3-D camersa ?

Nothing new under the sun... :) There's actually a bunch of "proper" film 3D cameras on there which are readily available on the used market.

3D doesn't interest me much, although the new Sony photo program for the PS3 and Bravia TVs does a nice job with 3D photos on a 2D display, letting you "rotate" the scene slightly.
 
I read you can convert 2-D to 3-D using Roxio 2011.
 

You don't actually need a 3D camera to make 3D digital still images. And there are number of different ways you can do it. You can even do it with film with one camera.
 
I'll be interested once Fuji comes out with their 3d photo printer. Until I can print them and put them on my wall (and not have to wear 3d glasses) then I'll pass.

Once I can print them, I'll buy a camera! :)

Come to think of it, I might just get one to take with me to Disney this time.... Oh, I'm so bad when it comes to new toys...
 
I'm interested in 3D. I started a thread about it a while back. As has been mentioned viewing is a problem. My current technique is to generate a video file that I play back on a 3D TV. I have to build the file, load it on the network, fire up the TV, and put on 3D glasses. That's not very convenient.

I have been thinking about working with my oldest to put on a quick synopsis of how 3D works for his science class. I thought we could show some old-timey 3D pictures using stereoscopes, show some cyan/magenta 3D pictures, and show how side-by-side 3D video works. We could also show some tricks using a Wii remote hooked to a computer and a special pair of glasses that do perspective tracking. It'll probably be something that we talk about but never bother doing.

I will say that having had a 3D TV for several months now, I have mixed feelings about it. Watching movies is more immersive, but the glasses are uncomfortable for long periods. Watching sporting events is cool for a few minutes and then my head starts to hurt. I don't know why, but it does. I think that they vary the 3D depth too much between the cameras and something inside my head doesn't like all the shifting.
 
I'm playing with the idea of going the Roxio 2011 route to try it, Understand polarized 3-D can be used. Is this what disney uses?
 
I suspect that converting 2D to 3D is going to be similar to converting deep DOF to shallow DOF in post processing. It can be done, but doing it well will require a whole lot of work.

Your method of creating a 3D image is largely independent from how you display a 3D image. You can go the polarized route, but it's not for the faint of heart. You'll need either an insanely expensive project or a very carefully matched pair of projectors and a special screen. The cool thing is that you can use super cheap glasses with that setup.
 
The refresh rate in video can make some people, like me, dizzy. I get nauseous doing virtual reality. Some people might not get dizzy at the refresh rate of most video but might get dizzy if some odd refresh rate was chosen for example to speed up or slow down a particular film or show for whatever reason.

Some 3D glasses for video alternately shutter off one eye and then the other. This creates a new refresh rate, for example 30 frames per second to each eye where the original refresh rate was 60 frames per second.

And when your mind concentrates on the subject matter in a particular way, for example trying to appreciate the 3D, that can change the dizzy reaction, if any. Sometimes watching someone else play a video game can make me dizzy.

I am not convinced that you can turn a single picture (taken with a non-3D camera) into a 3D picture.
 












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