GoofyIsAsGoofyDoes
If it’s still here tomorrow… I may ignore it again
- Joined
- Jan 20, 2007
Chapter 5 – Day 2
- Part-4: “TSM - Take two… Slow-mo camera ready… Action!”
It’s a good thing we like the details. It’s the little extras that make Disney one of the most surprising and entertaining destinations imaginable. There are more details built into to Toy Story Mania then you can “Shake Your Money Maker” at. Good thing too, ‘cause, we were going to have time to take them in. When we got back around to TSM, the wait was actually down a bit. It was still 90 minutes, but that was down from a while ago, and although it had only been just a smack over an hour since rope drop, they were also completely out of fast-passes. If we’re riding, then we’re standing. And so we do. The line does move pretty continuously which helps, but it was still long. Bad for me, good for you in as much as we had plenty of time to take pictures (of the queue that is). Once you walk through the door, you are magically shrink down to “toy-size” and the entire queue is presented (quiet effectively) from this perspective.
This is called “Standing”. We’d be doing a lot of this today.
As is true with longer queue waits, you will encounter all kinds of people and situations. Something about a long line will bring out the impatience and at times out right arrogance of some folks. This is an unfortunate truth, but it is a truth. We’ve all seen the various manifestations of this reality. At one point, some of the younger adults ahead of us decided to clime up onto the railings to get a better view of how the line was moving ahead of them. This resulted in what for me was the quote of the trip, when one of the CMs had to call out: “Please don’t climb on Andy’s toys… Thank you.”
Here’s what those of us that stayed on the ground were able to see:
Finally we get onboard our chariot and head out into shooting gallery land. The best part of the ride is when the cart zooms off from one lo-cal to the next (IMHO). The video game aspect of the ride is entertaining, but not being a gamer myself, it just isn’t the “end-all, beat-all” that most of the younger crowd makes it out to be. As for the final score… Surface it to say, Max beat us (but not by anywhere near as much as he had hoped to). As for the score of the ride itself… It’s a lot of fun and I’ll do it again, but I won’t be waiting over an hour again. It’s cool, but not that cool. Once the new wares off it and the wait and pass times get more reasonable, then I’ll be back. But I’m glad I did get to do it while were down there this time around.
- Part-4: “TSM - Take two… Slow-mo camera ready… Action!”
It’s a good thing we like the details. It’s the little extras that make Disney one of the most surprising and entertaining destinations imaginable. There are more details built into to Toy Story Mania then you can “Shake Your Money Maker” at. Good thing too, ‘cause, we were going to have time to take them in. When we got back around to TSM, the wait was actually down a bit. It was still 90 minutes, but that was down from a while ago, and although it had only been just a smack over an hour since rope drop, they were also completely out of fast-passes. If we’re riding, then we’re standing. And so we do. The line does move pretty continuously which helps, but it was still long. Bad for me, good for you in as much as we had plenty of time to take pictures (of the queue that is). Once you walk through the door, you are magically shrink down to “toy-size” and the entire queue is presented (quiet effectively) from this perspective.
This is called “Standing”. We’d be doing a lot of this today.
As is true with longer queue waits, you will encounter all kinds of people and situations. Something about a long line will bring out the impatience and at times out right arrogance of some folks. This is an unfortunate truth, but it is a truth. We’ve all seen the various manifestations of this reality. At one point, some of the younger adults ahead of us decided to clime up onto the railings to get a better view of how the line was moving ahead of them. This resulted in what for me was the quote of the trip, when one of the CMs had to call out: “Please don’t climb on Andy’s toys… Thank you.”
Here’s what those of us that stayed on the ground were able to see:
Finally we get onboard our chariot and head out into shooting gallery land. The best part of the ride is when the cart zooms off from one lo-cal to the next (IMHO). The video game aspect of the ride is entertaining, but not being a gamer myself, it just isn’t the “end-all, beat-all” that most of the younger crowd makes it out to be. As for the final score… Surface it to say, Max beat us (but not by anywhere near as much as he had hoped to). As for the score of the ride itself… It’s a lot of fun and I’ll do it again, but I won’t be waiting over an hour again. It’s cool, but not that cool. Once the new wares off it and the wait and pass times get more reasonable, then I’ll be back. But I’m glad I did get to do it while were down there this time around.