The final section, Games & Activities, is void of conventional games and activities. That is almost refreshing, though, since it instead holds one of the rare items falling under this header to deliver major replay value. That item is "Under the Sea Adventure: A Virtual Ride Inspired By Disney Imagineers", a heading which actually covers three listings. "Ride the Attraction" (4:15) takes you on a computer-animated trip on a dark ride which would be at home in Fantasyland. Inside of a seashell boat, you drop below the ocean line (and later ascend above the surface) while encountering various set-ups depicting key scenes from The Little Mermaid. In design, the ride is not all that different from the very popular Peter Pan's Flight.
It feels very much like a real Disney park ride (complete with English and Spanish announcements after departing the queue area), though there are a few obvious differences: you don't get to pick what you look at, but it moves slow enough to allow you to appreciate every detail (something that's definitely not true of most of the brisk Fantasyland attractions). Also, there is no FastPass, but amazingly enough, there is no line whatsoever.
The ride can also be experienced this same way but with an Imagineer in your seashell, if the commentary is turned on. "Ride with the Imagineers" takes that same commentary, but gives you still more ways to visually enjoy the ride. Via split-screen and the angle button (or on-screen icons), you can devote half the screen to a lightly-animated version of actual Imagineer storyboards, a tour of miniature 3-D models, an overhead map of the entire track marking your progress, and, at times, with the dark parts illuminated to see everything. It would have been nice to experience each of these at fullscreen, but that's the closest thing to a drawback. This is a very cool feature, especially since the parks rarely turn up on Disney movies' DVDs (outside of the odd ad) and because all the development work that went into it now gets to be enjoyed by the public. Heck, this would be cool even if the ride had truly been made. Imagine such a feature for the Pooh, Pinocchio, or Mr. Toad rides which do exist. They'd be no substitute for the real thing, but it sure helps you appreciate them and want to go on them.
The commentary -- another neat, unique touch -- is provided by Tony Baxter, senior vice president at Disney Imagineering, who explains the thought that goes into designing a ride like this, from different effects to making sure that guests' eyes are able to adjust to the dark setting. Concluding this sub-section is "Behind The Ride That Almost Was with Disney Imagineers" (5:53), a featurette which puts it all into context. Here, lots of informed interview subjects explain traits of the ride (which was put on hold in 1992) including the little touches that normally don't get appreciated after your vehicle comes to a stop.