and then we could get on with our day. Julie always sits out these kinds of rides. She won’t even go on roller coasters more intense than Thunder Mountain. She could keep me company, and—
--I’m sorry, what? You’re what?
Apparently, in either a fit of crazed mania or an Invasion of the Body Snatchers moment, Julie had decided to give it a whirl.
Well, that’s all right. Drew and I can hang out and maybe try a kiddie ride togeth—
--I’m sorry, what? You’ve gotta be kidding me.
Drew went on Mission: Breakout as well.
Suddenly all of those Family Bragging Points I’d accumulated by winning Web Slingers had vanished, snapped out of existence by Thanos himself.
So I contented myself with wandering Avengers Campus. Oh, and Julie gave me the job of re-filling everyone’s water bottles, so I wasn’t totally useless. I did some pre-scouting for the inevitable souvenir shopping in the gift shops as well.
In the end, everybody LOVED the ride (of course they did). I think by the end of the trip at least 3 family members declared it their favorite ride. Maybe someday I’ll learn what’s so fun about feeling like you are plummeting to your death, but it still eludes me.
It was now getting close to 10:30, so we went for a potty break (can’t waste valuable tour time with bathroom stops) and then made our way to the front entrance of DCA. We were instructed to meet our tour guide at the Chamber of Commerce, just inside the gates.
We arrived and a dashing, handsome gentleman in a plaid vest and red necktie looked up and asked, “Are you Mark?”
This was our tour guide, Jeff.
Remember what I said at the beginning about cool people. Jeff is definitely one of the cool people.
He stood about six feet tall, looking perfectly athletic and fit in his uniform. Beard, perfectly trimmed. Hair, perfectly coiffed, not a single strand out of place. A friendly, soothing voice, warmth and intelligence in his eyes, and a firm handshake grip. We could have been twins.
I mean, I do have a beard.
We waited a few minutes for Jenny, Jill, and Alison to show up and exchanged hugs and greetings when they arrived. Jeff explained his role as our own personal Lightning Lane and asked what we’d like to do first. We explained our plan of trying to hit headliners for Sarah and end up in Disneyland later in the day. Jeff nodded as though he’d already considered this option and had an entire itinerary ready to go. He suggested we start at Soarin’ since it was close by and he liked to move efficiently through the parks so we don’t waste time between attractions. Being an engineer, I appreciated the nod to efficiency.
Also, Jeff is the kind of guy who can suggest anything and make it sound like a good idea. This is what the cool people do. He could have said we should all go throw ourselves off the top of Mission: Breakout, and we would have said, “You’re so right, Jeff. That’s such a great idea. Lead the way, pal.” And then we would have gone up there and jumped, except I would have stepped back because—well, I really hate big drops.
Jeff led the way to Soarin’. He walked in an unhurried manner, sort of like a gunslinger in an old Western. One might even say he sashayed. By my count, at least half of the cast members in Disneyland greeted Jeff or gave him a fist-bump.
We walked through the Lightning Lane entrance and Jeff moseyed up to the CM’s guarding the entrance and explained that these Very Important People needed to be let in right away. The CM’s nodded in agreement, yes Jeff, that’s a great idea, and on we went. As we moved up in line, he told us he could get us in the front row, but if we wanted to be directly in the center we’d probably have to wait one cycle.
Dude, you get spoiled in a hurry on a VIP tour.
Anyway, we decided not to waste time waiting but just to take the front row on one side (ugh). This was when Julie decided to skip out and wait for us at the exit (seriously? This is the one you skip out on?).
(She doesn’t like having her feet dangling out into space.)
(We’re all kind of weirdos in this family, you might as well get used to it now.)
(I use parentheses a lot.)
The ride was fun for what it is—I’ve explained in the past that I greatly prefer the original, Soarin’ over California, to the new version, Hoverin’ over Curvy Buildings and CGI Creatures. But still, a Disney ride beats most other activities you can partake in, so it’s all relative.
Jeff suggested we ride WEB Slingers next, and we agreed even though we’d already ridden it once that day because 1) it was a lot of fun and new to us, 2) my kids wanted revenge on me, and 3) it was Jeff who suggested it.
While we made our way through the queue, Jeff was a font of information about Imagineering tricks and behind-the-scenes factoids. For example, this whiteboard has some of the actual math/calculations used for the ride.
And this is basically a map of the ride layout.
Drew had mentioned that he loved looking for Hidden Mickeys in the parks, so Jeff made sure to point those out along the way for the rest of the day.
When we split up into our ride vehicles, I ended up in a row with Jeff, Scotty, and Random Dude.
In seat 1, Scotty was focused, anxious to start. He was disappointed in his first outing, and couldn’t let some middle-aged has-been show him up again.
In seat 2, Jeff was the picture of calm. Aware of his surroundings, but not betraying the slightest unease. Like John Wayne and Clint Eastwood rolled into one.
I felt relaxed and confident in seat 3. I’d racked up 291,000 points on my first go-round. Clearly this ride was in my comfort zone.
In seat 4, Random Dude was definitely there.
Spider-Man called for our help, and away we went. For the next few minutes, our car was a blur of web shooting, finger guns, and 3-D explosions. When the dust finally settled…Scotty had his revenge.
But none of us could hold a candle to Jeff, who was a machine. I knew he had that gunslinger look to him.
“I was just along for the ride,” said Random Dude. Yes you were, Random Dude. Yes you were.
More importantly, Scotty and I had teamed up with the Coolest Guy in the Park (are you sensing a theme here yet?) to bring home the best score of the hour on the ride. I like to think we all did our part.
We strolled on over to Radiator Springs Racers next, cut through the lines and piled into our vehicle. This was an old favorite from our previous DCA visit in 2014, when we used the old (far superior) paper Fastpass system to get 4 rides on this one in one day.
We had a great time riding this one, although only one of us was in midseason form when it came to posing for the ride photos. The rest of them were still rusty, I guess.
Finger guns for the win.
There was one last ride we absolutely needed to do in DCA, and that was the Incredicoaster. This was going to be a first for all of us, so we were looking forward to conquering it. Julie was a definite no—she had no interest in being flipped upside-down. Drew took a little coaxing, but so far he’d loved every single coaster he tried, so he decided to go for it. The kids all sat together and I took a seat next to Alison. We were in the back of the train, which meant we’d get maximum whiplash on this one. Come to think of it, I think Jeff suggested that we sit there.
Of all the coasters I’d tried to this point, I believe Rock ‘n Roller Coaster was the most intense one I’d ridden. And I’d loved it. That was the first time I’d ever been on a coaster that had a 0-60mph launch and/or gone upside-down, and it was a total blast. Incredicoaster would be the second.
What a great ride!
I would say this one is maybe a hair more intense than Rock ‘n Roller Coaster, just because it goes much higher and has bigger drops. The speed and intensity of the launch was awesome, and we carried that speed through almost the entire ride. If I have one complaint, it’s that the loop kind of made my head hurt. I had to close my eyes to get through it.
We had more people ready for the ride photo this time. Except me, I guess.
On the downside, Drew said he wasn’t a big fan of Incredicoaster. More specifically, he didn’t like the loop. He said that part made him feel bad. So we wouldn’t get him on that one again.
We told Jeff we were ready to head to Disneyland Park now. He nodded as if this was just what he had expected to hear and we began the walk while he high-fived cast members all along the way.
I gotta say, park hopping is so ridiculously easy in California. It’s wonderful just walking from one theme park to the other.
As we left DCA, Alison decided to head home to check on her wife, Fran, who has been going through some medical issues. Jenny and Jill went along with her to visit. We promised we’d all meet up later in the day.
Jeff led us on and soon we were seeing some very familiar sights…
…and entering a new world.
We walked down Main Street, trading jokes and Disney trivia with Jeff while he pointed out factoids and Hidden Mickeys along the way. From Main Street, we entered Frontierland. We rounded a few turns and headed for a railroad bridge set into some rock walls. Jeff told us to pay attention to how the theme transitioned from one side of the bridge to the other, as we left the Wild West and moved into…
Well, you might say it was a whole new galaxy.
Coming Up Next: I mean, duh.
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