The old way of dealing with a ride closure, everyone could come back to that ride on fp, and ride it with their ticket as soon as it reopened. Even if it was early in the morning closure, the option was still there. Many people used this option. How many, I am not sure, but probably a decent percentage.
This new way, they are NOT saying that, are they. They are trying to make it sound more conveinent, and in some ways, it may very well be- as long as you have a phone and a data service.
However, something that has always struck me as 'wrong' in all the analysis of how FP+ was going to affect us, was the percentage of fp+ per attraction, as opposed to the regular fp. There were websites and podcasts, that said current fp distribution is around 80%. I never believed that. I felt it was closer to 30%, based on the length of wait in the fp line per hour, as was my own personal experience. However, who knows what the actual percentage of OHRC was with the old system.
This new system, should it run properly, will be vastly more efficient. How many times has Disney told us that? And, this new system should be able to recalculate and reoffer fast passes on the spot, as soon as the CM's let the system know its operational again. However, notice that this IS NOT OFFERED, and I wonder why.
The system (again, I say, if they can make it work properly) should be able to do this. Maybe they will be able to do this, but dont want to make any promises of this right now- and that is a reasonable statement.
But my own pet theory is that the WILL NOT BE ABLE to do this, simply because they intend to have a MUCH higher ratio of FP+'s then they ever had of the old type. And the sheer number of people with fp+ will not be just able to 'show up' at any random time without overwhelming the system. Even a few hours worth will not be able to be massaged through the fp+ line. I really think, EVENTUALLY, this will be true. But it could be a couple of years in the making to have that number of people online with fp+
The other thought on this is: perhaps if the system is so efficient, when a ride goes down, a CM estimates how long they think it will be down for, and if its for a short duration (someone lost their hat, or some idiot jumped off the ride vehicle) then only a certain number of hours will be 'shut down' and cancellation proceedure goes into effect only for those hours. EX: on splash, someone wiggs out and jumps off before the big drop at the top of the tunnel in the early am. Ride is closed for maybe 2 hrs . Cancellation only happens for the periods between 10-12, and only these people get bumped to reselect. It has zero impact on someone showing up at 3 pm for their scheduled fp+. This works better for us, I think.
The potential for efficiency of this system is simply mindboggling. I hope they can get it running smoothly.
rambly thoughts....