disABILITIES FAQs - temporary & permanent disabled, 1st trip, next trip, Wish trip

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See post 28 of this thread for more information on attractions with moving walkways. Guests without a mobility device /obvious need (cane, walker, etc.) will need to explain their needs to the CMs at the attraction to use the accessible boarding area. The are no stairs and moving walkways can be slowed or stopped at the accessible boarding spot.

Guests may park their wheelchair or ECV with the strollers and walk in line if they wish. But, be aware:
  • Take the ECV keys with you. Remove and backpacks or items you are concerned about anyone taking.
  • The distance walked in some lines is much longer than it appears, so even if the wait is short, the distance may be long.
  • Wheelchairs and ECVs parked with the strollers may be moved by CMs as they keep the area straightened.
  • Some attractions involve a wait without any seats unless you have a wheelchair or ECV (see post 22 of this thread).

This is a link to the DIS sites page about Animal Kingdom.

I put those in bold that the guest would be able to stay in the ECV for.
The ones that have a wheelchair ride car, I put in blue bold. The guest would need to be able to transfer to a wheelchair.
The ones just in black regular type are ones that require a transfer that some guests would not be able to make.
Pandora attractions - both attractions require a transfer that might be difficult for some guests. This thread has more information, including photos and videos: https://www.disboards.com/threads/pandora-rides.3593133/

Boneyard - this is a playground; you would be able to go on the paths

Chester & Hester's Dino-Rama including
  • TriceraTop Spin - about a 12-15 inch narrow space step over the side of the ride car.
  • Fossil Fun Games - carnival type games
Dinosaur - very turbulent ride simulating a Range Rover type ride in a primeval jungle. Step up into the ride car. Guests parking their ECVs
Expedition Everest - about 6 inch step over the lip of the ride car
Festival of the Lion King
Finding Nemo - The Musical
Flights of Wonder
It's Tough to be a Bug

Kali River Rapids - The regular loading area has a moving walkway. The accessible boarding area has way to trap the ride raft to limit movement, which makes loading easier. Getting onto the ride involves stepping up about 12-15 inches thru a narrow doorway. It can be wet and slippery.
Kilimanjaro Safari - tram has space for one wheelchair; tram is not ECV accessible. Need to step up about 15 inches into the ride tram; there are good handholds. There is a stroller parking area about 2/3 of the way from the line entrance to the boarding area. Guests using ECVs or wheelchairs in line are directed to an accessible boarding area not long after the stroller drop off area. The accessible tram returns to the same area for unloading after the ride. The wait at the accessible boarding area is usually longer than the wait for guests boarding at the regular boarding area. Trams that board at the regular boarding area drop guests off in a different spot after the ride.
Maharajah Jungle Trek
Oasis
- area between entrance as you come in and Discovery Island
Pangani Exploration Trail

Rafiki's Planet Watch including

  • Wildlife Express Train- it is at least 1/4 mile between the Planet Watch Station and the building that houses the attractions.
  • Habitat Habit!
  • Conservation Station
  • Affection Station - a petting zoo. ECVs are not allowed for the safety of the animals
Tree of Life/Discovery Island Trails
 
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Many attractions involve a preshow or a wait in a 'holding area' for 10-15 minutes or more. Those are often shows that have guests 'collect' in a prehow area while another 'set' of guests is in the show. Once the first guests leave the theater, the doors open for the next set of guests who are waiting in the preshow area.
Having a DAS (Disability Access Service) card will not prevent you from standing in those situations. Most of the areas have a very few or no seats at all and you have to wait in the preshow area to get into the show.
Some examples of places where you would have to stand - DAS or not would be:
Studio
Muppet Vision 3D
Voyage of the Little Mermaid
One Man's Dream (This is a walking tour)
Twilight Zone Tower of Terror
Rise of the Resistance - there are 3 portions of this attraction. Guests can use their wheelchair/ECV during the shuttle portion. After getting off the shuttle, guests using mobility devices are asked if they can stand for up to 15 minutes for the next portion of the experience. Wheelchairs can be used to the point of boarding If needed, but ECVs are left there.

Magic Kingdom
Railroad - there is not a preshow, but the train has to come to the station for you to board it.
Tiki Room
Hall of Presidents
Haunted Mansion
Country Bear Jamboree
Mickey's Philharmagic
Monster's Inc. Laugh Floor
Enchanted Tales With Belle - the first part of the experience is about a 2 minute introduction to the story while standing in Belle's father's workshop. The second part is standing in the wardrobe room for about 5 minutes while roles are assigned for play parts. There is no place to sit for either of these. Guests are seated on backless padded benches for the remainder of the show.

Epcot
Mission Space
Test Track
Guardians of the Galaxy: Cosmic Rewind - Welcome Center preshow room where guests stand for a few minutes waiting to start and then watching the welcome message/preshow
Movie at The Land
Soarin'
American Adventure
Reflections of China (a 14 minute movie that has no seats, just rails to lean against)
O Canada (a 14 minute move that has no seats, just rails to lean against

Animal Kingdom
It's Tough to Be a Bug
Festival of the Lion King (you will need to wait for the next show)
Wildlife Express Train (you may need to wait for the next train - they leave every 5-7 minutes)
Bird Show in Asia (there may not be a place to sit when waiting for the next show)
Finding Nemo (you will be standing during your wait for the next show)
Flight of Passage in Pandora - 2 preshow areas where guests stand (or sit on wheelchair) for background story and instructions. ECVs need to be left before this point, but attraction wheelchair can be borrowed

Having a wheelchair or ECV would give you a place to sit during those kinds of attractions and would also help you cover the distances for a WDW visit. Many people don't think about how much they walk in a day at WDW, but the average is at least 3 miles per day.
Many of the lines are very long distance to walk from the entrance to the actual boarding area. For example, Soarin is about 1/4 mile from the entrance to the line until the boarding area. There is an equal distance from the point you complete your flight until you get back out of the ride.
A DAS would not usually shorten the distance and the DAS is only used in lines and does nothing to help you get from place to place.
 
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WDW has marked some attractions with warnings. They are marked with a red triangle on the map and also on a sign at the entrance to the queue and at least once before boarding.
The wording for the general warning is:
WARNING! For safety, you should be in good health and free from high blood pressure, heart, back or neck problems, motion sickness, or other conditions that could be aggravated by this adventure. Expectant mothers should not ride.

The warning they use is general and doesn't give any information about what the specific warning or that attraction, so Im adding a few notes regarding each ride that is listed with warnings on the maps.
This will help you decide if you want to consider any of the attractions with warning.
Anyone with a significant health problem will want to discuss it with their doctor.
If in doubt, you can ask the CM at the attraction for more information, have someone else in your party ride to give an opinion, or sit it out.
(but don't send a thrill ride junkie on for an opinion - my DH feels all the thrill rides are "nothing; no problem at all", but he loves thrill rides, the worse, the better.)

For Epcot here are the attractions with warnings:
  • Mission Space - Minimum height 44 inches. Both the more tame (green side) and the more wild (orange side). They are both turbulent with the biggest difference that the orange side spins on a centrifuge as well as moving back and forth. Sudden changes of direction that jerk you around a lot. The Orange side does produce G force due to the centrifuge spinning. Shoulder harness over shoulder.
  • Test Track - Minimum height 40 inches. This has sudden stops, swerves and goes fast. Little neck support. Seat belt in middle seats. Outside seats have seatbelt and car style shoulder harness.
  • Guardians of the Galaxy: Cosmic Rewind - Minimum height 42 inches. This roller coaster is smooth, but contains almost constant turns and extreme banking. The ride vehicle also rotates to follow the action. The combination of all that does make some people ill.
For Magic Kingdom:
  • Splash Mountain - Minimum height 40 inches. This has several small drops and one very large drop. The big drop takes you down at a very extreme angle at a high rate of speed (I think you get to 40 mph). At the bottom, your ride car stops abruptly. Most of it is fairly smooth, but during the drops, you can get jostled. It is also difficult to get in and out of because the ride car has very small openings and you would need to lift her up quite far over the side. Individual lap bars
  • Big Thunder Mountain Railroad - Minimum height 40 inches. A roller coaster. Has no head or neck support and you get jostled a lot side to side. Sudden changes of direction that jerk you around a lot. Lap bar that serves both seats. If one person is larger than the other, it will be loose for the smaller person.
  • Tomorrowland Indy Speedway - Minimum height 32 inches. Small, low to the ground gas powered cars. They are loud and smell of gas. Because kids are driving some of the cars, you can get bumped from behind. Even if you dont get bumped, it can be a jerky ride. No neck support. Seat belt.
  • Space Mountain - Minimum height 44 inches. A roller coaster in the dark. Guests ride single file in separate seats. T bar lap bar.
  • Goofys Barnstormer - It is a short roller coaster. WDW does not give the usual general warning, but just says "Expectant mothers should not ride." Lap bar shared between 2 seats. Largest person stops bar, so it might be loose for a smaller person riding along.
  • 7 Dwarfs Mine Train - like Barnstormer, this attraction does not have the usual WDW warning. It just says "Expectant mothers should not ride." This is a short, smooth roller coaster. The mine cars swing freely, which sounds like they would be moving a lot. What actually happens is the swinging allows them to stay more stable on turns, which makes it very smooth. Some guests have reported a bit of a jolt when it starts, stops or comes to emergency stop. Individual lap bars
For Disney Studio
  • Star Tours - Minimum height 40 inches. A simulated spaceship ride with sudden dips and other movements. Sudden changes of direction that jerk you around a lot. No neck support. Seat belt.
  • Millennium Falcon: Smuggler’s Run - Minimum height 38 inches. A simulated spaceship ride with sudden dips and other movements. Sudden changes of direction may jerk you around. 6 individual seats arranged In 3 rows of 2 seats with a wide aisle between the seats. Seat belts, but no arm rests or side support. High back seat gives some neck support, but it is hard surface. The ride reminded me of Star Tours, but each group is in an individual ship and some of the motions depend on actions of the riders (especially the pilot).
  • Star Wars: Rise of the Resistance - Minimum height 40 inches. There are 2 vehicles - the first has guests standing or using a mobility device and doesn’t have any huge jarring movements; it does shake with random movement. In the second vehicle, guests are seated in 2 rows of 4 seats In each vehicle. There are molded seat spaces for each rider with individual seat belts. The vehicle spins at times, can go in multiple directions, including backwards and can change direction quickly. There is a small drop in an elevator, which appears to be augmented by video that makes it appear farther and faster.
  • Rock N Roller Coaster - Minimum height 48 inches. A roller coaster. Fairly smooth, but very fast and does an inversion. Shoulder harness over shoulder.
  • Tower of Terror - Minimum height 40 inches. You sit in an elevator and get dropped. It is fairly smooth, but arms and legs will move around. No neck support. Seat belt.
  • Slinky Dog - Minimum height 38 inches. Does not have the usual warnings, but does say expectant mothers should not ride. It is a smooth roller coaster with multiple curves, hills and drops. One sequence includes many small drops and hills in a row.
  • Alien Swirling Saucer - Minimum height 32 inches. Does not have any warnings, but the spinning may be difficult for some people.
For Animal Kingdom:
  • Kilimanjaro Safari - this is a tram ride through a simulated African wildlife preserve. It can be bumpy, depending on which bumps or ruts the driver hits. My DD rides in her wheelchair and is bumped around quite a bit. The wheelchair accessible space is in the front row. Some people feel the front row is less bumpy; I have ridden in various locations and don‘t feel the front row is any less bumpy (maybe the back few rows are bumpier, but the others seem the same to me). No neck support. No seat belt
  • Kali River Rapids - Minimum height 38 inches. A river raft ride. The raft is free floating inside a channel and there are several places where the raft can get dropped rather hard. You may get wet or completely soaked. No neck support. Seat belt
  • Expedition Everest - Minimum height 44 inches. A roller coaster which goes backwards at one point. No neck support. Lap bar
  • Dinosaur - Minimum height 40 inches. This is a very rough, noisy ride in the dark. It is a simulated time travel ride in a Jeep-like vehicle that goes up and down over simulated hills. Sudden changes of direction that jerk you around a lot. No neck support. Seat belt
  • Pandora - Navii River Ride is a slow moving, level boat ride with no warnings - just mentioned here because before it opened, some people thought it had a drop.
  • Pandora - Avatar Flight of Passage - Minimum height 44 inches. A simulator attraction with a 3D movie. It is a very immersive attraction. The ride movements are smooth, but there are some intense dives, which feel more intense because of the movie and motion of the ride car. Individual seats that are straddled like a motorcycle. Lean support at the front with handholds. The restraints include a piece that comes up behind the rider’s back and one behind each leg. There is a trial vehicle outside of the ride guests can try ( includes restraints that can be brought up into position, but not locked).
  • You can find more information about both Pandora rides on this thread: https://www.disboards.com/threads/pandora-rides.3593133/

These attractions have no warnings, but some people have reported problems with them.
Magic Kingdom
Pirates of the Caribbean - Does have one small drop in the dark.
Haunted Mansion - At one point, the doombuggy turns around and goes down an incline backwards. Some people have reported that this short sequence caused an uncomfortable pressure on their back or neck. The doombuggy does have neck support.
Small World - your boat may (usually will) bump the boat in front of you and the boat behind may hit your boat with a pretty good jolt.

Disneys Hollywood Studios
Toy Story Mania - this is a ride car that goes thru a video game with a number of different scenes. In between each scene, the ride car makes a quick spinning turn with a sudden stop which some people find a bit jerky.

Mickey & Minnie’s Runaway Railroad - this ride has a trackless vehicle, which means it can move freely in any direction. In one particular scene, it repeatedly moves forward, backward and side to side (Highlight between * to see spoiler *Daisy Duck’s Dance Class* ). Pull down lap bar shared by whole row, so may be loose for smaller riders. No neck support. My family felt this ride had some jolts.

Epcot
Frozen Ever After - jerky during much of the attraction, especialy during the drops and turns. The track is bumpy and guests can get jolted as the track pulls you along.

Spaceship Earth - this is a very gentle, slow ride. Toward the end of the ride, the ride car turns around and goes down a steep incline backwards. Some people find that this sequence is uncomfortable because they are resting on their backs and necks (there is good neck support).

Many people think that Soarin has warnings, but the only warnings are for fear of heights and possible motion sickness. It is a very gentle simulated hang glider ride. The seat is supportive and feels like a comfortable lawn chair. It has a 40 inch height requirement.

3 Caballeros in Mexico - very similar boat ride to Small World. The ride itself is gentle and slow, but boats bump the boat ahead of them and get bumped by boats behind at the end.

Remy’s Ratatouille Adventure - has no warnings. Ride has a trackless vehicle, which can/does move in any direction. Some unexpected backwards movements and a (? mostly simulated) trip down a ramp. Some of the movements were quick, but didn’t feel jerky to my family. Some posters have complained of motion sickness during 3D movie quick turns combined with (? apparent slow real turns). My SIL and his mother both have motion sickness and did have some problems that resolved after a few minute. No neck support. Restraint is pull down lap bar shared with row.

Information about G Forces on attractions - this website has actual measurements that someone made:
http://www.gcdataconcepts.com/wdwpart1.html
 
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See also post 3 on page one of this thread for more information about epilepsy.
Most people think of strobe lights when they think of seizures, but most people with seizures don't have any problems with strobe lights.
This is something to talk to your doctor with, but in for most people with epilepsy, the lights at WDW won't cause any problems.

Things that are very important to be aware of are sleep deprivation, dehydration and getting off schedule with medication. All of those things can lower the seizure threshold (how easy it is for a seizure to occur). It's very easy to get off schedule or forget medication while on vacation. One things we have found that helps with this is to actually use an individual dose medication container and an alarm (on our phone or iPod) as a reminder for medication times.

There are not actually any attractions at WDW that use lights that are technically strobe lights (i.e, fast, regular flashes of light) and they do not have any warnings for seizures and/or strobe lights on any attractions. Where they do have flashing lights, they are always irregularly flashing, which is a different situation.
Most true strobe lights flash many times per second, but slowing to 5 flashes per second or less means that the majority of even photosensitive epileptics are not going to have a problem. Only about 3-7% of people with epilepsy are photosensitive and have problems with lights; of those, only about 5% would have a problem with a light flashing 5 times per second or less.

If you do encounter flashing lights and are concerned, the Epilepsy Foundation recommends covering one eye and turning/looking away from the direct source of light. The reason for covering only one eye and looking away from the direct light is to prevent both eyes from sending exactly the same information to the brain.
This should work whether someone has a problem with epilepsy or has problems with lights for another reason.

This is a list of attractions I know of with light effects of some type. Many attractions have a single light or 2, so it is difficult to list all. But, I am sure that we have included most of them.
MK
  • Enchanted Tiki Room - periods of darkness with simulated lightning. The lightning is random and short.
  • Jungle Cruise - one section goes thru very dark ‘temple’ then back outdoors.
  • Pirates - some lightning flashes in the first dark part of the ride. Flame effect in background in some parts. Some random flickering from simulated flames in the last half.
  • Big Thunder Mountain Rail Road - there are no light effects in this attraction, but if you are riding on a sunny day, you will go in and out of dark tunnels repeatedly at high speed.
  • Splash Mountain - on a sunny day, there are several places where you will go from dimly lit indoor areas to outdoor. The ride moves slowly, so the change is slow. There is a single bright flash when your picture is taken during the big drop.
  • Seven Dwarfs Mine Train - no light effects, but on a sunny day, you will be traveling in and out of dark areas into bright sunlight.
  • Haunted Mansion - almost at the end of the preshow, there is a flash of lightning at the top of the ceiling. Boarding area includes flickering wall sconces. Portait wall at beginning of ride include some light flashes (one is single bright flash), but most of ride is dark
  • Small World - the end scene includes numerous ropes of white lights that blink on and off in a regular pattern. I would describe it as a traveling pattern - as one light goes off, the next light in line goes on. So, the light travels down or across the strand of lights.
  • Buzz Lightyear - moving targets, some with lights. Just before the last room of the ride, there is a long narrow tunnel room with swirling red lights and flashing white lights. The swirling and flashing are not rhythmic. The last room of the ride includes several very bright random flashes of white light.
  • Space Mountain - multiple flashing lights
  • Tomorrowland Transit Authority Peoplemover - part goes thru Space Mountain with small lights on the ceiling simulating fast motion past stars. Track goes thru some buildings and back outside which may be bright on sunny day

Epcot
  • Spaceship Earth - the first part of the ride and the last part of the ride are dark, long and narrow.
    The entrance 'tunnel' has screens high on the wall, warning that your 'time capsule' will turn and descend at some point during the ride. The screens are bright compared to the walls.
    The exit tunnel has some lighting effects, but not flashes.
  • Mission Space - Includes a flash of light for a picture and flashing instrument lights to alert ‘astronauts’ to push particular buttons. There are also small amber colored flashing alarm beacons at the end of the ‘runway’ when you are landing on Mars.
  • Test Track - the walls and ceiling in most of this attraction are black, with colored strips of light. On pictures they look like neon lights, but are probably fiberoptic lights. The lights do not move or flicker. There is one section where your car looks like it will run into a truck, which has suddenly turned its lights on. Soon after that, the car travels outside, so if the day is bright, you will go into bright sunlight.
  • Living with the Land - simulated thunderstorm in the first few scenes. The first part of the attraction is dim; the second part is in a greenhouse, where the light can be a bit of a shock when you first enter. At one point, the boat enters a 'fish farm' part of the greenhouse, which has dim red lighting. After traveling thru that part, you will agin be in a greenhouse. The ride boat moves slowly though, so it is not difficult to adjust to the different lighting..
  • Soarin' - There are sudden scene changes where something happens to fill the screen in the scene you are on and change to the next scene. Most are between similar light situations. One of the last scenes includes soaring over the Eiffel Tower with a bright searchlight which swings towards you at the start of the last scene change. The end scene includes fireworks
  • Journey into Your Imagination - Some flashes of light. One bright flash near the end where a picture used to be taken.
  • Gran Fiesta Tour (Mexico) - fiber optic fireworks in the ceiling and wall in the last scene
  • American Adventure - the Chief Joseph sequence has a few stokes of lightning. The World War 2 sequence on a ship includes arcs of welding light.
Studio
  • Star Tours - flashes of light (you are in a space ship and end up in a spaceship fight)
  • Millenium Falcon: Smugglers Run - multiple light flashes on the screen from going into space, getting attacked by other ships. Lights in ship include alarms and cues for riders to perform actions
  • Star Wars: Rise of the Resistance - multiple lights from being in space
  • Voyage of the Little Mermaid - some flashing light, some twinkling lights and some pulsating blue/green laser lights above your head to simulate the top of the water. All are random
  • Rock N Roller Coaster - one bright flash of light during picture taking and random flashes of light as you 'drive' down the highway past signs and lights
  • Tower of Terror - one bright flash of light during picture taking. Elevator door opens suddenly to give a view of outdoors (so bright light on a sunny day). Some twinkling lights during the early part of the ride and I was too busy being scared and holding DD down to notice any more.
  • Frozen Sing Along - Includes some flashing lights/lights to simulate snow that moved/beamed across the stage and sometimes the audience.
  • Fantasmic - includes some bright flashes of white lights that beam across the audience, fireworks, 'eye lights' from dragon and snake. Many people are using light up toys which may be set on rapid flashing. Glow with the show ears change color in synch with the show. Most of the color changes are slow transitions.The ear part is translucent white plastic.
AK
  • Festival of the Lion King - one act includes twirling flaming sticks and there are some bright lights that beam across the theater. Most come from high and/or the ceiling, especially during the aerial act sequence. There are other random lights beaming as spotlights get into position to light different singers
  • Dinosaur - dark ride with sudden appearance of dinosaurs in front of you. Random flashes of light. One big flash as a picture is taken.
  • Expedition Everest - includes some bright light effects and you move between dim covered areas into outside several times.
  • Flight of Passage in Pandora - has bright flashes of light as your banshee takes off to fly and again to end the ride.
My mother had migraines and found that reflections off water (especially the World Showcase Lagoon) bothered her on a very bright day. She also had problems sometimes with the 360 movies in China and Canada because they are all around and because of flicker. Even though movie might not seem to flicker, they are actually made up of many individual pictures per minute going thru the projector. The flickering in them is noticeable by some people, especially if the film is damaged or dirty.
 
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Make a Wish and other Wish trips
  • Organizations for WISH type trips for adults
    Dream Foundation - this is the best known of the adult wish granting organizations
    Dream Lives On
    One Gift - Happiness Unlimited - this organization is only for cancer patients
    Fairy Godmother.org is still listed on a lot of resource lists, but their website is no longer operating and the organization closed October 31, 2008)

The Big Give is a group of kind volunteers who provide some special surprises to families who have been approved to go on Wish trips.
They are not able to give to every family, but they sprinkle as much pixie dust as they are able. Because there were some misunderstandings about how the Big Give works, I was asked to add this message to the disABILITIES FAQs thread:

I know we have a lot of new families. I want to say WELCOME! I know your child's Wish trip will be magical!

I would also like to remind everyone that the Big Gives are not something you can "sign up" for.
Please don't message members asking for your child to be included. Asking puts us in a postion of having to say no. We really don't want to do that. Posting on other threads does not increase your child's chances. The way the Big Give works is we find you. There is not anything for you to do to make it happen. The planners of the Big Give are in contact with each other and planning Gives months in advance. The Gives are a gift, it's not something to ask for or strongly hint at. If you qualify and are chosen for a Give, you will be notified. We are fairly persistent if we don't get an answer the first time we PM too!

We are volunteers who sew for Wish kids as time and money allow. We are not part of MAW and don't get funding. We are Moms and Grandmas, who work, manage our families, attend school, homeschool and sew when we have spare time.

Even without a Big Give, EVERY child will have a special and magical trip!

To all of those getting ready for your trip Have Fun and enjoy a magical week with your child. For those still waiting for dates, hang in there-magic is around the corner!
 
People frequently ask about attractions that are good for getting out of the heat, so here are some suggestions.

Some attractions I would suggest for MK:
  • Enchanted Tiki Room in Adventureland - an audioanimatronic musical show with birds.
  • Pirates of the Caribbean in Adventureland - even though it is a ride, it is a long ride and the waiting area is inside and cool.
  • Country Bear Jamboree in Frontierland - singing bears. Corny in a cute way.
  • The Hall of Presidents in Liberty Square - a history lesson in about 20 minutes.
  • The Haunted Mansion in Liberty Square - another ride, but a long one.
  • Mickey's Philharmagic in Fantasyland - a really cute 3D movie with lots of music.
  • Small World in Fantasyland - another long ride.
  • Monsters, Inc Laugh Floor in Tomorrowland - this is a cute show with the characters from Monsters, Inc.
  • Tomorrowland Transit Authority - this is outdoors, but there is usually a breeze. It's an elevated tram ride thru Tomorrowland.
  • Carousel of Progress in Tomorrowland. It's nice and cool in the theater and is a long attraction - about 15 minutes.

For Epcot, everything is fairly long and is inside, so you won't have a problem finding cool spots in Future World. Everything will be a good choice.
In World showcase, the pavilions with rides or shows are:
  • Mexico - a boat ride thru Mexico, searching for Donald Duck.
  • Norway - A boat ride featuring Frozen
  • China - a very nice movie of the history if China shown on screens all around. There are no seats, but there are lean rails that you can use during the show.
  • America - a really nice audioanimatronic show featuring American History from the first European settlers to the beginning of the 21st century.
  • France - a movie showcasing the scenery of France. Beautiful music, beautiful scenery, comfy seats and air conditioning.
  • Canada - another standing movie with lean rails
  • each country also has shops- even though you would not be seated, they are a good way to get out of the heat.

For the Studio, most things are indoors and are fairly long, so there are many things to do there to get out of the heat. I'll just mention a few things:
  • Walt Disney: One Man's Dream is a walk thru attraction with a short sit down movie. Well worth seeing since there are many interesting one of a kind pieces on display.
  • Beauty and the Beast is a Broadway style show in a covered outdoor theater. Even though it is outside, there are fans on the ceiling and it does feel cool.
  • Indiana Jones Stunt Show is also in an outdoor roofed theater. It also feels cooler than outside.
Animal Kingdom is regarded as feeling quite hot. Not sure if it is all the vegetation, or if it just feels hot because of what you are looking at. Most attractions are outdoors. Lines are well shaded or roofed and even have fans to provide a breeze. Except for Discovery Island, there are not that many shops to go into to get out of the heat. So, we usually watch the weather reports and save Animal Kingdom for a cooler day.
Here are a few of the cooler shows:
  • It's Tough to be a Bug in Discovery Island - a show combining 3D movie with audioanimatronics and effects that come at you including sprays of water and some things you can feel on your seat.
  • Festival of the Lion King in Africa - an amazing show with singers, acrobats, a 'flying bird' dance, a fire twirler and more - one of our favorites. This is all performed inside an air conditioned theater.
  • Kilimanjaro Safari in Africa is an open air tram ride thru the African Savannah. Even though it is outdoors, it usually doesn't feel that hot.
  • Asia has a bird show in an open air theater. Even though it is outdoors, it also doesn't usually feel very hot.
  • Finding Nemo -the musical in Dinoland This is a Broadway type show, based on the movie Finding Nemo. An indoor air conditioned theater. We really like this one too.
  • Dinosaur in Dinoland - indoor line and fairly long ride. It is a thrill ride, though, so be aware of the warnings for those with health problems. It us a very turbulent ride with periods of almost complete darkness.
  • Kali River Rapids in Asia. This is a thrill raft ride, so there are some warnings for health conditions. Even though it is outdoors, you will get either sprinkled or completely soaked, so will probably not be hot after riding!
 
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This is a list of attractions that guests with claustrophobia, anxiety or panic type symptoms have reported issues with.


At MK:

  • Haunted Mansion preshow room is a fairly small room called the Stretching Room. It has "No windows and No doors" (the Ghost Host reminds you of that). After the preshow, guests file into another very dark room for boarding and the space gets gradually narrower and narrower as you get closer to boarding. The doombuggies are a problem for some people because of the darkness, the roof of the ride vehicle and the fact that for part of the ride you are going backwards down a hill. If you want to ride without going thru the Stretching room, talk with the CM at the entrance. It is likely not possible, but won't hurt to ask.
  • Carrousel of Progress has a fairly low ceiling is fairly dark and once the show begins, it is not possible to leave without an emergency stop of the show. I have not heard of anyone having a problem, but the inability to leave may cause a problem for some people.
  • Mickey's Philharmagic and Monsters Inc. Laugh Floor have preshow gathering areas where many guests are congregated to wait for the next show. The spaces are large and if someone has a problem being in the crowd, it is possible to hang back away from the crowd. The CMs will tell guests to keep moving forward and fill in all space, but if the CM tells your group to keep moving forward, just explain why you need to stay back.
  • Space Mountain has a tunnel with flashing lights that your ride car goes thru at the beginning of the ride. The ride itself is in near total darkness, which some people have issues with. The space rocket itself fits fairly tightly.
  • Tom Sawyer's Island has some narrow passageways to make your way through and a series of caves; these are dark and can be tight both in width and height. The floors are uneven, which can make the area more disorienting for some people.
  • Pirates of the Caribbean waiting area is themed as a connecting set of caves that twist around into different passageways. It is dim and the ceiling is fairly low. The wait generally is short, so guests pass thru the caves quickly, which minimizes any potential problems. When exiting the attraction, guests go up a steep moving walkway. Guests who are not able to use this use a small elevator to get back to group level.
  • Astro Orbitor in Tomorrowland is located above ground level. There is a very small elevator to get up and down from the ride.
  • Tomorrowland Transit Authority is an elevated tram that gives an overview of Tomorrowland. The track goes into some buildings, including a section going thru Space Mountain. This gives a bit of a Space Mountain overview, but is also extremely dark.mwhike you are inside, you can't see light from outside, which can make some people feel trapped. Inside Space Mountain is the only area that is dark.
  • Under the Sea - Journey of the Little Mermaid in New Fantasyland has a series of cave-like passageways to get to the boarding area. Some areas are narrow or have fairly low ceilings. The last part before boarding is quite dark.

At Epcot:
  • Spaceship Earth has a sort of narrow hallway that your ride car goes thru at the start of the ride and another that your ride car will go down backward at the end of the ride. Both of those can cause a problem for some people, especially the backwards part near the end. There is an interactive touchscreen experience while going down, which helps.
  • Mission Space has a small room for the preshow. The ride is a small capsule to begin with and the control panel advances toward you once the ride car has closed, making it even smaller. Interestingly, I have problems with claustrophobia and didn't have a problem on Mission Space. The waiting area and the ride capsule is pretty much identical whether riding the original version or the more 'tame' green version.
  • Test Track has a waiting line for both the regular line and the Fastpass line that snakes around quite a bit. The preshow area is a fairly small room with a fairly low ceiling. People are grouped around computer touchscreens where you 'design' your own car. Guests stay in that room until a door opens that leads into the next waiting room. The line in that second room moves fairly slowly and when it is crowded, it may feel more claustrophobic.
  • Soarin' queue is in a large space, but the line may feel very tight because there are high walls on both sides (both Fastpass and regular line). There is an interactive game occurring in the regular line, which means people may be jumping, waving, swaying next to you while playing the game.
  • Guests entering the Land with a wheelchair or ECV need to use a small elevator to go from the entrance level down to the level where the food court, Soarin' and Living With the Land are located.
  • Nemo ride at Living Seas had a darkened line with a lot of twists and turns. It is seldom busy, so guests move through quickly, which minimizes problems. The extreme darkness of the line may be an issue.
  • Guests with wheelchairs at the Living Seas need to use a small elevator if they want to go to the second floor of the attraction.
  • American Adventure theater is on the second floor of the building. Guests can get up there using an escalator or a flight of stairs. Guests with wheelchairs or ECVs use a small elevator to get up there. When leaving, all guests go down a fairly steep ramp.

At Hollywood Studios
  • Voyage of the Little Mermaid has a fairly small room for the preshow area and they do pack guests in quite tightly.
  • Twilight Zone Tower of Terror has a preshow in a library with a fairly low ceiling and many people will be in the room for the preshow. The ride car is a fairly large elevator, but the ceiling is fairly low and many people with claustrophobia or anxiety issues have problems with elevators in general.
  • Rock N Roller Coaster is a very dark ride, which may cause problems for some people. It also has an over the shoulder restraint.
  • Fantasmic waiting line and theater are outside, but some people have difficulty because of the large number of people and the closeness. If you have enough people in your party, they can act as a 'buffer' around you to keep a space around you.
  • Toy Story Mania is a large space, but at one point of the line, you come to a steep set of stairs which leads to a passageway that goes over the ride track and then another stairway to get back down to board. There are windows in the passageway, but the ceiling is fairly low. There is one track that avoids the stairs - let the CM know if the stairs are an issue for you.
  • Star Tours ride is in a fairly small theater with no windows, simulating a small space ship. A movie is shown out the front 'window' and your space ship moves in reaction to what is going on in the movie.

Animal Kingdom:

  • It's Tough to Be a Bug has a low ceiling in the preshow area that simulates being underground. The theater itself is large, but some guests with claustrophobia may have difficulty with the the darkness and the fact that things are happening to you - some of them poking you in the back or bottom.
  • Dinosaur has a tunnel sort of area that the ride cars go thru to be sent back to the past. Once in, the attraction very dark, some in almost total darkness. There is a set of stairs in the boarding area. Guests who are not able to use the stairs use a small elevator to get to the boarding area.
  • Flight of Passage in Pandora has 2 preshow rooms that are fairly small and have fairly low ceilings. Guests are assigned a number to stand on during the preshow, so you are separated somewhat from other guests. I have anyone report problems with that attraction, but some might have an issue with fairly small rooms with doors shut and no windows.
Although not a ride, some people have difficulty with the monorails. There are large windows on both sides, but the individual cabins are not that large and can be very crowded at times. If parking at the Ticket and Transportation Center (MK parking lot), the ferry-boat is another choice.
Grand Floridian, Polynesian, and Contemporary resorts have monorail access to MK and TTC. They also have small boats (not wheelchair accessible) to go to MK. Guests can also walk to MK from Contemporary or to TTC from Grand Floridian and Polynesian.

The best way to avoid crowded preshows is to go during less busy times and to use touring plans, which will help you to be in the least crowded part of the least crowded park.

This is a resource for panic attacks, which may be helpful:
http://psychcentral.com/lib/how-to-halt-and-minimize-panic-attacks/0005992
 
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Attractions with moving walkways: Guest with wheelchairs, ECVs and mobility devices do NOT need a Disability Access Service (DAS) card to board in the accessible area. Guests without a visible disability would need to explain their need to a CM.

MK


Haunted Mansion - The moving walkway can be slowed or stopped, but only if you are boarding at the unload area and the CMs are only able to completely stop it on a certain doombuggy. When we ride, it is stopped at our request so that DD can board. It is also stopped for exiting when we were finished. (We have been on it many times in the past and have always had it stopped - I added this recent info because some people have posted in the past that it did not stop). There is a transfer car with a wider opening that makes transferring in easier for some guests, but no wheelchair accessible car.

Tomorrowland Transit Authority - there is a steep ramped moving walkway to get to the second floor station. There is also a moving walkway to board and exit and a moving ramp to get back down to the ground after riding. I would not recommend this attraction for anyone with trouble on moving walkways. These moving walkways can NOT be stopped and are sort or slippery and very steep metal ramps if they are not working and are stopped for any reason.

Buzz Lightyear - Can be slowed or stopped, but only if you board at the unload area. They will normally slow it and only stop if slowing is not enough. There is a special wheelchair accessible ride car that a wheelchair can be rolled onto. Some of the CMs are so efficient at getting a wheelchair into the car that they can load it with just a slight slowing of the moving walkway.

Pirates of Caribbean - steep moving walkway to get back from the underground exit to ground level (like an escalator without steps). There is an elevator to the left of the moving walkway, down a short hall. It brings you out into a sort of deserted looking semi-backstage area near the restrooms. Pirates has a very low boat that is a big step down to get into and a big step up to get back out.

Space Mountain - steep moving walkway at the exit. There should be a way to avoid this with a wheelchair, but I have not ridden it with DD and her wheelchair, so I don't know for sure how.

Peter Pan - can only be stopped in emergency, and stopping requires an evacuation of the attraction.
Sometimes, it is possible to have the CMs stop this attraction for the very first or very last ride of the day. Because of how this ride operates, they can only stop it for boarding if there are no other guests on the ride. For the first ride of the day, they would load guests with disabilities with only a small number of other guests on the attraction (the number who would fit in the cars on the stopped walkway) before starting the walkway. At the end of the ride, they would stop the ride and all guests get out before re-starting the moving walkway. (This information is from an area supervisor at MK).

Voyage of the Little Mermaid - the moving walkway csn be stopped or slowed and there is a wheelchair accessible ride car. Guests with mobility devices or who need extra time board at the unload part of the moving walkway. This is much longer than the regular loading part and allows much more time for getting into the ride clamshell.

Epcot

Spaceship Earth - you enter at the exit; there is a waiting area for people with wheelchairs, ECVs and special needs. The wait is sometimes long and they tend to load people with special needs in 'batches', so keep your group together while you wait. They usually slow the walkway, but it can be stopped completely if absolutely needed.

Where's Nemo - does have a moving walkway. It can be slowed way down and stopped completely. They will usually only slow it, but can stop it on request. There is a special wheelchair accessible ride car.

The Land Building - the building is on a hill and you enter on ground level on the top of the hill. There is a long steep ramp down to get to the level where you will find escalators or stairs to get down to ground level where the rides are. There is also an elevator on the far left side of the building. Look for the Garden Grill restaurant and head left, around a corner. This thread explains access for the rides in The Land (page 2).

American Adventure - does not have any moving walkways, but the access to the building is on ground level and the access to the theater is on 2nd floor. If not using a wheelchair, there are stairs or an escalator to get upstairs. With a wheelchair or other visible mobility need, you can use the elevator to the right of the building entrance. (see the thread I linked in The Land).

Disney's Hollywood Studio
Has no attractions with moving walkways.

AK

Kali River Rapids - has a circular moving walkway for entry and exit. There is a separate loading area for guests with wheelchairs/ECVs/special needs. You wait in the 'regular' line until just before getting to the boarding area, when you are sent to a different boarding area. In this area, they can 'trap' a boat for boarding; the boat stays in place and you don't use the moving walkway.

List of attractions with STAIRS: Guests with ECVs, wheelchairs and other mobility devices do NOT need a DAS to use the accessible areas that bypass these stairs. Guests without a visible disability would need to talk to the CM.

MK

Splash Mountain - there is an accessible bypass just before the stairs that sends guests to a waiting area near the exit

WDW Railroad at Frontierland and Main Street- there is a ramp at both stations, but it is steep and winding

Swiss Family Robinson Treehouse - stairs are winding, steep and narrow

Tom Sawyer’s Island - the island is not considered accessible. There are narrow spots and places with stairs in the fort. A very narrow child's chair may be able to get around.

Big Thunder Mountain RR - there are a couple of shallow steps a few feet into the queue entrance. The Lightning Lane in that area has a ramp, which can be used as a bypass for a few feet to avoid the stairs. It has no other stairs, but has some very steep ramps, which I think people remember as stairs.

Epcot
American Adventure - stairs to get to the 2nd floor for the show. By the stairs, there is an escalator, so you can avoid the stairs. There is a small elevator for guests with wheelchairs, ECVs and other mobility devices. See a CM to use it.

O Canada - there are stairs to reach the 2nd floor level shop area and the entrance to the movie. You can avoid that by following the path thru the garden on the right side of Canada as you face the shops from the front of Canada

Guardians of the Galaxy: Cosmic Rewind - several steep flights of stairs to get from the unload area to the exit; there are large elevators right next to the stairs.

At DHS
Beauty and the Beast - show is in a theater with stairs to get down to the seats. Most of the wheelchair/ECV accessible seating is in the back rows. Guests without mobility devices can sit in the rear to avoid the stairs. To get down to the wheelchair accessible seating in the front rows, there is a very steep ramp with many switchbacks.

Toy Story Mania - There are 2 queues that split at the Fastpass merge point; one has stairs just after the point where guests pick up their 3D glasses. The other queue does not contain stairs. There is also a ramped area just beyond Fastpass merge that bypasses the stairs. The ramped area is where the wheelchair accessible ride car loads. Guests who can't do stairs, but do not need the wheelchair accessible ride car may be sent to the ramped area or to the queue without stairs.

Fantastmic - stairs in the amphitheater to go down to the seating. Very back row is for wheelchairs and ECVs. Several rows ahead are for guests with special needs. There is very limited accessible seating for guest with wheelchairs in the front row; access is by a steep ramp.
There is a ramp all the way from front to back on the far right as you face the stage. This area may be the Fantasmic dinner package seating or Fastpass and guests who are not part of that ‘program’ are not allowed in that area before the show. The specific areas assigned for these programs change from time to time.

Star Wars: Smuggler’s Run - stairs in the single rider entrance/queue and some of the ‘starships’ have stairs to exit.

For Animal Kingdom

Dinosaur - stairs in the boarding area. Guests who can’t do the stairs use an elevator just to the left as you leave the preshow area.

Festival of the Lion King - theater has stadium seating with some seats up many stairs. Much of the ground level seating is for guests with special needs.

Nemo - stairs in theater to get down to seating or sit in stadium seating in the very rear of the show. Back row is for guests with wheelchairs and ECVs, but you can sit in the front row of the stadium seating. There is a small amount of accessible seating for wheelchairs and ECVs in the middle and very front of the theater with access via a ramp.

Pandora: Flight of Passage - some of the ride areas are upstairs and down to exit. Guests using mobility devices are routed by CMs to areas with ramps/level. Let the CM at the entrance know if you need to avoid stairs.
 
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I think it is important for people to let Disney know that some of the changes being done are making it more difficult for some guests. There are sometimes unintended consequences of changes and WDW won’t know the changes caused problems unless people let them know.

Here is a link to the help page for WDW. It includes phone numbers for various types of questions and a link for email (look for the email envelope icon:
https://disneyworld.disney.go.com/help/phone/

For those who want to send a letter:
Disney Complaints and Comments
Walt Disney World Guest Communications
P.O. Box 10,040
Lake Buena Vista, FL 32830-0040

Disney Guest Relations - 407-824-4321
If you have a question or comment about a specific area, use the phone number listed for that area on the website.

For emails, put something in the Subject line about disabilities so it gets routed to the correct people to answer your question. For letters, indicate it is disability related in the first sentence.

Be as specific as you can in what the problem was, what you need, what was changed, what is helpful, what is not helpful.
 
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Travel with Oxygen
If a passenger needs oxygen during a flight, you must arrange it thru the airline. No passenger supplied oxygen is allowed. Each airline handles oxygen a little differently, so you will need to work with your airline on this. There are also some airlines that do not allow oxygen.
You should be able to find out what you need from the airline website or by calling the airline and asking o speak with someone who deals with disabilities or special needs.

Airlines are required to allow FAA approved concentrators. There will be a list on the TSA (Transportation Security Administration) website and also on the airline website. Portable Oxygen Concentrators remove oxygen from the air and provide it to you at a higher concentration than is present in the air.

Make sure you have enough batteries and supplies for the whole flight, plus possible delays - the current requirement is 150% of the amount you need for the expected length of your flight.
Your doctor may have to fill out some forms for the airline about your need for a concentrator. If you need oxygen during the flight, your doctor will have to fill out some information and prescriptions.

There is more information about air travel in post 15 on page one of the disABILITIES FAQs.
Also check out the links to the TSA in that post to find information about taking your equipment, including portable concentrator and items like a pulse ox

Arranging for Oxygen at your Destination
Call your current oxygen supplier to make arrangements. Depending on the company, your contact person may be in the Social Services, Billing or order department.
*Many oxygen suppliers are part of a national chain, are networked with other suppliers or have contacts with other providers in the Orlando area.
Your current provider will help with:
  • finding a supplier who will deliver to your resort
  • doctor's orders
  • getting what you need in terms or equipment/supplies
  • billing your insurance
    Oxygen is a prescription item, so your doctor will need to write a prescription. The company you are using will already have one and should be able to help you get this taken care of for the company in Florida.
It should be totally transparent to you, and you should not have to do anything special other than give your dates, where you will be staying and answer some questions about the supplies and equipment you will need.

Parks With Oxygen
Oxygen and concentrators are allowed in the parks. If you have more equipment than you can carry, each park has lockers where you could safely stow some. There is a fee for using lockers.
Each park also has a First Aid Station where you could leave extra supplies or equipment. There is no charge for using First Aid.
The location of lockers and First Aid are marked on the park maps.

WDW Rides with Oxygen

WDW has marked some attractions with warnings. They are marked with a red triangle on the map and also on a sign at the entrance to the queue.
The wording for the general warning is:
WARNING! For safety, you should be in good health and free from high blood pressure, heart, back or neck problems, motion sickness, or other conditions that could be aggravated by this adventure. Expectant mothers should not ride.

WDW does not list anything about oxygen, so there are some you may be able to ride and some not. It will probably depend on the exact equipment you have, how far it can be located away from you and what exactly the set up for that attraction is. You will probably need to talk to a CM at each attraction for a final decision.

You may want to take the specific information about the rides to your doctor for more specific advice.

For some of them, there is a height requirement, so a child on oxygen may not be able to ride anyway. I listed the height requirement for those that have a minimum height.
I do not have experience with oxygen, but have ridden these attractions. Other posters may have actual experience with oxygen, although many people using oxygen would have other conditions that keep them from riding these.
Even if you can’t ride any of these, there are still plenty of things without warnings (and without height requirements, for younger guests).

For Epcot here are the attractions with warnings:
  • Mission Space - Minimum height 44 inches. There is a warning for both the more tame (green side) and the more wild (orange side). They are both turbulent with the biggest difference that the orange side spins on a centrifuge as well as moving back and forth. Sudden changes of direction that jerk you around a lot. This is a very turbulent ride and my guess is that oxygen would not be allowed.
  • Test Track - Minimum height 40 inches. This has sudden stops, swerves and goes fast. Little neck support. It is not really that rough, so oxygen might possibly work.
For Magic Kingdom:
  • Splash Mountain - Minimum height 40 inches. This has several small drops and one very large drop. The big drop takes you down at a very extreme angle at a high rate of speed (I think you get to 40 mph). At the bottom, your ride car stops abruptly. Most of it is fairly smooth, but during the drops, you can get jostled. It is also difficult to get in and out of because the ride car has very small openings and you would need to step up quite far over the side and lift your equipment over the side. Oxygen might work on this if it can be on the floor of the ride car because backpacks are put there and stay in place.
  • Big Thunder Mountain Railroad - Minimum height 40 inches. This is a roller coaster. Has no head or neck support and you get jostled a lot side to side. Sudden changes of direction that jerk you around a lot. I am quite certain that oxygen would not be allowed here because there is so much movement.
  • Tomorrowland Indy Speedway - Minimum height 32 inches. Small, low to the ground gas powered cars. They are loud and smell of gas. Because kids are driving some of the cars, you can get bumped from behind. Even if you don’t get bumped, it can be a jerky ride if you hit the guide bar that keeps the cars from going off the path. No neck support. Oxygen would need to fit in the car and not interfere with steering or using the gas pedal.
  • Space Mountain - Minimum height 44 inches. This is a roller coaster in the dark and passengers sit one behind the other. I am quite certain that oxygen would not be allowed.
  • Goofy’s Barnstormer - is a short roller coaster and not sure whether oxygen would be allowed or not because it is quite short.
For Disney Studio
  • Star Tours - Minimum height 40 inches. A simulated spaceship ride with sudden dips and other movements. Sudden changes of direction that jerk you around a lot. No neck support. Purses and other items are required to be placed in a net bag under the seat; nothing loose is allowed. My guess is that oxygen would not be allowed.
  • Rock N Roller Coaster - Minimum height 48 inches. A roller coaster. Fairly smooth, but very fast and does an inversion. Because of the inversion, I am quite certain oxygen would not be allowed and posters who were on oxygen confirmed this was true.
  • Tower of Terror - Minimum height 40 inches. You sit in an elevator and get dropped. It is fairly smooth, but arms and legs will move around. No neck support. My guess is that oxygen would not be allowed because the tank would kind of float during the points where the elevator is rising and slam down as it drops.
For Animal Kingdom:
  • Kilimanjaro Safari - this is a tram ride through a simulated African wildlife preserve. It can be bumpy and my DD is bumped around quite a bit in her wheelchair. No neck support. Purses and other items are placed under the seats; it is possible oxygen could be used.
  • Kali River Rapids - Minimum height 38 inches. This is a river raft ride. The raft is free floating inside a channel and there are several places where the raft can get dropped rather hard. You may get wet or completely soaked. No neck support. Loose items are placed in lockers outside of the attraction. Because of this, my guess is that oxygen would not be allowed.
  • Expedition Everest - Minimum height 44 inches. A roller coaster which goes backwards at one point. No neck support. It is fairly smooth, but my guess is that oxygen would not be allowed.
  • Primeval Whirl - Minimum height 48 inches. this looks pretty tame from the ground, but it is a small roller coaster combined with unexpected and quick turning. There is little restraint and you can get whipped around a lot. My youngest DD almost slipped under the restraint in this. I am VERY certain that oxygen would not be allowed.
  • Dinosaur - Minimum height 40 inches. This is a very rough, noisy ride in the dark. It is a simulated time travel ride in a Jeep-like vehicle that goes up and down over simulated hills. Sudden changes of direction that jerk you around a lot. No neck support. I am quite certain oxygen would not be allowed.

These attractions have no warnings, but some people have reported problems with them.
Magic Kingdom
Pirates of the Caribbean - Does have one small drop in the dark. The drop has no turns, so may be OK.
Haunted Mansion - At one point, the doombuggy turns around and goes down an incline backwards. Some people have reported that this short sequence caused an uncomfortable pressure on their back or neck. The doombuggy does have neck support. Should not be a problem with oxygen.

Disney’s Hollywood Studios
Toy Story Mania - this is a ride car that goes thru a video game with a number of different scenes. In between each scene, the ride car makes a quick turn which some people find a bit jerky. It should not be a problem with oxygen if the oxygen can be placed on the floor.

Epcot

Many people think that Soarin’ has warnings, but the only warnings are for fear of heights and possible motion sickness. Minimum height 40 inches.
It is a very gentle simulated hang glider ride, where you are suspended at least 10 feet off the ground. The seat is supportive and feels like a comfortable lawn chair. Loose items are required to go under the seat in a mesh bag, so I am not sure what would be done with oxygen. If it fits in the mesh back, it would probably be allowed. Larger items are left on the floor.

Helpful Links:
Portableoxygen.org - helpful website with much information and links
Website about oxygen and air travel
Thread about Portable Oxygen Concentrator
 
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If it is a rigid cast, that is a little different and harder to get into things than full leg brace (braces have at least some flexibility.

Someone who is not able to bend the leg at all might have very few attractions they can ride and may have to settle for shows. The wheelchair space In most of the wheelchair accessible ride cars is around 48 inches long.
So, if someone is using a wheelchair and has their leg extended out in front of them, they are likely to be longer than 48 inches.
My DD's personal wheelchair from the tips of her toes to the back of the push handles is almost 40 inches ( and she has little feet). Add a packed backpack, and her wheelchair is about 46 inches. Someone with longer feet or an extended leg might be longer than 48 inches in a wheelchair.
The attractions listed below might have room for someone out of a wheelchair in a regular seat.
Wheelchairs can be brought all the way to the boarding area of most attractions.

Peter Pan and Tomorrowland Transit Authority have moving walkways which can't be slowed or stopped, so would not be accessible to someone with a long leg cast.

Disney used to have a FAQs on their website where they did list the attractions that had more room for a leg cast.
Besides size, you would need to check with the doctor for some - like Tower of Terror. Don't want to risk damage by jostling the leg too much. I removed the things that no longer exist, added the replacement in its place, if the ride car is the same/similar and added some notes about ride cars.

The following attractions have additional space on aisle ways or next to the seating areas and should be able to accommodate a full leg cast. Please speak with a Cast Member at each of these locations for additional information.

Magic Kingdom

  • Walt Disney World Railroad (has a wheelchair space in the front car and should fit)
  • The Jungle Cruise (has a wheelchair boat and should fit)
  • Liberty Belle Riverboat (permanent ramp to get in and open space for parking, so will fit)
  • "it's a small world" (has a wheelchair boat and should fit)
  • Cinderella's Golden Carrousel - Wheelchair access has been added as of 2019. Look for the wheelchair access gate on the side closet to The Friar’s Nook. The gate turns into a fold down ramp and a bench in that area of the carrousel has a fold up seat to make a wheelchair spot.
  • Monster's Inc. Laugh Floor - show
  • Walt Disney's Carousel of Progress -show
  • Tiki Room -show
  • Magic Carpets of Aladdin -has a wheelchair car, but it is quite tight. Some wheelchairs do not fit even with out elevating footrests.
  • Country Bear Jamboree -show
  • The Hall of Presidents -show
  • Laugh Floor -show
  • Mickey's Philharmagic -show
  • Winnie the Pooh has a wheelchair car and a wheelchair should fit with a full leg cast. You may want to ask them to turn the motion off to avoid being jostled.
  • Little Mermaid ride in be Fantasyland has a wheelchair car and someone with an extended leg may fit, especially if the are able to angle their leg down.
  • Enchanted Tales with Belle - show
Epcot
  • 3 Cabelleros (Mexico - wheelchair boat should not be a problem.
  • Wonders of China - 360 movie
  • The American Adventure - show
  • America Gardens Theater - outdoor theater with periodic shows
  • Impressions de France - theater
  • O Canada! - 360 movie
  • Disney & Pixar Short Movie Festival - 3D movie shorts. Wheelchair space is not very deep, so may have to angle wheelchair
  • Turtle Talk - interactive show (children interact with Crush who appears in a window in front of the theater)
  • The Living Seas with Nemo and Friends - does have a wheelchair car, but it's kind of tight and someone with an extended leg will probably not fit
  • Attractions at Living Seas
  • Living with the Land (The Land) - has a wheelchair boat and should be no problem.
  • Awesome Planet (The Land) -movie
  • Remy’s Ratatouille Adventure has a wheelchair car, but probable not deep enough for elevated leg
Disney-MGM Studios
  • Star Tours (check with doctor) - would need to transfer to a ride seat
  • Twilight Zone Tower of Terror (check with doctor)
  • Muppet*Vision 4D - movie
  • For the a First Time in Forever - A Frozen Singalong
  • Voyage of the Little Mermaid - show (has Not opened since COVID shutdown)
  • Playhouse Disney, Live on Stage - show
  • Star Wars - movie and wheelchair accessible walk thru displays
  • Walt Disney, One Man's Dream - museum like attraction
  • Toy Story Mania - has a wheelchair accessible car, but it is fairly tight and wheelchair with leg extended will not fit. If able to get on, beware of the bar that holds the pop gun used during the ride; my daughter has ended up with it crashed into her knee while it was being secured.
  • Smuggler’s Run - check with doctor. Wheelchair could be brought into your ship for transfer to a seat and would have leg room, but ride is rough
  • Rise of the Resistance - check with doctor. This includes 2 ride vehicles; the first is a ‘transport tram’ that is similar to and not much bumpier than the Orlando Airport trams. The second vehicle requires a transfer and has little leg room.
Animal Kingdom
  • Kilimanjaro Safaris - wheelchair accessible ride car may fit
  • Pangani Forest Exploration Trail
  • Wildlife Express to Conservation Station
  • Conservation Station
  • It's Tough to be a Bug
  • Safari Village Trails
  • Festival of the Lion King
  • Maharajah Jungle Trek
  • Flights of Wonder
  • Nemo, the Musical

For MK
Someone with a long leg cast may not be able to get into Pirates because the ride cars are pretty tight. Pirates, possibly is not an easy step in, but might be doable with a long leg cast or brace.
Haunted Mansion would probably not work - possibly would work in his own ride car.

Buzz Lightyear and Aladdin have wheelchair cars, but both a tight and the regular car does not have much leg room, although someone with a long leg cast might fit in a row by himself, sitting partly sideways.
The Great Goofini is a small short roller coaster and does not look like it would have space.

For Epcot, Mission Space ride car is fairly tight, so he may not fit and would not have the option of a ride car for himself, but maybe it would work if there were less than 4 in the ride car and if OK with his doctor (even green version can move you around).
Spaceship Earth is also fairly tight, although the walk in is flat.
Frozen in Norway is tight and high step over the side.

For the Studio, Toy Story Midway Mania has a wheelchair car, but someone may not fit with a long leg cast. My DD's wheelchair is a fairly tight fit.
They may or may not fit if transferring to the regular ride car, but may have to use the accessible boarding area anyway to avoid the stairs in the regular line (there is a second line without stair, but it is not always in use)

For AK, if he gets the OK from his doctor and has a waterproof cast, a person with a long leg cast may be able to ride Kali River Rpids. It won't be easy in or out, but they have a special boarding area for guests with disabilities where they trap a boat so it stays still. I would not recommend it though - the water in the boat makes things slippery and the chance of getting totally soaked is great.

Expedition Everest is another one to ask the doctor about. The ride car is pretty tight, but there is a practice car guests can try to see if they would fit.
Dinosaur is very rough and fairly tight.


For most of the rides that require a transfer, the person will be getting in and out on the same side. So, if they are stepping in with the 'bad' leg going in last, they will step out with the bad leg coming out first. This is important to keep in mind because getting in may be easier than getting out (or vice versa).
 
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Most people know what walkers and crutches are, but may not have heard of rollators or knee walkers. All of these devices are mobility devices and will be handled the same as a wheelchair or ECV at the parks.

Rollators are walkers that have small wheels and a fold down seat attached. With the seat folded up, they are used pretty much like a regular walker. Because they have wheels, there is no need to lift them up to move. You just hold onto the handles and push. When you get tired or would otherwise have to stand, fold down the seat and instant chair.
If you are buying one, they vary in price from under $100 for a very basic one to over $500 for one with more options and 'bells and whistles'. Some can also be used to push a seated person for short distances.

Knee walkers look sort of like half of a rollator, with an elevated platform to keep an injured leg bent behind you off the ground.
I have not used one, but have friends who have and they both said it was wonderful. They had previous injuries they had used crutches for and said this was much better.

You can rent rollators, and I believe also knee walkers, at medical supply rental places and I think Care Medical rents them in Orlando.
See post 2 on page of this disABILITIES FAQs thread for information about rental.

If you are flying and bring one from home, airlines will carry mobility equipment free of charge and without it either counting toward your checked or carry on allowance. You can gate check it - which means you bring it all the way to the gate, get a gate check tag for it (usually from the gate agent before boarding begins). Then, just before getting on the plane, you fold it and leave it at the gate.
When you arrive at your destination, it will be brought to the gate/ doorway of the plane for you to pick up.
Depending on the plane's on board storage and how small the mobility device will fold up, you may be able to bring it on board and stow it. Canes and crutches will usually fit in the overhead storage bins without any trouble.

For WDW, many people have a wrong misconception of how guests with mobility devices are handled. Manynpeople think that most attractions have handicapped lines where all guests with disabilities wait, but, actually there are very few attractions with handicapped lines.
In most cases, guests with mobility devices use the same line to wait in as everyone else.
These are called Mainstream lines. The Studio and AK are newer parks and were built with almost every attraction having Mainstream lines. There are some attractions at those parks that have a different boarding area for guests with disabilities. For example, both Dinosaur at AK and Toy Story Mania at the Studio have stairs toward the end of the queue. In both of these attractions, guests with mobility issues or other disabilities that make stairs difficult wait in line with everyone else until just before the stairs. At that point there is a bypass they will be directed to that goes to the boarding area without using the stairs.

For those attractions, CMs will see you have a mobility device and direct you to the correct place or the line to follow will be marked with a handicapped symbol (wheelchair icon).
All mobility devices ( wheelchairs, ECVs, walkers of various types, crutches ) are handled the sme and you don't need anything to use them in line. Because you will be standing and the knee walker, walkeror cane might be hidden by other guests, you may occassionally need to point it out to CMs. This won't usually be a problem.

Epcot and MK are older parks and were built before Mainstream Lines were thought of. Both parks have been adding Mainstream access as much as possible as they add or renovate attractions though.
You will find most lines are Mainstream even at those parks ( this is part of the ADA, which says people with disabilities should be handled 'in the mainstream' they same as other people as much as possible.)
There is more information about Mainstream lines and which attractions have them in a post on page 1 of this thread.
Post 1 on page 1 of this thread is an index that will tell where to find what information.

Mobility devices can be brought all the way to the boarding area, or in theaters/shows, all the way to the seating area. For rides, it will normally be left where you board. If the unload area is a different place than the loading area, CMs will move it to the unload area after you board.
Canes can usually be brought right onto the ride car - but - as a recent poster using a cane for assistance with a vision impairment pointed out, make sure to have it out of the way of the ride securement device so the can doesn't bop you on the head as the door closes or the bar comes down to secure you into the ride car.

If you have to go to a different place to wait or to board, your party (up to a total of 6, including you) will be able to stay together and board together in most attractions. There are occassional exceptions - for example if the accessible boarding area is already quite full of people waiting - you may be asked to split up into smaller groups. This doesn't happen often as long as you entire group is no more than 6 people.

You also would have the option of leaving the knee walker or other mobility device in the stroller parking area with the strollers. If you do that, be aware that CMs move and rearrange strollers to keep things orderly and use the space most efficiently. So, your device may not be in exactly the same spot you left it.
It will be in the same area and if you don't see it, the CM working there can help you.
(if you leave it somewhere outside an attraction other than stroller parking, it will be moved to the stroller parking area).
 
An update to Legoland's blog.
They are partnering with Autism Speaks to provide some 'autism friendly' features - like a play wall and a quiet room.
http://www.llfblog.com/2016/03/31/b...d-florida-resort-partners-with-autism-speaks/

Cheshire Figment's review of Legoland Florida.
Legoland Florida - The Good - October 20, 2011

Today I went to Legoland Florida, in Winter Haven. This is about an hour drive from WDW. I was accompanied by a Nephew and a Niece, both in their low 20's. It is important to understand, for a few of my comments below, that my Nephew is a roller coaster freak, who now has 255 Credits and really knows coasters.

We got to the Park shortly after opening (at 10:00). If I did not have a "Plus" Annual Pass, parking would have been $12. Disabled Parking is much closer to the entrance than General Parking. It looks as if there is a very high ratio of Disabled to General parking spaces.

ECV and Wheelchair rental, as well as strollers, is right at the Park Gate. There are two types of ECVs. One looks very much like Disney’s that are gray and four-wheel. The other appear to be heavier duty but three-wheel. The price is the same for either style.

There is an “access card” available at Guest Relations. This is similar to the Disney GAC but it does allow Front Of The Line Access. Personally I suspect that there will be changes to this in the future.

There is a very well-equipped First Aid location close to the entrance. I spoke with the Park’s Health Services Administrator who gave me a tour. They will store (and refrigerate if necessary) medicines, supplies, and equipment. It is always staffed by either an RN or an EMT/Paramedic. Normally they have five EMTs at various locations within the Park at all times it is open.

In the back they have three beds, each separated by a curtain. They also have a “special needs” room which has a bed, a changing table, and its own sink. This room has a door so it can be closed off from the rest of the beds.

I did comment that the door was manual only, which can be difficult. I was told that they are in the process of installing an automatic opener and it should be completed within a week. (Note this was a Passholder Preview and it is not open to the general public yet.)

With two exceptions all rides, shows, eaterys and restrooms are fully accessible. There are two rides which have stairs and no ramp, but they do have a lift with a 750 pound capacity which can handle a wheelchair or ECV with passenger. The lift is similar to the one going to Bistro de Paris in the France pavilion, and so slow that with my disabilities I could have climbed the stairs faster than the lift.

I checked out a couple of the Men’s restrooms, and my Niece checked out a couple of the Woman’s restrooms. In the Men’s room there were five urinals, two low and three at a more normal height. There were five toilet stalls, one of them about double size with a raised toilet and grab bars. In the Woman’s room there were ten stalls, two of them double size with raised toilets and grab bars. In addition, at each restroom location was a Companion Restroom. All of the restrooms have changing tables.

Legoland Florida, The Bad and The Ugly

What disappointed me most was I was unable to ride three of the four roller coasters. I am 6'2" and weigh about 300 pounds. I am large, but not really Pooh shaped.

Coastersaurus is a wooden coaster. It is intended for smaller people and I was unable to get my legs in a position where my knees were not in contact with the seat back ahead of me and it was not possible to hook up the seat belt.

Flight School is an inverted coaster where the seats are below the track. There is a loop harness which comes down over the shoulders, similar to that is Rock ‘N Roller Coaster. However, there is also a strap which comes up between your legs which has to be latched to the harness. In my case this could not be done. My Nephew commented that he has ridden many similar coasters and has never seen a strap as short at this one.

Test Track is similar to Primeval Whirl in AK (Wild Mouse). There is a separate lap bar for each person. I was able to fit in and bring the lap bar down about four or five clicks. However this was not sufficient. One of the workers tried to assist by pushing down on the bar, and got about another two clicks out of it. However, on the console it said I was not locked. They then unlocked it. Later I was talking to a maintenance person about the ride and he said that the system is set to require 320mm (12.5 inches) as the maximum the lap bar can be above the seat. My Nephew said when he was a lead on a similar coaster at another park it was set so that as long as there was one click of lock the ride could be dispatched. He said especially in view of the workers going down the line and confirming the lap bars were really down this seemed as a random and not valid requirement.

The park has one of the same problems Animal Kingdom had shortly after opening. Other than the Gardens area, there is almost no shade. There are lots of trees, but they are obviously new and need a few years of growth so that they will be able to give a lot more shade. People with sun sensitivities should be careful.

The Gardens area is basically untouched from the old Cypress Gardens. One really unbelievable item is the 75 year old Banyan tree which, in my opinion, covers about a 1/4 acre (See the photo in Post #18). However, there is a lot of standing and swampy water in the area and all three of us felt we were being attacked by mosquitoes almost constantly in that area. It was not noticeable in the main part of the Park.

Saving the worst for last. If you have dietary restrictions or allergies you will have a problem. With the exception of the Fun Town Pizza & Pasta Buffet all food is prepared in a central kitchen in the Market Restaurant.

I spoke to the Executive Chef and asked specifically about Gluten Free. His response was that everything they had was fresh and the only gluten free bakery products they could get were frozen. I asked about allergens. He said normally they did not use nuts, except on some muffins, and they did not have eggs in anything served on property.

We had lunch in the Lakeside Sandwich Co, which the Park Brochure describes as “Fresh sandwiches, wraps and salads are made here fresh through the day.” I cannot eat raw cucumbers, and all the salads had cucumbers. Obviously I could not get a salad and remove them as there was contamination. I ended up with a ham and cheese sandwich where the lettuce and tomato overshadowed the taste of the ham and cheese.

On the way out we did stop in at the Market Restaurant. The closest I would say to this is the Sunshine Seasons Food Court in The Land, although it was not quite as varied. The bakery section had Peanut Butter Cookies, and the people behind the counter said that: yes, cross-contamination could be a problem. The salad section, unlike the pre-made salads they sent to the other food service locations, would make salads to order. However, again there is a strong possibility of cross-contamination.

And a link to the original thread, which has continued to have additions made to it.
 
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All theaters have spots designated for mobility devices (wheelchair, ECV, rollator, stroller as wheelchair ). Usually this will be a 'parking spot' with a chair/seat next to it for a companion. There may be only one companion seat per mobility device; the rest of your party may sit in the next row or anywhere in the theater.
Guests using strollers as wheelchairs may need to switch to a theater seat (or parent's lap) to be high enough to see.
Loading/entrance is almost always from a waiting or preshow area on one side of the theater. Unloading/exit is almost always across the theater on the side opposite from the entrance.

Some shows have separate waiting areas so that CMs can get a count and don't send more guests with mobility devices into the theater than there are spots for them. Your whole party can wait together. In most cases, you will wait in the regular line (or Fastpass Plus line if you have Fastpass) and then be separated out if needed.
Those guests are sometimes brought into the theater 30-90 seconds before the other guests; this allows the CMs to get them into to their spots before the rest of the guests come in as a large group.
Guests with mobility devices will be sent to those waiting areas without needing DAS. Guests without a mobility device would need to explain their needs to a CM at the attraction.

Transferring to a theater seat:
  • if there is only one companion seat per wheelchair spot, you may not be able to transfer and have a companion sit next to you. If you plan to transfer, you may want to be on the end of a row; the mobility device can be left in the spot and you can sit in the row ahead.
  • some children may sit too low in the stroller or wheelchair to see over the other guests; the child can sit on an adult's lap while the stroller/wheelchair is parked in the wheelchair spot.
  • parking the mobility device and sitting in a seat closer to the front is sometimes possible. Availability depends on how steeply ramped the floor is and whether a wheelchair is able to be parked outside of the emergency exit path.
    In some theaters, it is not possible, for those reasons (theater does not meet ADA requirements for accessible slope or wheelchair egress).
    Parking on the exit side of rows is usually not allowed because it blocks exit from those rows for other guests (potentially blocks exit from 2 rows).
    Parking may be allowed on the loading side, but guests will need to take their mobility device to either the very front or very rear to exit.
These attractions have accessible seating only in the back of the theater:
  • Hall of Presidents at MK You may be able to park in the rear and walk to the front. Ask the CM at the entrance and the one seating guests with special needs.
  • Mickey's Philharmagic at MK The mobility seating is in the rear, but the theater is small, so you are not that far from the screen. Sitting farther back allows view of a wider field of the screen than sitting in front. There is only one or two companion seats per mobility device.
  • American Adventure at Epcot The seating is in the rear and there is a very steeply sloped floor from the rear to the front. CMs are likely to NOT let you park and walk to the front because of the slope. You could ask the CM who is seating guests with special needs, but expect to be told no. When Epcot first opened, they did allow this, but because of the steep slope, I have been told they are no longer allowed to. Only one companion seat per mobility device.
  • Impressions de France at Epcot The accessible seating is in the back row and there are not that many spots. The theater in general is not that large. You may be able to park at the rear and walk down toward the front or park your wheelchair on the aisle toward the front. Ask the CM, but again, you are likely to be told no because of the slope of the floor. The screen is around you to about 180 degrees. As you go down further to the front, you will see less of what goes on to the sides, so back is actually better for most people. We have had issues with general guests sitting in the wheelchair area in this show many times when we've gone. There are not that many companion seats back there, but there are 2 in a row in places, so other guests sit there. The FRENCH CMs have not always been particularly helpful in these situations.
  • Movie by Imagination (Disney Pixar Short Film Festival) at Epcot The preshow area has a raised viewing area for guests with mobility devices. This leads to the mobility seating in the rear of the theater. Inside the theater, the path is blocked, which prevents guests from moving to/from those last rows.
  • Awesome Planet in The Land at Epcot The seating for guests with mobility devices is at the back of the theater. Going down any further involves going down steps to be seated and up steps to leave the show. Note: this show no longer exists, but the theater is bring used for school music groups.
  • Muppets 3D at Hollywood Studio Guests with mobility devices enter along with the other guests, so it would be difficult to park a mobility device at the rear and then walk further to the front. As guests from one show are leaving, guests for the next show are starting to arrive, so you need to be quick getting back to your mobility device.
  • Voyage of the Little Mermaid at Hollywood Studio (HAS NOT OPENED SINCE COVID SHUTDOWN) Similar in how it loads to the theater to Muppets 3D. The waiting area is dim and busy. Guests with mobility devices are advised to follow the black floor line and stay near the wall on the left,in a roped off area. It is dark and tight inside the theater, so staying in the mobility device is best. Parking a mobility device may interfere with access to exits because of small space.
  • Walt Disney: One Man's Dream at Hollywood Studio There is an optional movie at the end of the walk thru exhibition. Mobility device setting is the back row. It may be possible to park on the end of a row closer to the front and transfer to a seat if you park on the entrance side.
These attractions have accessible seating in the front for all guests with mobility devices. No need for a DAS with a mobility device because that is where you would go anyway:
  • Country Bear Jamboree at MK - There is a ramp to the front row and all guests with mobility devices sit in the front. The stage is slightly above head height, so guests with mobility devices may have to crane their necks to see.
  • Tiki Birds at MK The theater is in a round room, with benches arranged around a small center show area. The mobility seating is in the front row. The show characters will be in front of, above, to the sides and behind guests. Most are in front and directly above.
  • Carousel of Progress at MK The mobility seating is at the end and spaces in the middle of rows at the front of the theater.
  • Laugh Floor at MK The mobility seating is in the front several rows. Guests with mobility devices enter about 30 seconds before the rest of the guests. A CM will direct you to a specific spot to park in, depending on how many guests are in your party.
  • Enchanted Tales with Belle The theater is very small, only about 5 rows of benches. Mobility seating is in the second row with benches designated for companion seating next to mobility spot.
  • Turtle Talk at Epcot The mobility seating is at the ends of rows at the front of the theater. The only places farther front are sitting on the floor, which is for children.
  • Festival of the Lion King at AK All of the mobility seating is at the front since the other seating involves going up and down steps.

These attractions have seating in the front and rear - you don't need a DAS with a mobility device. Just tell the CM seating guests with special needs that you need/want to sit in front.
  • Reflections of China - 360 film at Epcot There is no seating here unless you bring a mobility device. They do have lean rails that you can lean forward or against. The film takes place all around you and you can go where ever you want in the theater, without needing to talk to a CM. You will have less people around you if you are in the rear of the theater. Guests in mobility devices farther in the front may have obstructed view because of people standing in front of them.
    There are no lean rails there, the CM who introduces the film will be in the front. At China, as you come in, the rear is to the left.
  • O Canada at Epcot Another 360 film, similar to China in the way it works.
  • Indiana Jones Stunt Show at Hollywood Studios The majority of the accessible seating is at the rear of the theater, but there are a few spots in the front row. Getting there involves being led down a steep switchback ramp by a CM. There are few accessible seats at the front, so plan to get there early.
  • Beauty and the Beast at Hollywood Studios Ask the CM at the rear of the theater who is directing seating. The level of the stage is at floor height for the front row, so you may need to crane (stretch)your neck.
  • Fantasmic at Hollywood Studios This is a night show, with the majority of the wheelchair seating at the top row. There are a few spots in the very front row. If you want to request them, be prepared to come early (an hour or more, depending on the crowd) and be prepared to get wet from spray from water screens and spray during certain parts of the show.
  • Frozen Sing A Long at Hollywood Studios Has accessible seating in both the very front and very back row. In the front row, you may need to look up to see the stage. Guests using Fastpass have a choice of whether to sit in front or back. Front row seats may be all filled when guests in the Standby line get in.
  • Bug's Life at Animal Kingdom The majority of mobility seating is at the rear. There are a few mobility spots in the very front row; those are accessed thru the Fastpass Plus line.
    Some guests find those seats too close. Some of the action is above you and some find the 3D effects annoying when sitting that close. Be aware that a giant grasshopper (Hopper) comes out a stage to the right of the screen and giant spiders drop from the ceiling. These may be too close for some guests' comfort.
  • Bird Show at AK The majority of the mobility seating is in the rear, but there are also designated spots In the first row. During the show, birds fly across the stage and at some points, birds will fly across the audience from the stage in the front to a trainer in the back of the theater.
  • Nemo Show at AK The majority of the mobility seating is at the rear.
    There are a few front area seats; access is down steep switchback ramps. These seats have limited view because part of the stage juts out toward the middle. Some guests may also find by need to crane their necks to see.
    There are only 2-3 mobility spots in the middle of theater. They are not available if it is raining since opening the access doors allows rain in, making the floor slippery for performers.
 
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