Sorcerers of the Magic Kingdom

mshanson3121

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Jan 16, 2015
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So glad I read about this. This will be right up our kid's alley!!! So I'm curious, is it only for use within Magic Kingdom? Also, if we do two different days in MK, do they bring their cards back on the second day? Do they have to start all over again, or can they just continue the game they started a few days earlier? Also, how early can we access this? We will be in the park before it technically opens due to a reservation, will we be able to get this when we first walk in, or have to wait until the park opens?
 
1. It's only in the Magic Kingdom
2. You keep your cards and can bring them back over and over in addition to collecting a new pack each day. Your progress is tied to your Key Card and Magic Band.
3. I think as long as the park is open, you should be able to access the portals. I'm not certain on this, but it seems if the park is on, the portals would be on as well. You may have to wait to get new cards if the Firehouse or the stop behind the Christmas Shoppe isn't open.

Have fun! I love this game, it's really well done and the way the portals a hidden in plain sight is really creative.
 
So glad I read about this. This will be right up our kid's alley!!! So I'm curious, is it only for use within Magic Kingdom? Also, if we do two different days in MK, do they bring their cards back on the second day? Do they have to start all over again, or can they just continue the game they started a few days earlier? Also, how early can we access this? We will be in the park before it technically opens due to a reservation, will we be able to get this when we first walk in, or have to wait until the park opens?
Yes, it is only in MK. Your kids can bring their cards from previous days & I'd recommend it since it gives them more options in the game with the more types of cards they have. Each day you go to MY you can go to the firehouse & get a new pack of cards.

Here's some info explaining the game:
http://touringplans.com/magic-kingdom/attractions/sorcerers-of-the-magic-kingdom

http://www.disboards.com/threads/sorcerers-of-the-magic-kingdom-can-someone-please-explain.3388531/

My SD loves the game!
 
It is only in the MK, although there is Phineas & Ferb in the World Showcase in Epcot which is similar.

When we did it in 2013 you did bring the cards back, although if you forget them it's not the end of the world. Yes, they just continue the game that they started a few days earlier. However, we forgot our cards and the CMs were able to get us started somewhere that we hadn't been before, so it wasn't an issue. YMMV on this one, as I think they do try to distribute the players around the park. One thing to be aware of is that although there are game hotspots all over the park, the sequence is set up so that there is a vignette in each land. This means two things:
1) When you are playing you will criss-cross an individual land to go to each hotspot, but you will not criss-cross the whole park to get from one hotspot to the next.
2) If you want to take a break, it's best to make sure you have done all the hotspots in one vignette / one land. Otherwise you *will* have to repeat the first hotspots from that segment to rejoin your place in the story.

We really like both the MK and the World Showcase version -- they are a little different in the play. In the MK, all the stops are little movie clips that give you more of the story and tell you where to go. In Epcot, you are guided interactively by a cell phone, so you have things like "go to X place and press the button on the display", which causes some cool thing to happen. Then you get the next set of instructions from the phone. It is not as disconnected as I'm making it sound, but the point is that you get cool "results" that integrate into the story from following the instructions, not the story itself like in Sorcerers.
 
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My favorite part of the sorcerers game is the cards. Each park ticket can get one pack every day. Being cast members for a year, my GF and I got a pack every time we visited MK. We were eventually able to collect every card (minus the ones you have to buy).. However, as far as gameplay, I think the pirate adventure game in Adventureland is more fun (probably bias from working there)
 
tips:
1. have something to hold the cards. You get 5 each day. Some could be duplicates.
2. if you have a smart phone, take a pic of the maps and portal locations. We lost the map and were too lazy to walk back to the front. Once you've gone through, you'll remember the portal locations, but the first time is harder wo a map
3. if you lose your key, you have to go back to get one. They said it was linked to our MB and AP, but it didn't work!

You can all play together, or each play separately.
 
You can also get cards and maps from the Sorcerer's desk in Liberty Square, behind the Christmas shop. It's generally less busy than the fire station. We've never had to wait behind more than one group in Liberty Square and typically we can walk right up and get our cards.
 
MMV on this one, as I think they do try to distribute the players around the park. One thing to be aware of is that although there are game hotspots all over the park, the sequence is set up so that there is a vignette in each land. This means two things:
1) When you are playing you will criss-cross an individual land to go to each hotspot, but you will not criss-cross the whole park to get from one hotspot to the next.
2) If you want to take a break, it's best to make sure you have done all the hotspots in one vignette / one land. Otherwise you *will* have to repeat the first hotspots from that segment to rejoin your place in the story.

We really like both the MK and the World Showcase version -- they are a little different in the play. In the MK, all the stops are little movie clips that give you more of the story and tell you where to go. In Epcot, you are guided interactively by a cell phone, so you have things like "go to X place and press the button on the display", which causes some cool thing to happen. Then you get the next set of instructions from the phone. It is not as disconnected as I'm making it sound, but the point is that you get cool "results" that integrate into the story from following the instructions, not the story itself like in Sorcerers.


1. What does YMMV mean, lol?
2. Do you have to finish all things in one land before you can go to the next land? Do you have to hit all the hot spots, or just some of them?
 
YMMV: Your Mileage May Vary. Basically, the experience that you have may not be the same as the experience other people have.

Each section of the stories is tied to the portals in one section of the park. There's an order that you have to do it in before you can progress to the next section, thought that order is somewhat randomized to lessen the amount of people waiting to go to the various portals to continue their story. Sometimes you'll go to each of the portals in the land that you're in, and sometimes you'll be sent back to a portal you've already completed to continue the story. I believe it's done based on traffic patterns. Once you defeat that story's boss, you'll be sent to another section of the park to continue the main story. If you're at the wrong portal to continue your story, or you just forget which portal you're supposed to go to, tapping your keycard will show you where you're supposed to go to pick up on your story. I tend to hit the train station as soon as I enter MK because it's fairly quiet and I really like the design of that portal.

I know this may all sound like gibberish, but it'll make sense once you start the game and play through your first section.
 
YMMV: Your Mileage May Vary. Basically, the experience that you have may not be the same as the experience other people have.

Each section of the stories is tied to the portals in one section of the park. ...

I know this may all sound like gibberish, but it'll make sense once you start the game and play through your first section.

Yup, what he said.

Yes, you do have to finish each story before moving on to the next one. The point I was trying to make was that since the MK is huge, it's helpful to know that you won't be constantly criss-crossing the entire thing between one portal and the next.
 
Yes, you do have to finish each story before moving on to the next one. The point I was trying to make was that since the MK is huge, it's helpful to know that you won't be constantly criss-crossing the entire thing between one portal and the next.


Good :) Our plan was to do Adventureland/Fronteirland the first day and Tomorrowland/Fantasyland the next day.
 
Good :) Our plan was to do Adventureland/Fronteirland the first day and Tomorrowland/Fantasyland the next day.

But you don't get to pick where you go...the game sends you around. Also, Main Street is one of the gameplay areas (along with Fantasyland, Frontierland, Adventureland, and Liberty Square); Tomorrowland is not. SOMK doesn't really work with a touring plan. We play it in the afternoons when the rides lines are too long for our taste.
 
But you don't get to pick where you go...the game sends you around. Also, Main Street is one of the gameplay areas (along with Fantasyland, Frontierland, Adventureland, and Liberty Square); Tomorrowland is not. SOMK doesn't really work with a touring plan. We play it in the afternoons when the rides lines are too long for our taste.

Again a YMMV thing, but we have had CM's who have helped us to start in particular areas if crowds etc. allow when we had forgotten the card that showed where we had stopped. Especially with a DAC, you may find that a desire to start in a particular land can be accommodated. I agree you might not want to hang a whole touring plan around it, but it is certainly worth asking when you sign up. I would recommend going to Liberty Sq. to sign up if you are going to ask for a specific land, as the CM's may have more time to work with your request if the location is less crowded.
 













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