Are you at risk of getting banned?

FrontierNatasha

DIS Veteran<br><font color=blue>Now let's talk abo
Joined
May 26, 2006
Messages
1,265
How many mule do you have? I only have three so i have nothing to worry about. Are you at risk?
 
I think so but I need to use them I only earn 500 credits a week and get on for 30 mins-1 Hour a night with the time difference, I only have time for daily credits. Also why doesn't vmk cut down prices that is the whole point in using mules because you cannot afford it yourself, where do the credits go? I can't earn them I usually have time for 1 game a week 3 if a quest is going on.
 
Spongeblair said:
I think so but I need to use them I only earn 500 credits a week and get on for 30 mins-1 Hour a night with the time difference, I only have time for daily credits. Also why doesn't vmk cut down prices that is the whole point in using mules because you cannot afford it yourself, where do the credits go? I can't earn them I usually have time for 1 game a week 3 if a quest is going on.

I also feel that a reason for having mules is because the inventory of one account just does not hold enough. At one point I had stuff I would buy use up the credits for the purchase, but not show up in my inventory because it was full. So I had no choice but to start creating mules to store the stuff. It's not so much a problem with furniture, but pins and clothing are a big problem in that regard.
 
everyone is at risk, every single VMKer - every single Diser, because, again, instead of FIXING THE PROBLEM they just ban ban ban and make things non-tradable etc. Half the bans they do give out are incorrect bans to inncoent people! FIX the problem VMK! Require EMAIL AUTHENTICATION! and then the MULE ISSUE would disappear. Same thing with the games. You, VMK, can easily make it so that the "cheat programs" are useless and make your new games in a way that noone bothers to make cheat programs. You can make it so external games do not carry the most covetted items, meaning, again, people WILL NOT BOTHER. Prime example is your VERY FIRST EXTERNAL GAME - Pirate Cove. Perfect, noone can cheat that game, you play it properly and get a code. Period, no bull about it.

Bottom line, VMK, instead of punishing your FANS, you should fix the problems which you have created.
 

FrontierNatasha said:
How many mule do you have? I only have three so i have nothing to worry about. Are you at risk?
Yavn:
3. Mules
A Mule is an account that is created and used just once or twice to gain items or credits. While it's OK to have a few different accounts/characters to play with, there are some players who have hundreds of characters, and rarely use them. If you are a player that has lots of Mules (more than 50) beware, we're now cracking down on these players and will start banning accounts.

Until more details on this statement are released, no one can be sure if this applies to them or not. Will it include any mules created from Day 1, or those who create a multitude of them from this day on. Will only rarely used accounts be banned or any and all associated with each other?

I would certainly hope that it starts from here on out and is not retroactive. While most players knew mules were frowned upon, I don't ever remember seeing them listed as being against VMK values. I believe we all need further clarification on this action and how the bans will be given.

Let's hope the details are made very clear to everyone in the near future!

Lori
 
mtlhddoc2 said:
everyone is at risk, every single VMKer - every single Diser, because, again, instead of FIXING THE PROBLEM they just ban ban ban and make things non-tradable etc. Half the bans they do give out are incorrect bans to inncoent people! FIX the problem VMK! Require EMAIL AUTHENTICATION! and then the MULE ISSUE would disappear. Same thing with the games. You, VMK, can easily make it so that the "cheat programs" are useless and make your new games in a way that noone bothers to make cheat programs. You can make it so external games do not carry the most covetted items, meaning, again, people WILL NOT BOTHER. Prime example is your VERY FIRST EXTERNAL GAME - Pirate Cove. Perfect, noone can cheat that game, you play it properly and get a code. Period, no bull about it.

Bottom line, VMK, instead of punishing your FANS, you should fix the problems which you have created.


Thanks for saying (yet again).

Dianne
 
LoriR said:
Until more details on this statement are released, no one can be sure if this applies to them or not. Will it include any mules created from Day 1, or those who create a multitude of them from this day on. Will only rarely used accounts be banned or any and all associated with each other?

I would certainly hope that it starts from here on out and is not retroactive. While most players knew mules were frowned upon, I don't ever remember seeing them listed as being against VMK values. I believe we all need further clarification on this action and how the bans will be given.

Let's hope the details are made very clear to everyone in the near future!

Lori


Don't bet on it, he is mad at the mules already created, not any future mules.

Dianne
 
Well, my farming days are basically over. I don't think I was quite over the stated number as I begin a 4 day project of decommissioning farm animals I really don't use. Because I am attached to some of them and occasionally play them for fun I will continue to maintain a few. Lack of time is why I had not cleaned the stable previously. As I go through them I see most of them have little credit left and few pins.

I think I have to agree that part of the design of the game is flawed leading to this creation of large Farms. I think the credit issue has been fixed for most; the games pay well for those that have machines that can handle them and are able to play them. You have to look at the system they are using to make items rare. Arcade games you would play a lot but why bother since only one prize a day, Quests that have to be completed to get the prize but are for a limited time.

They speak of us doing good things, well some of us use the mules for good things, like gifting these items to friends that could not play or were not here. Sure people are trading them too but I think it is a way to help people even if you are trading the person getting the item evidently wanted it but could not get it. To my friends I have helped in the past I am sorry I most likely will be unable in the future to assist with quest items and arcade prizes, well one a day so...you figure it out

I see three things they had already done I see as at least partially aimed at mules. One is the limited trade items, two the low credit sale for game items and three is the restriction on the inner-space shop. Anyway to answer the question even though it remains to be seen how this would be implemented, I don’t think I was at risk but I will be within compliance with the no farm animals only pets ordinance mandated by the king by the end of the week I think.
 
i have one i dont realy use for credits i just stick extra stuff on it like know i have a room with about 200 crates so guss where there all going lol
 
according to what I saw in the newsletter, if you were over at all, ever, you will get banned. That is esentially what he said. Now, if he bans unused mules only. Ok, no problem there. Do whatever to them and I dont care.

But one surefire way to stop muling from ever happening again is: Get rid of the 500 credits codes. Noone would mule for a measely 1400 credits
 
Another problem with banning mules and whatnot is that there are hundreds -- no, probably thousands -- of people a day creating mules at WDW and DLR for the sole purpose of getting the "born in park" badge and the other advantages you get with it. So is Yavn saying that if you're already a player, you can't create anything at the parks and you're just out of luck? Only those who don't already play it (most of which probably don't care to) can create characters at the parks? :confused3
 
Mule overpopulation. Please spay or neuter your mouse today. >.<
 
no, what Yavn is actually saying is that those who do not understand the breadth of the rule will be banned, flogged and made to hate all things Disney, but those who know how to circumvent silly rules like this will continue to do so and not suffer any punishment.

The scammers, cheaters etc will never go away with threats and the banning of only a few charachters, all his rules do is harm the innocent and the unknowing. Fixing the problems is the ONLY way to stop these actions. Isnt this game supposed to be advertising? Since when is advertising supposed to tell off the people they are trying to get to buy their product? Did McDonald's ever come out with a commercial that say "You are a fat lazy pig, come buy our burgers."? Do Six Flags commercials say "Up Yours" to its audience? That is what is happening here. This game is headed towards BAD publicity. NOT what they intended I am sure. Yavn might be a great programmer and producer, but he needs some serious PR help, and fast, before he is out of a job and VMK gets shut down.
 
I wonder why "capricious and arbitrary" just popped into my brain? :confused3
 
Adventuredaz said:
Holy smokes those same two words came to me when I read it.

I would say because great minds think alike but given that capricious has already been demonstrated once with the green car magic quest, arbitrary is likely to follow soon. That leads me to believe that these words popped into many minds, great and not so great.
 
LoriR said:
Until more details on this statement are released, no one can be sure if this applies to them or not. Will it include any mules created from Day 1, or those who create a multitude of them from this day on. Will only rarely used accounts be banned or any and all associated with each other?

I would certainly hope that it starts from here on out and is not retroactive. While most players knew mules were frowned upon, I don't ever remember seeing them listed as being against VMK values. I believe we all need further clarification on this action and how the bans will be given.

Let's hope the details are made very clear to everyone in the near future!

Lori
They may have been frowned upon, but they have never been against the rules. There is nothing in the VMK Values or the House Rules or Terms of Use.
I don't know how he can retroactively ban people for something that was just frowned upon.

VMK Values

Virtual Magic Kingdom is a free multi-Player game, where you can have a Disney Theme Park experience and hang out with your friends. While it is designed to be enjoyed by Guests of all ages, many VMK Players are between the ages of 8-14, so VMK needs to be a safe, non-threatening environment.
The rules are very simple. Stick to them and everyone will have fun; break them and you'll get yourself banned from the game.
You Must NOT:
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You Should:
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  • Respect other people's views and beliefs.
For more information to make gameplay as safe as possible, please read the Safety Section of Help.
Disney reserves the right to use any means, whether tech-led or people-powered, to uphold the VMK Values. The VMK management also reserves the right to refuse admission and may report anyone who breaks the law to the authorities (yes, that means the police).
Please read our full Terms of Use and House Rules.



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I am reactivating a few that are holiday mules that I used last year.
I am also "cleaning out the stable".
I don't know if I will be affected or not. I'm sure I will be in some way. But I can only hope that I won't be.
If he does ban all those that have more than 50 mules, he will lose a huge chunk of VMK players. And that includes many people that are good and decent players that do go out of their way to help people.
 
there is really only 1 way he can do this, and that is with IP address lists, and, guesswork. If they have transcripts of every trade that has ever been made, they could look to see which accounts have done the most "one way" trades and then just start banning. also, if your mules all have similar names, birthdays etc, then maybe that way too. But that is ALOT of work, plus, I can bet you they dont keep teh transcripts more than a couple months or they would quickly fill up servers the size of Disneyland. BUT, still, 99% of the bans of real player, not the mules, will come on guesswork, conjecture and arbitrary means. Which means ALOT of innocent people will be affected. I would not be surprised if all the heavy mulers started just giving out a couple thousand credits worth of stuff to alot of players to throw off the wolves.

and remember, this is the guy that proudly announced to the media that they had reach 1 million members. yeah, at that time it was about 20,000 actual players and 980,000 mules. Even back then many people were proudly announcing here on this board that they had 500 or more mules.
 
The newsletter did not say that mules / multiple characters cannot be used. Neither did it say that those with multiple characters will be banned. What it DOES say is that they will be cracking down on and banning accounts that have more than 50 mules.

Also, Yavn is in the forefront and often used as the "spokesperson" for changes and announcements within VMK. However, I highly doubt (can not make a solid statement as I do not know the inner-workings) that he is the sole decision maker. He is a member of staff.

Anyway - I did feel as if the newsletter was a bit of a slap on the wrist to players. Interesting choice to put all of the "scoldings" in one newsletter.

Just my few cents,
Disney Dreams
 
of course he is not the only member of the staff, but he is the producer with free reign over the product. If Disney was in full control of this, it would not be the way that it is. No other Disney site, park, program or service is this rude and disrespectful towards Disney customers. This game was intended to promote visits to the parks, and while it may have had some of that effect, I can tell you from personal experience that the slip-shod way the host games and some of the quests have been done has soured many young people on the game and Disney in general. We cancelled a WDW trip because my son no longer wanted to go there after being disconnected trying to get into a host games for several weeks, never actually getting to play.

And: don't post spoilers he says? what are we supposed to do? Freeze frame on joeys collar to read the inscription on his lapel pin? Thats nuts! Oh, I know, we should run out to walmart and buy the movie that has been out of print for 5 years to find the answer to the fourth word of the 3rd song sung by a female charachter in the key of G. Get real Yavn! Welcome to the world of the internet! If they arent posted on this site, they will be on another, or another, or another.....
 





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