Staff told me why we crash

LisaInNc

Succulent Wild Woman
Joined
Feb 18, 2005
Messages
2,886
I have suspected this for a while but this is the first time I have heard anyone from VMK say it.

When asked why we crash so much VMK Red said:

it was so inactive players would not take up space in the game. We crash on a regualr basis so people do not log in, do something else and leave themselves in the game.

I coutered with the question:

Then it is almost impossible to play staff games and why didn't VMK crash players that didn't move why crash everyone no matter how active they are.

She didn't answer.

I am actually shocked that she admitted this.
 
Well - I suspected as much too, but still like in Mansion if you do not move you will be booted from the game, why not program that into VMK?

Thanks for asking Lisa.
 
I am not surprised by this at all!

Just wish there was someway they could crash out the ones who are inactive not the ones in the middle of a game or playing in the Kingdom!


Mal
 
It would be better if we all got divided into groups like A,B,C,D etc.and each person got a badge which said which group they were in then i do not thin k there would be big queues or ppl getting dc
 

Hmmm, logintostndarnd has been standing in the same spot of over an hour but all these other players are moving around the Kingdom, Lets crash them all, who cares if they are in first place, next in line, about to spin, have high score of the day.....etc........Yep, perfect logic to me!!

Today, there must be alot of players standing around because I have been crashing all day, way, way more then ususal!
 
That's unfortunate that they force us all to crash. They do it in pirates and HM for idle players, surely they could take that technology up a notch. In the meantime, does anyone know how long we get before we're officially timed out?
 
While I understand why they do this, it is frustrating that they do this all the same. I make a habit of logging off and logging on every three or four games of mansion to try to avoid the inevitable crash (and I still crash quite frequently).

I also discovered that if I have been on for more than a half hour, if I try to ride my river, I will crash when I get to my skull rock room (as will the other people riding with me--I had three friends crash with me at different times last night).

Karen
 
well, wendot i think it is all a matter of how many people are on vmk at the time. if there are lik 4000 people on, i usually last about a half hour b4 i disconnect. but like in the middle of the day when only 700 or 800 people are on i can last over an hour b4 getting the boot. also, i totally agree with you, Mal. i am always getting disconnected in the fireworks game. and then i go into people's rooms and people are just sitting there doing nothing. -.- i really think that if you get disconnected, it should be for just sitting around. not in the middle of a game!!
 
The gaming brings up a really good point, if you are logged into a game you can not have been inactive for long.

I also started to make it a point to long on and off so I have less of a chance of crashing.
 
hey all, this might get a little technical but try to read this and understand it from a programmers and computers ( yes, pretend you are the computer ) standpoint. Everything in this game is stored in a database ( basically its a huge excel spreadsheet ), so when you log on they verify your user name, password, and set a column called something like "log_in_time" and then you play the game. They have a script that goes around and looks at this "log_in_time'' column and compares it to the system time ( time of day) and if it is greater then 45 minutes or whatever the particular time-out time is, you crash. Its a very effective way to keep inactive players out of the game.
Now for those of you who think "just boot the players that arent moving", there are a few reasons this isnt practicle. 1) what if you are in a room chatting, or trading??? Now here comes the technical stuff again. They would have to have the "kick people out'' script i talked about earlier, check a different column, that they would have to make. Thats simple enough, right? Yes and no. Its easy enough to make it look at another column, but how do you populate that new column with data? If everytime you moved, it had to edit that column with the time of day you moved, VMK wouldnt run. There are over 1000 users at any time and i would say 75% are active, so that means everytime anyone of them click to move, the computer would now have to edit that new column, lets call it the "last_moved_time" column. If you thought vmk was slow now, you havent seen anything.
Now that we looked at it from a computers standpoint, lets think about it from the programmers point. They are trying to get this game up and out as fast as possable without sacraficing quality. So K.I.S.S., or Keep It Simple Stupid. Basically it means dont over code the site, make it functional for now and we can always come back and improve. They have done this with several things, like fireworks and moving furniture ect. While i dont claim to know the 100% best way to code for this, i would think something along these lines would help fix the crashing bug. When you enter a line, it will set a new column in the database to Y, meaning you are in a line. If the "crash" script came to you, saw your log_in time was 90 minutes ago, it would ignore you bc you have this new flag Y. Once you get into the room it should give you a pop up saying something like "welcome to the room, are you still with us" and give you a few minutes to click yes, once you click yes it should reset your log_in time to current time, and remove the Y from the in_line column. Now you are in the game and have a full 45 minutes to play. Something similiar with HM and fireworks, when you start the game, it should set a in_game flag and blah blah blah. Is it possable, SURE IS, would it take a lot of coding, re-doing code that is there already, and put a HUGE strain on already strained servers, SURE WILL, Now that you all think im a nerd, i will leave you be. See what college does for you? it makes u nerdy! lol (BTW, dont mind my spelling, i stink, i know )
 
Wow, puckstopper55, I actually kind of understood that!
 
I've been lurking on these boards for a long time, and finally decided to step out of the shadows and post.

I find it hard to believe VMK would do that. Even IF that is true, I can't imagine any staff saying it. Do you have a screen capture to back up this rather inflammatory claim?


TotallyBananas
 
puckstopper55 said:
i would think something along these lines would help fix the crashing bug. When you enter a line, it will set a new column in the database to Y, meaning you are in a line. If the "crash" script came to you, saw your log_in time was 90 minutes ago, it would ignore you bc you have this new flag Y. Once you get into the room it should give you a pop up saying something like "welcome to the room, are you still with us" and give you a few minutes to click yes, once you click yes it should reset your log_in time to current time, and remove the Y from the in_line column. Now you are in the game and have a full 45 minutes to play.

I love it!

That for taking the time to explain it.
 
TotallyBananas said:
I've been lurking on these boards for a long time, and finally decided to step out of the shadows and post.

I find it hard to believe VMK would do that. Even IF that is true, I can't imagine any staff saying it. Do you have a screen capture to back up this rather inflammatory claim?


TotallyBananas

No I didn't think I was going to have to PROVE it. I have been a member of this board for a while and I think that many can vouch for my integrity. I am pretty insulted, didn't you just call me a liar?
 
Like everyone else said im not suprised by this either. :badpc:
 
Uh Puckstopper55, I missed that, could you repeat it again please? :rotfl2: :lmao:

Nah, I don't think you are nerd, you're only a nerd if you understand that :lmao: Just kidding :lmao:

You seem to really know what you are talking about and it makes me wonder...are(were) you an art major? :rotfl2: :rotfl2: :lmao: Obviously I am just joking again lol. You seem like the kind of person whom everyone wants to help them with getting their computers fixed lol.
 
Thanks, Lisa for posting this staff comment and also to Puck for the explanation of why VMK would want to do this.

Now, back to VMK for more disconnections!.... oh, I mean fun and stuff.

Ricks
 
disvaclub92 said:
Well - I suspected as much too, but still like in Mansion if you do not move you will be booted from the game, why not program that into VMK?

Thanks for asking Lisa.

that would not work because when you're trading your charcter is still in the game but not moving
 
Loves Disney said:
You seem like the kind of person whom everyone wants to help them with getting their computers fixed lol.


You couldnt be more right. As much as I like computers I hate when people ask me to 'just take a look at it". Fr those of you, you know who you are, that ask this if your nephew, or cousin, remember this. You arent the only one asking them to help you. Its Everyone else in the family too, and before you know it, its friends of family members, and blah blah. So whats my point? If you ask them make sure you have some pizza waiting! :thumbsup2
 
That explanation made perfect sense to me, nice job puckstopper. All though doesn't surprise me in the least that this is the case. It's a legitimate problem, and it does seem like the kind of solution that would be used. It does get annoying with those lines, but it does sound like a lot of recoding to fix things.

But I've also heard staff saying that walking, talking and not using magic will help you not to crash sooner. Also why is it that when I'm not doing anything in the game I can stay on longer. That is what doesn't make sense to me.
 














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