Maximum Thrust

rodkenrich

DIS Veteran
Joined
Nov 3, 2001
Messages
863
I would like to have some information on the maximum acceleration/speed for the following attractions:

(1) Tower of Terror (with the new drop sequences)
(2) Mission:Space
 
ToT - I know its a random sequence and they pull the cars down faster than gravity to create a "floating" effect.

MS - I heard they slowed the spinning down a month or two after it opened. The initial thrust sequnce is smooth, but you can feel your face being pulled back...I think its fun.

Hope this unscientific analysis helps.
 
TheIncredibles said:
ToT - I know its a random sequence and they pull the cars down faster than gravity to create a "floating" effect.

MS - I heard they slowed the spinning down a month or two after it opened. The initial thrust sequnce is smooth, but you can feel your face being pulled back...I think its fun.

Hope this unscientific analysis helps.

::MickeyMo I did MS when they were testing it and last May and I didn't notice it being slower. ToT you feel your stomach stay where it is while the rest of your body is going down. LoL. It's great! ::MinnieMo
 
The other day someone quoted specifics for MS - I think a 50' radius and 16RPM. That would translate into about 4.8 g's. That seems a bit high to me (I've pulled 6 in a plane) and would guess maybe 3.5-4.0 on the actual ride (seemed like more when I rode it in soft openings).

ToT gets pretty close to 0 g (you feel like it is actually pulling you down, but I highly doubt it is). Maximum duration is achieved by accelerating up and then deccelerating at about -1g (to cause 0g effect).

As far as actual speed, I guess that works out to about 57mph for MS and for ToT if we assume the maximum duration drop from stationary is 3 seconds, you'd hit about 65 mph.

-Pete
 

Jazzman said:
The other day someone quoted specifics for MS - I think a 50' radius and 16RPM. That would translate into about 4.8 g's. That seems a bit high to me (I've pulled 6 in a plane) and would guess maybe 3.5-4.0 on the actual ride (seemed like more when I rode it in soft openings).

ToT gets pretty close to 0 g (you feel like it is actually pulling you down, but I highly doubt it is). Maximum duration is achieved by accelerating up and then deccelerating at about -1g (to cause 0g effect).

As far as actual speed, I guess that works out to about 57mph for MS and for ToT if we assume the maximum duration drop from stationary is 3 seconds, you'd hit about 65 mph.

-Pete

Thats hot. ;)

(that you figured all that out) :rotfl:
 
Jazzman said:
The other day someone quoted specifics for MS - I think a 50' radius and 16RPM. That would translate into about 4.8 g's. That seems a bit high to me (I've pulled 6 in a plane) and would guess maybe 3.5-4.0 on the actual ride (seemed like more when I rode it in soft openings).

ToT gets pretty close to 0 g (you feel like it is actually pulling you down, but I highly doubt it is). Maximum duration is achieved by accelerating up and then deccelerating at about -1g (to cause 0g effect).

As far as actual speed, I guess that works out to about 57mph for MS and for ToT if we assume the maximum duration drop from stationary is 3 seconds, you'd hit about 65 mph.

-Pete

According to a recent show on The Travel Channel, the drop rate of ToT is 1900 fps. This has to be a mistake, in my opinion, deceleration from such a high velocity would turn most guests to pudding.

The early specifications from ETC quoted 2.5 G sustained. I did hear a rumor from a CM at Epcot that suggested a slight reduction about a month after opening.

Ted
 












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