Take World Showcase for example.
And its been a problem since the day it opened in 1982. I remember the first reviews of EPCOT Center the vast majority of them blasted World Showcase a kitsch, as tacky, as bland and as pedestrian. And for the most part they right.
The point of great design is not that the place should
look like its subject, the goal of design should be to make you
feel that your in that place. Although the France pavilion does everything it can to appear like its Paris even down to the silly mini Eiffel Tower, you dont get the emotions of being in Paris, the feeling, the this is exactly what I thought it would be like kick in the gut. Some pavilions work wander the narrow alleyways in the back of Morocco and get a whiff of the saffron from the restaurant, and you
feel like youre there.
Good design is hard to do. Even Disney at the height of its power didnt get it right all the time. But thats no excuse from sloppy and poor work at any time, especially today. No one gets the same rush walking into World Showcase as you get when you walk under the train tracks at step on Main Street. The difference is in the design.
Now it is back to complaining that WDI didn't go far enough.
Exactly. Thrill rides offer nothing but a short, sharp kick to the adrenal gland. Its a physical thrill that leaves no lasting memory. But a good, story based attraction leaves an emotional impact that you remember long after the fact. People can recall riding Pirates and Mansion when they were little kids with great clarity.
Thats the kind of attraction that people expect from Disney. They want wonder and awe and real magic not two minutes of a runaway train.
I think we all should cut WDI some slack and be appreciative for the things that they have accomplished.
What are we hurting their self esteem? Cutting them slack is the worst possible thing that anyone especially the fans can do. Disney biggest problem is the its good enough attitude that infects the company and the infects the fans.
The public doesnt cut businesses slack. No one goes to the same restaurant month after month just to cut them some slack. No on pays to see a bad movie to cut the director some slack. No one watches a television show for a year to cut the producers some slack.
With all the resources Disney has we have a right to demand they at least live up to what theyve accomplished in the past. No company survives by getting worse over the years and the attendance record of California Adventure shows just how brutally the public can punish a firm that slacks off on the job.
Rohde talked for a while about why the Yeti was chosen as a theme, speaking about it's status of being revered in part as a symbol of a protector of the undeveloped/uninhabited/wild.
That may be the case so how exactly is that communicated on the ride? Youre riding on an old train? How they Yeti suddenly get upset
now when the trains be around for a hundred years? What part of the ride shows the Yeti protecting the wilderness, all he does is attack us? Maybe if he pushed a water buffalo off the track before we hit it but theres nothing like that on the ride. The Yeti is there as nothing more than a cheap thrill.
Personally, I find the idea of exploring the Himalayas pretty cool
Again theres a huge difference between the impossible and the impractical. You cant board a rocketship and fly around the Moon, no matter how much money I have (even $20 million would only have gotten Lance Bass a 100 miles high). Going on a safari (and yes, I went on one as a honeymoon) is just a matter of going to expedia.com. Given the amount of money you have to drop for a WDW trip these days, its probably cheaper to go to Africa. In the first instance Disney is fulfilling a dream, in the second its offering a discount. How magical is that?
things like the differences between setting, theme, and story;
Except that he doesnt really understand them in a real, storytelling sense the way Walt built
Disneyland. Rohde doesnt understand that viewpoint the real difference between plot and story. He got where he was not because hes a good designer, but because he did things on the cheap. You didnt survive the last ten years at WDI based on your ability; you survived based on following orders from people like Pressler and Eisner.
To be blunt there never would have been a sudden need to drop in another thrill ride into Animal Kingdom to prop up sagging attendance if Rohde has designed a place that wowed the public in the first place.