Mission Space - can you abort the mission?

Mouse-n-Mini

DIS Veteran
Joined
Jun 12, 2005
Messages
518
Hi all- We will be travelling to disney in October, and I for one can't wait to ride Mission Space- my mother, however, after reading about MS causing people to get sick or pass out, has decided that she isn't going to ride. I really don't want to go it alone, but if I must, I was wondering if anyone who has ridden knows whether or not she could go through the line with me, through the pre-show area, etc. and then duck out at the last minute the way you can at rockin' roller coaster?
 
Mouse-n-Mini said:
Hi all- We will be travelling to disney in October, and I for one can't wait to ride Mission Space- my mother, however, after reading about MS causing people to get sick or pass out, has decided that she isn't going to ride. I really don't want to go it alone, but if I must, I was wondering if anyone who has ridden knows whether or not she could go through the line with me, through the pre-show area, etc. and then duck out at the last minute the way you can at rockin' roller coaster?

A CM will come by and ask one last time if everyone wants to do the ride before the final "pre-launch briefing" and entering the ride. I've seen people take that opportunity to leave.
 
I can't remember for sure...maybe I dreamed it but, I thought I remembered seeing a red shut off button inside the capsule for emergency stop. Maybe I'm wrong but, I just keep seeing something in my head. :confused3
 

There are buttons all over the ride but they are part of the ride experience. Each person in the capsule is assigned a different position and they make it seem like you are actually controlling your flight to Mars by saying, "engage auto-pilot now, extend wings now etc. etc." As they do this the buttons light up and you press them. You really are not doing anything it is just part of the ride. As far as I am aware once you are in your seat and the ride begins you cannot stop it.
 
wendy1974 said:
There are buttons all over the ride but they are part of the ride experience. Each person in the capsule is assigned a different position and they make it seem like you are actually controlling your flight to Mars by saying, "engage auto-pilot now, extend wings now etc. etc." As they do this the buttons light up and you press them. You really are not doing anything it is just part of the ride. As far as I am aware once you are in your seat and the ride begins you cannot stop it.

This might be something WDW could (and should) change about the ride. People don't always know how their bodies will react to something until they try it; by then, it's too late to do anything until the ride is over. Maybe installing a working "abort" button would be a good idea. That way, if anyone passes out or gets seriously ill on M:S, one of the other riders can press the button and stop it. Then the ill person can get whatever medical treatment may be necessary before it's too late.

This may or may not have helped in this situation, but it may help other riders in the future. My heart certainly goes out to the 4-yo's family.
 
disneyworldgirl said:
This might be something WDW could (and should) change about the ride. People don't always know how their bodies will react to something until they try it; by then, it's too late to do anything until the ride is over. Maybe installing a working "abort" button would be a good idea. That way, if anyone passes out or gets seriously ill on M:S, one of the other riders can press the button and stop it. Then the ill person can get whatever medical treatment may be necessary before it's too late.

This may or may not have helped in this situation, but it may help other riders in the future. My heart certainly goes out to the 4-yo's family.

That's a good idea in theory, but what if you're riding in a capsule with another couple or family? It wouldn't be fair to the others to abort their ride just because you start feeling ill.
 
michaelwilliammidd said:
I can't remember for sure...maybe I dreamed it but, I thought I remembered seeing a red shut off button inside the capsule for emergency stop. Maybe I'm wrong but, I just keep seeing something in my head. :confused3

Have you've been to DisneyQuest? There's a stop button in the Virtual Space Mountain simulator. Could that be what you are remembering?
 
CheshireVal said:
That's a good idea in theory, but what if you're riding in a capsule with another couple or family? It wouldn't be fair to the others to abort their ride just because you start feeling ill.

Yeah and its not just your capsule - every capsule, (what are there, like 5 or 6?) would have to stop. Obviously if a life is in danger, you wouldn't hesitate to stop the whole ride, but giving the general public access to that button would create some serious havoc. Perhaps they'll find a way to have a CM monitor each capsule (if they aren't doing so already).
 
CheshireVal said:
That's a good idea in theory, but what if you're riding in a capsule with another couple or family? It wouldn't be fair to the others to abort their ride just because you start feeling ill.

By stopping the ride you'd interrupt more than just the people you're sharing the "pod" with. The ride is designed with multiple capsules all on one large wheel.

An emergency stop button could be put into play, but as my DS pointed out to me, people would be using it all the time as they start to feel queezy (and stopping is the most nausiating part of the experience.)

Disney must have a camera on each person, I think there is a good chance that the CM watching over the 4 yo as part of his group may have mistaken the child's passing out for him simply closing his eyes and shrinking in his seat... IF he could see the child at all, a 4yo is tiny and may not have shown on his screen. If this is true, then Disney could be found at fault even if the child had an undiagnosed condition.
 
As far as an out before you get on the ride, they practically BEG you not to ride it! I was very iffy on whether I should do it or not because I figured I'd feel bad - and I was right - so I remember them telling you SEVERAL times you could exit before getting on! I'd already decided to try it once, knowing I probably wouldn't like it. There wasn't enough "thrill" there to make it worth feeling that bad so I'll never do it again.

I think an abort button is an excellent idea. It seems to me they could make it where it would only stop the car that is aborted. If I'm on with a family that aborts because they are sick - I'd rather have them abort it then puke on me! (And of course rather then die) They could easily let whoever was in the car that wants to finish it ride again.
 
When you are standing in line for the ride, isn't there a monitor that shows the inside of the capsule and the person riding it. I don't know if they have one on every person. Disney gives a lot of warnings before you get on this ride and even give you barf bags so if someone looks like they are getting sick, I don't think disney would stop the ride, especially when it is over in a few minutes. It is unfortunate that the boy died but I truly believe there were underlying circumstances that caused his death. He just happened to be on the ride at the time of his death. Think of how many people have rode this ride since opening. I would think that if this ride can cause deaths, the death rate would be much higher and sooner than now since I believe it has been opened about a year now.
 
Yes you can get out of it at the last minute. I seriously think that it entirely depends on the person and with this ride i think you have to be completely healthy and feeling great to ride it. The first time i rode it was before it was officially open. While i thought it was the coolest thing ever, it did make me feel pretty sick and we decided to skip doing test track again right afterward. They've definitely tamed down the ride since then (or maybe i just knew what to expect) because when i rode it this march i was perfectly fine afterwards.
 
dizanimator said:
Have you've been to DisneyQuest? There's a stop button in the Virtual Space Mountain simulator. Could that be what you are remembering?

Yes I have ridden that at DQ perhaps that must be what I am thinking off. :wave2:
 
CheshireVal said:
That's a good idea in theory, but what if you're riding in a capsule with another couple or family? It wouldn't be fair to the others to abort their ride just because you start feeling ill.

If someone was passed out or seriously ill (not just having a headache or slightly nausea, but really serious) I wouldn't mind if they stopped it. I'd rather have someone not get seriously ill or even die rather than me riding the ride. I can ride it again.
 
If they added an abort button, no one would ever get to ride a full ride. Like someone else said, they practically beg you not to ride it before you get on it. Once you're in there (once again, like someone else said), if someone got slightly queasy, they'd press the abort button. If it was an individual capsule, I'd say add one, but since you're dealing with 8-10 capsules around a central centrifuge, I say "no way."
 
Maybe a "CM Alert" button that wouldn't actually stop the ride, but would allow for communication with a CM, so they could determine if the ride required an emergency stop...

Kungaloosh!
Morticia.
 
yes she can walk in with you, but make sure she leaves. the ride is not worth the sickness or anything else. I never get sick or afraid of rides but this one did it. I was sick for the rest of the day and into the night. NOT WORTH IT!
 


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