I think TSM is worth it, esp with 9 and 7. It's like Buzz but in 3D and more fun.
Strategy is *definitely* race for FP at rope drop. I would send your fastest runner with all tickets and then have the rest of the group catch up while you are waiting in line for FPs (yes, it's that bad).
RnR and ToT don't seem to have the waits that they used to, but I haven't been at a busy time like this.
Strategy is *definitely* race for FP at rope drop. I would send your fastest runner with all tickets and then have the rest of the group catch up while you are waiting in line for FPs (yes, it's that bad).
RnR and ToT don't seem to have the waits that they used to, but I haven't been at a busy time like this.