MarkBarbieri
Semi-retired
- Joined
- Aug 20, 2006
- Messages
- 6,172
http://vimeo.com/25642610
Using a couple of GoPro Hero HDs in a 3D mount and a Nikon D90 in an underwater shell, we made a little swimming video today. We rendered a 2D version because it is quicker and easier. Most of the footage is from the GoPro 3D setup, so Ill go back and make a 3D version later.
The shots are all from our backyard and are primarily centered on the pool. I wanted to do a mixed shoot with lots of above water and underwater shots. A lot of the above water shots were done using a slider mounted on a tripod. The in water shots were almost all done handheld. They turned out surprisingly well. I anticipated having to use a lot of warp stabilizer, but I dont think Ill bother. While it works amazingly well, it also takes an amazingly long time to render.
I did take a few shots underwater with a tripod. Those are the shots of the kids swimming over the camera. It took a minute to psych myself up to bring my tripod under water. I think that almost every photographer has a deep-seated fear of mixing water and gear, so even when it isnt rational, it still takes a bit of getting used to.
I didnt do much post production work on the shots. The underwater parts had curves applied to increase contrast, a white balance adjustment, and an increase in saturation. The above water shots are straight from the camera.
I shot the GoPros in r3, which is ultra-wide 720p60. I wanted the high frame rate so that I could get smooth slow motion effects. The D90 video was shot at 24fps. I didnt even think about the frame rate on it until we were done shooting. Im not sure what the choices would have been.
I'm enjoying the heck out of the little GoPros. They lack of an interface on them makes them a bit of a pain to set up. The lack of an LCD makes framing difficult (as is obvious from some of the shots). Those drawbacks aside, they are fun little cameras. The image quality is great for their size and cost.
Using a couple of GoPro Hero HDs in a 3D mount and a Nikon D90 in an underwater shell, we made a little swimming video today. We rendered a 2D version because it is quicker and easier. Most of the footage is from the GoPro 3D setup, so Ill go back and make a 3D version later.
The shots are all from our backyard and are primarily centered on the pool. I wanted to do a mixed shoot with lots of above water and underwater shots. A lot of the above water shots were done using a slider mounted on a tripod. The in water shots were almost all done handheld. They turned out surprisingly well. I anticipated having to use a lot of warp stabilizer, but I dont think Ill bother. While it works amazingly well, it also takes an amazingly long time to render.
I did take a few shots underwater with a tripod. Those are the shots of the kids swimming over the camera. It took a minute to psych myself up to bring my tripod under water. I think that almost every photographer has a deep-seated fear of mixing water and gear, so even when it isnt rational, it still takes a bit of getting used to.
I didnt do much post production work on the shots. The underwater parts had curves applied to increase contrast, a white balance adjustment, and an increase in saturation. The above water shots are straight from the camera.
I shot the GoPros in r3, which is ultra-wide 720p60. I wanted the high frame rate so that I could get smooth slow motion effects. The D90 video was shot at 24fps. I didnt even think about the frame rate on it until we were done shooting. Im not sure what the choices would have been.
I'm enjoying the heck out of the little GoPros. They lack of an interface on them makes them a bit of a pain to set up. The lack of an LCD makes framing difficult (as is obvious from some of the shots). Those drawbacks aside, they are fun little cameras. The image quality is great for their size and cost.




