Virtual MGM Requirements. Attractions, Cafes, Show rooms

laxplaya1346

It'll be an ongoing thing...
Joined
Dec 22, 2005
Messages
3,914
I needed to make a new post because I wanted everyone to see this.


Attractions:


*Must Be at Least 3 Rooms or more in Length
*Entrance Lobby.
*Entrance Lobby must have queue Area with a ride teleporter leading to the ride.
*All ride rooms must have crowd control(Ride starts at doorways)
*Guests may not be able to ever go back into a teleporter
*Exit Lobby.
*Exit Lobby must have a ride teleporter leading back to the park

Note: The Entrance and Exit Lobbies do not count towards the 3 room minimum requirement.

Show Rooms/Trade Rooms/Cafes:

*The entrance teleporter to the room must be able to not allow guests to get back into it.
*Exit Teleporter Must be a ride teleporter
*Entrance to room must be blocked off so that no one can "Sneak" into the park.



And the #1 Rule is............ HAVE FUN!!! THIS IS WHAT THE PROJECT IS ALL ABOUT!!!
 
how do you make it so that they can not go back through the door??

also you naver gave me the more info for hulas churos! i have a room done, but i know it needs more!!! if someone told me how to post images, then ill post it!! lol
 
use imageshack. You put ride pieces going out of the teleporter and then put like candles(1 space furnishings) around the ride start you have in front of the teleporter. You can create Hula's Churro's the way u want. Maybe some palm trees since Hula is from hawaii
 

Can we make a shop at the end?
 
Thanks! Because the TOT has a gift shop after the ride.
 












Save Up to 30% on Rooms at Walt Disney World!

Save up to 30% on rooms at select Disney Resorts Collection hotels when you stay 5 consecutive nights or longer in late summer and early fall. Plus, enjoy other savings for shorter stays.This offer is valid for stays most nights from August 1 to October 11, 2025.
CLICK HERE









DIS Facebook DIS youtube DIS Instagram DIS Pinterest

Back
Top