But on one end you say they spent gobs of money on a failure and then complain that the bean counters stiffle creativity.
It's not a simple issue that "more money = better; less money=worse".
The most important factor in the success or failure of any project is the skill, talent and passion of the people involved.
'Mission: Space' is a failure becasue the people who made it had no imgination, no respect for the audience, and were attempting nothing beyond "thrill ride". The people who created 'Soarin' had a fraction of the resourses to work with but spent them wisely and used their talent to overcome the limitations put upon them. Guests really don't care how much an attraction costs, they want to have a good time. 'Soaring' delivers that, 'M:S' doesn't and it's reflected in the attendance figures.
A successful production is a matter of getting the
proper level of resources to
right people.
That's how Disney lost the rights to
Harry Potter - they refused to fund their proposal to a sufficent level to build something actually worth seeing. It was 'Mission: Space' all over again, an excerise on seeing how little you can spend and still con people into riding the attraction.
Universal took a different approach. In the end they will probably spend less money than Disney would have, but by a clever combintion of using what they already had
and a unique and imaginative approach they have created (at least on paper and if all the rumors are true) a truely stunning experience that will draw millions of people.
Realistically speaking, people aren't going to stop riding anything disney puts out when all they've got at home is tilt-a-whirls and mega coasters.
That thought was the whole design philosohy behind California Adventure and why that entire park is empty and devoid of paying customers.