Non-Disney Online Games (Wizard 101) Quest Tips & Help Thread!

I'm starting a new Wizard. But I am out of quests in basic Wizard City.
Did the basic Unicorn Series. Got my Smiths. Did the library routine.
ANd now I can't get any quests other than Golem (and do not have enough life or mana to go to the top). How do you get Merle to tell you to solve crimes on the three streets?

Is this a bug or is there someone else I can get a quest from. I've done 6-7 wizards and never run into this block.
 
I'm starting a new Wizard. But I am out of quests in basic Wizard City.
Did the basic Unicorn Series. Got my Smiths. Did the library routine.
ANd now I can't get any quests other than Golem (and do not have enough life or mana to go to the top). How do you get Merle to tell you to solve crimes on the three streets?

Is this a bug or is there someone else I can get a quest from. I've done 6-7 wizards and never run into this block.


Head over to Old Town there is lots over there. You will see guards go talk to them and you are on your way :)
 
Head over to Old Town there is lots over there. You will see guards go talk to them and you are on your way :)

Ah there is the rub. The guards won't talk to me, tell me to qualify for the streets and start me on the way. Anyone else starting new wizards and running into this problem?
 

Ah there is the rub. The guards won't talk to me, tell me to qualify for the streets and start me on the way. Anyone else starting new wizards and running into this problem?

Here is what I wrote as the last steps of Unicorn. Backstep and make sure you got them all.

Lady Blackhope is the first quest that you have once you finish Unicorn Way....it is the 'testing' put forth by Sargeant Muldoon to see if you have what it takes to go into the other streets. After you beat Lady Blackhope then he grants you entrance to the 3 streets.

Here are the last series of events for Unicorn Way:
beat 3 fairies for dust
she looks at the dust
4 bone cages
you get stopped at the door with fairies saying thank you
you talk to her and she sends you to Nightchant
he tells you to beat Skullsplitter
beat Skullsplitter

The official last thing you do in Unicorn, as a part of that series of Street quests, is talk to Mr. Nightchant after skullsplitter....he sends you with the "Unicorn Way Report" to the Headmaster. You need to check and see if you got the last quest from our Lady of the Hedgegrove...where you get stopped at the door. You will get your pixie card from her then. It is sometimes difficult to see if she has a ! because she is so tall and the "x" position for her is too close.

Hope this helps! Best of luck!
:wizard:


The book STILL doesn't work in crimson fields.
-_-
 
Can anyone point me and my hubby in the right direction. We are in the ancient burial grounds and have no idea where to find the second mantra. Is it where the first once is. If not what direction do we go from there. Thanks
 
Can anyone point me and my hubby in the right direction. We are in the ancient burial grounds and have no idea where to find the second mantra. Is it where the first once is. If not what direction do we go from there. Thanks

It is in a dojo with a boss. I can't tell you right now which one tho.


***Done with Mooshu now. When you talk to the headmaster there is nothing else. Took me 10 days to completely finish what is available. Sad huh? But it was worth the $1 a day hehe! Looking forward to the new stuff. Let me know if you need help. :) ***
 
Here is what I wrote as the last steps of Unicorn. Backstep and make sure you got them all.




The book STILL doesn't work in crimson fields.
-_-

Thanks for the tip. I forgot the last visit to Lady Oriel. That gets you to Skullsplitter, then Ladyblackhope. On my way to develop this Ice Wizard (and eventually with gold some yummy treasure cards!
 
I need help finding a place. The quest is called Colossus Problem, i got this quest from Dalia Falmea, The Professor of Fire Magic. The quest tells me to "seek frost colossus storm chamber" in Grand Arena, Krokotopia. I did all the quest in that area and i still can't find the frost colossus storm chamber. Can anyone help me?
 
I need help finding a place. The quest is called Colossus Problem, i got this quest from Dalia Falmea, The Professor of Fire Magic. The quest tells me to "seek frost colossus storm chamber" in Grand Arena, Krokotopia. I did all the quest in that area and i still can't find the frost colossus storm chamber. Can anyone help me?

It is on the back side of the arena. Go through the Arena and it isn't the first room but the second you come to on that side. I think the first side was the trophy keeper for the Mander.

Good luck! :wizard:
 
It is on the back side of the arena. Go through the Arena and it isn't the first room but the second you come to on that side. I think the first side was the trophy keeper for the Mander.

Good luck! :wizard:

I haven't been to that room yet ill go check it out thanks for the help :cool2:
 
Is it possible? hMmm

What have you guys figured out on this side quest?

THree of us did this last night in 3 hours - it was a grind for sure. (Thanks so much to Dmamie and Rolls)

We THINK we completed it - the "Defeat Stoker in Stoker's Lair" did show up even when he was long gone and no place else for us to go -

The reason I think it was over is because when we left the instance the quest disappeared completely from my list.

This is a BAD QUEST don't do it - very little experience, really long time to kill them off, no drops to speak of - unclear and stupid ending to it :confused:

Skip it, is my advice. You have to fight three at once if you are alone, by the way, so only go in with a group[ - oh and each mob there is many points - like 2000. Aggghhh.
 
Is it possible? hMmm

What have you guys figured out on this side quest?

THree of us did this last night in 3 hours - it was a grind for sure. (Thanks so much to Dmamie and Rolls)

We THINK we completed it - the "Defeat Stoker in Stoker's Lair" did show up even when he was long gone and no place else for us to go -

The reason I think it was over is because when we left the instance the quest disappeared completely from my list.

This is a BAD QUEST don't do it - very little experience, really long time to kill them off, no drops to speak of - unclear and stupid ending to it :confused:

Skip it, is my advice. You have to fight three at once if you are alone, by the way, so only go in with a group[ - oh and each mob there is many points - like 2000. Aggghhh.

When you leave any "instanced" quest, the quests will disappear. If you checked your quests before you left, you would have known for sure whether it completed.

A few of us were considering doing Kensington this weekend, but your post is giving me second thoughts. Last night, Fly and I did Beguiler, my first time doing it, ever. I'm really glad we were done with Mooshu before trying this quest. I think it would be VERY hard to do if you're still in Kroktopia or Marleybone.
 
I think it would be VERY hard to do if you're still in Kroktopia or Marleybone.

Actually Kimberloonie and I did it with just two people (of course I DID have my cyclops minion). It's not terrible like Kennsington, or boring like Big Ben, but it did take almost three hours.

And, with a little prinde I might add, we did it with two characters who have not even been to Markleybone yet. (Marleybone = Drag). Now, if I don't show my pride I should add that I am a Myth wizard and she is a Life wizard and that'a a pretty effective combo.

BTW- Is it just me of does the game seem down for maintenance again? (3 pm CDT)
 
We THINK we completed it - the "Defeat Stoker in Stoker's Lair" did show up even when he was long gone and no place else for us to go -


After you defeat him the first time, you talk to H.G. Waggs. Then you get the "Defeat Stoker in Stoker's Lair". That is when a teleporter in that room activates. You go through there to a series of I think 5 rooms to finish the quest.
 
hmm we did go to talk to dog and then teleported downstairs but there were no other rooms down there, I don't think. Well, maybe we missed it.

As to leaving the instance and it disappears - well sometimes that is true and sometimes not lol. you can certainly leave an instance and return, that is what we were trying to do.

On Beguiler, i did that before I reached MB and I did it with one other person just took a while.
 
I actually did this mission (unsuccessfully of course) before the last wipe and was told after thinking I was almost done that there was a bug with this mission. Is there anything on the boards about the mission bug being gone?
 
I actually did this mission (unsuccessfully of course) before the last wipe and was told after thinking I was almost done that there was a bug with this mission. Is there anything on the boards about the mission bug being gone?

I thought I saw that the first door was not opening after you talked to H.G. Waggs, teleported and defeated the first battle before the wipe, and that it had been fixed. I cannot confirm that unfortunately, I am not that far in the game yet.
But from what Peri is saying, it might not be fixed if they couldn't figure out how to continue (I think it's set up the same way as golem tower, after you win the battle, the gate opens)
 
We've been quiet lately in this post.
Anything going on? Personally I have my Life wizard Michelle through Mooshu and my Fire wizard in Krok. I made a storm wizard Erin and got bored in the haunted cave.

:wizard:
 
I am really just finished Hamsteau Village. It is taking me a minute because I am doing this all myself. I am level 37 andf finally got my ice blade. As an Ice Wizard, that takes a while sometimes. However. I anticipate trying to finish in the next week or so depending on how busy I get.
 












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