I was going to start a new thread about this, but it fits in too well with this one. Today at the SIGGRAPH conference, Joe Rohde gave the keynote talk. He's an Imagineering executive, the chief designer of AK and most recently the Expedition Everest Ride. Most of his talk focused on the development of EE. It was incredibly interesting. Most of the talk focused on the nature of storytelling, the importance of theme (as opposed to setting) and that sort of thing. I haven't seen the EE ride myself, but from this talk I am amazed at the amount of background work that went into it.
Another Voice said:
Theyre havent been any real ones in about five years.
Disney has been closing down WDI project by project for five years now. All of the creative staff the ones with the original ideas have already been fired. The only people left were the middle management with the political skills to avoid the layoffs.
It was kind of bizarre for me to read this today, just hours after hearing Rohde's talk. The strong impression I got from him (at least in regards to the development of EE - maybe this was the last of the original rides) was 180 degrees different from what you're saying, here. Everything he discussed about the ride (other than the initial directive to put together a thrill ride for AK) seems to have been done with a lot of thought. It's certainly far from picking up an external ride and slapping decorations on to it. His talk outlined the whole process they went through, from picking the idea for the ride all the way down to how they designed the ride details, and how all of this fit into the storytelling framework. He spent a lot of time emphasizing the need for telling a story and how that can be done in a physical installation.
What this really means is the end of the unique Disney attraction. The best Disney rides have been the ones where Imagineers sat around and dreamed up their wildest adventures exploring a haunted house, going on a pirate adventure, traveling to outer space and then figuring out how to make their dreams real.
Now we get salesmen pitching their companys latest wares, competing for the lowest price to fill a bullet point on a PowerPoint presentation. Welcome to Six Flags over Orlando.
Boy, if this is the case, it would have to be a complete change from everything about the process as discussed today. In fact, if this talk was even somewhat reflective of the general procedure at Disney, I think you would have a much easier time of making the case that Imagineering was
too focused on storytelling (!) over trying to contain costs. I can see that the detail they went into probably cost a lot of $, and honestly I think most people won't realize how deep the story for this ride goes (though maybe that's part of the point).
I've followed this board for a while, and read how many folks (including AV) lament the decline in Disney quality. Honestly, today's talk seemed exactly like the type of speech that such people would like. Really - it was completely the opposite of the bottom-line oriented management that I have seen criticized. If this was reflective of Imagineering (and it
was reflective of at least one Imagineering exec), I don't think you should consider a gutting of Imagineering to be a good thing...