Leaderboard or milestone?
Patch notes say leaderboard, not milestone.If it’s only for leaderboard position I’m not gonna even try. That event will be a bloodbath. If it’s a milestone than I‘ll definitely make sure I get it.
Thanks, that’s what I though, but to lazy to look it up. Looks like I’m not getting the attention, because I’m not gonna participate in that cut throat tapper event.Patch notes say leaderboard, not milestone.
I bought her anyway because I don't mind using the gems. By the time I need more, I'll have built them up again. I don't fret over attractions because too many have to be won (either in leaderboards or in chests), but I will keep at the characters to be sure I'm not missing any down the line.Definitely not gonna spend real money on Colette, but trying to decide if I want to spend 500 gems (have enough) on her. What are you guys planning on doing?
I love this idea, but I don't see it happening. One of their biggest goals is to get us to check in on the game as often as possible. This will totally mitigate that. But it sounds divine.So I was thinking (always dangerous) are there any type of feature that you’d be willing to spend $ on getting in the game? This also applies to ftp players or players who refuse to spend $ on this game anymore.
I’ll go first. I’d probably spend $5 or $10 on the ability to add a job multiplier feature to the game.
Example: choose an item job and click/pull down a multiplier and choose 1x, 2x, 4x, etc. and it would multiply the jobs time and item total to match the timer. So before bed I could choose a 1 hour common item job, select a 6x or an 8x multiplier and wake up to that number of items.
Definitely not gonna spend real money on Colette, but trying to decide if I want to spend 500 gems (have enough) on her. What are you guys planning on doing?
I didn't see it earlier, I don't think it was there, but Remy's Ratatouille Adventure is now available in the 'Featured' attractions section for 300 gems.
I thought for sure you would have posted this yesterday. You’re lateFirst of all I need to apologize to everyone on this thread for neglecting one of my post event update traditions.
Why the do they have to make the game more difficult but moving (past) event character tabs from the top to the bottom and also put new permanent content tab in a location that makes it even harder to find? And before anyone tells me it’s that it’s just how they always do it, I KNOW THAT, but it doesn’t make it any less annoying!!!
Please consider giving us a tab that puts ALL the characters that can still be leveled at the top. Ideally they could add this in a future update, but I’d be willing to pay a few dollars for this feature similar to the x-time multiplier idea I mentioned the other day.
Happens with each new update. I know at one time, someone suggested that it might be because it helps newer players. But they should be be able to list them in reverse chronological order, which would help everyone instead of one small part of the audience. And while we're at it, can we move Merlin to the bottom of the damn list? Of all the characters to make easily accessible, he's one that we never have to access. Ridiculous.First of all I need to apologize to everyone on this thread for neglecting one of my post event update traditions.
Why the do they have to make the game more difficult but moving (past) event character tabs from the top to the bottom and also put new permanent content tab in a location that makes it even harder to find? And before anyone tells me it’s that it’s just how they always do it, I KNOW THAT, but it doesn’t make it any less annoying!!!
Please consider giving us a tab that puts ALL the characters that can still be leveled at the top. Ideally they could add this in a future update, but I’d be willing to pay a few dollars for this feature similar to the x-time multiplier idea I mentioned the other day.
Kudos to this new crop of Spring 2021 interns. Decent addition to an event. Now that I've put nearly all of my characters and attractions into storage, this has certainly helped.Striking Gold event just started. There is a big improvement here (IMO). If you click the Striking Gold item on the screen, you will see the list of characters and buildings that will produce the gold trophies. If you have the character or building stored, you can pull them out of storage real easily. You also can see if a character is busy on some other task and won't produce a gold trophy. FYI, the gold trophy now looks like a wedge of cheese.